• lr-mame2003 menu issue - need location of input config

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    natedogg89N

    I just got my first Raspberry Pi and installed Retropie. I have loaded several Mame roms for mame-libretro and was feeling pretty cool. Then I accidentally switched the "TAB" to "None" to pull up the in game menu. Right as it was disappearing from the screen I screamed, "Noooooooooooooooooooooooooooo.......!", in a long drawn out slow motion type scream. I knew my only hope was a forum. As senkun said, thank you very much for coming back and updating the thread. I am new to command line stuff so knowing where it to look is a huge help, now I have to do some research and figure out the right commands. I have hope! Thanks again!

  • Upgrading from Zero, to Pi 3

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    RiverstormR

    I think you'll need to start over as the code and optimizations for the ARM6 vs ARM7 are different.

  • Updating Kodi from 14.2 to 15 or 16

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    BuZzB

    The forum uses markdown - http://commonmark.org/help/ three backticks for code blocks or one for inline code.

    You have retropie 3.4 I think, but the base OS is Raspbian Wheezy, so you will need a new image for Kodi 16 - upgrading from Wheezy is not recommended.

  • Dreamcast Performace with a network mounted drive

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  • Animated Splashscreen - Add Black Bars? EmulationStation behind video.

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    F

    @BuZz

    Ah, gotcha. Thought there was another alternative method. I mentioned doing that in the initial post.

    Thanks.

  • Introducing myself and MAME HELP REQUEST.

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    J

    If you delete the joystick cfg files, it would probably recreate them after you go into the RetroPie menu and configure inputs again.

    After that, get to the terminal (press Esc on your keyboard), then type the following commands,

    cd /opt/retropie/configs/all/retroarch-joypads/ ls

    There should only be a couple of files in there, look for something with logitech or rumblepad in the name and:

    sudo nano YourFileNameHere.cfg

    Look for these lines:

    input_enable_hotkey_btn input_exit_emulator_btn

    If you don't have those lines, add them somewhere towards the bottom.

    Mine is listed as:

    input_enable_hotkey_btn = "6" input_exit_emulator_btn = "7"

    This means, my enable hotkey button (tells the Pi you're going to issue a command that isn't related to the game itself) is the "Select" key (or better yet the "Back" key because I'm using a Logitech F710)

    And the command button is the "Start" key. Now I can hold down "Back" and press "Start" to get back to the main menu.

    This page should be a little more descriptive if you need a hand: RetroPie Wiki -> Logitech controllers

  • atari2600 games are not centered or stretched to fit screen

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    R

    @Riverstorm Ready Player One is an excellent read - fingers crossed that the movie adaptation can do it justice.
    Unfortunately I was less enthralled with the author's second novel, Armada.

  • GemRB Install Errors

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    3lric3

    @BuZz I will try that out as soon as I get home from work. Thank you very much for looking into that and for such a speedy fix. You are awesome!

    EDIT: Works like a charm now! Good to know that it wasn't something I was doing wrong. Thanks again!

  • SNES30 Hotkeys stop working in N64 emulator

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    BuZzB

    If you have disabled the 8bitdo hack it should work without the fix. The fix was for 8bitdo with old firmware and hack on

  • 8bitdo SNES30 Bluethooth Input Issues

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    Y

    @BuZz Just updated the firmware to stable 2.68 on the SNES30 controllers, disabled the hack, removed then repaired. Both are now working. Thanks.

  • Mupen64plus emulator not working

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    BuZzB

    @jefftheguyperson just FYI - I formatted your earlier post for you.

  • A quick question about updating RetroPie

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    briankrossB

    Sweet, thank you very much!

  • Lr-mupen64plus and lr-glupen64 d-pad and c-button controls not working

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  • Add Second Controller and Alternate Controller Configs

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    meleuM

    @jrburke99 said in Add Second Controller and Alternate Controller Configs:

    I am using an SNES to USB adapter which supports 2 SNES controllers. I have the one SNES controller configured and working fine. I want to plug in the #2 SNES controller and configure that for use as player 2 in all emulators. How can I easily do that?

    Did you try to plug and then play? :-)

    Additionally, I have a Playstation to USB adapter, and I have used that in the past on older versions of RetroPie. If I wanted to configure that again for use as an alternate controller for player #1, how would I go about setting that up?

    The easiest way: https://github.com/meleu/RetroPie-joystick-selection

    The I-wanna-learn-all-this-stuff way is to learn about how the system order the joysticks (giving indexes to them) and then check the retroarch.cfg files and look for the input_player1_joypad_index line and edit it to fit your needs.

    I would want to be able to either have my SNES controller connected and use it, OR have the PSX controller plugged in and use that instead without having to go through any kind of configurations each time. I am fine with rebooting to change controllers.

    I'm working to improve the RetroPie-joystick-selection to do it. With no need to reboot and/or change controllers. You just have to wait a little...

    I have tried looking up info on using multiple controllers, but usually there is information overload, or I cannot find exactly what I want to do. So if anyone could walk me through the exact steps, I would appreciate it.

    Let me know if you wanna follow the I-wanna-learn-all-this-stuff way, and can share some info with you. Or maybe the RetroPie-joystick-selection can make you happy... :-)

  • Binary Update from 3.5 to 3.8.1. Game Saves won't load.

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    DeanoBeano01D

    Thanks @cyperghost. I figured out that I had to switch the emulator to nestopia to get it to show up.

  • Finalising RetroPie Questions

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    @jay81uk said in Finalising RetroPie Questions:

    Ok, it appears it was to do with the controller config.

    I had assigned the shoulder buttons of the SNES controller as top l and top r, when they should apparently be bottom l and bottom r, to then allow them to be the retroarch save options. Weird, but I got there.

    It sounds a bit confusing but once it works you'll understand how it works. You need to assign a button for saving and loading. In order to use them you need to push and hold the hotkey button which is SELECT in your case. So its:

    HOTKEY BUTTON + BUTTON TO SAVE STATE
    HOTKEY BUTTON + BUTTON TO LOAD STATE

    Also make sure you copy the retroarch.cfg file to your harddisk in case you re-install everything you just copy n paste the file and save yourself a lot of time. Alsways back retroarch.cfg up.

    I don't know if you have assigned a button to open up the RGUI menu? You can acces the emu settings, it's very handy, if you want to use this function just add the following to retroarch.cfg:

    input_menu_toggle_btn = "12"

    The number 12 is just a button ID from my PS4 controller, just add the ID like you done before. Make sure you also push and hold the HOTKEY BUTTON + MENU TOGGLE BUTTON if you want to open up the RGUI menu. From this menu you can acces so many options such as disk swaps, cheats (loading cheat files) etc.

    I'm glad it worked out for you.

  • C64 VICE MENU ISSUE - the cursor menu always up

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  • Use ntfs hdd to load roms (solved)

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    M

    thks the ports with bash command works great.... !!!! now i have other little problem buti i open another topic !!!!

  • RetroPie SSH MOTD Banner

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    F

    I wasn't sure how to list multiple types of file extensions. Looks like it can be accomplished with:

    ls /home/pi/RetroPie/roms/mastersystem/*.{sms,sg} | wc -l

    Cool, I'll change that...thanks again!

  • Initial key config problem (retroarch)

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    M

    @helm71

    The pie does not recognise each player individually, all its see is the keyboard (ipac4) that is connected i presume by usb

    you need to configure the retroarch.cfg file in the gui first

    once you have done that then you can ssh in to the pi and manually change all the inputs per player

    I had to learn this the hardway an it took me weeks to almost master it, bar the issue i am having with regerds to running out of keystrokes

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