@mitu While speaking with NETPLAY, an instant text/voice messaging application for the community (Teamspeak / Mumble / or better: Discord) would be great to find mate to do netplay games. Like i posted into another thread : link text
"Create a symbolic link to the RetroArch core you want to use for netplay in the directory where the core info file was stored, for example
ln -s /opt/retropie/libretrocores/lr-fceumm/fceumm_libretro.so $HOME/.config/retroarch/cores"
This confused me a bit but I think I understand this creates a link to the existing .So I was copying and pasting them into the retroarch cores folder last night lol ops...
Check your port forwarding settings on your router. You maybe able to restrict the port forward to specific external IP address(es) or MAC address(es). If so you can whitelist your friends IP/Mac address.
If you're encountering the same problem as the the one described in the issue, then there's no solutio yet, just the workaround posted in the same issue. The only method that seems to work is to directly connect by specifying the hostname.
@BGallagherLA wondering if that is just an automatic thing with NetPlay and is just a computer player or something rather than someone actually joining? I just don't understand how someone can randomly join a game when you need the proper external IP to be able to access the game, and the exact same rom set, emulator and RetroPie version in order for it to work
Would this allow, say full screen multi-player Mario Kart for each monitor? Would they still just see everything split?
That would require heavy hacking on the game roms themselves, while RetroArch's Netplay just uses the unmodified roms and spans the players' monitor & controller cables through the network, figuratively speaking.