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  • Mame-libretro marquee issue

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    C

    @sleve_mcdichael said in Mame-libretro marquee issue:

    Theme: "TMNTurtleGuy/ComicBook" (/etc/emulationstation/themes/ComicBook). Same issue in "Arcade" (arcade/theme.xml and mame-libretro/theme.xml are identical).

    I think I found it. Edit your mame-libretro/theme.xml file with:

    sudo nano /etc/emulationstation/themes/ComicBook/mame-libretro/theme.xml

    Step 1, line 46:

    <image name "classic_logo" extra "false">

    Change "false" to "true".

    Step 2: comment or remove the "marquee" section from lines 60-64. Comment html with <!-- and -->, as in:

    <!-- <image name "md_marquee"> <pos>0.74 0.086</pos> <maxSize>0.26 0.1</maxSize> <origin>0.5 0.5</origin> </image> -->

    With these two changes, save the file and restart EmulationStation; you should be all set!

    arcade/theme.xml has a "marquee" section that genesis/theme.xml, for example, lacks. However, commenting out this section, while it did remove the marquee game logo, also removed the system logo from behind it.

    In addition, line 46 is set differently between the two. Changing this from "false" to "true" restored the system logo.

    Additional notes:

    I think wheels and marquees are enabled by default, so you need to explicitly make them "false" (not just comment out the "true") in config.ini if you don't want to download them.

    You have marquees disabled in the command-line options; however, while that game logo is called "marquee" by EmulationStation, it's the "wheel" art from the scraper that goes here. So if you wanted to disable these logos, you need to disable "wheels" in the scraper instead of "marquees." Then you'll need to purge your cache of the already-downloaded wheel arts.

    Of course, this isn't necessary now that you know how to fix the theme, but just for general knowledge.

    I appreciate you helping me understand the difference between the marquees and wheel arts. I did what you said there and it fixed it! Thank you!

    I've updated my config.ini to not cache marquees and wheelarts for now. Thank you again!

  • Is this okay? Marquee placement.

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    A

    @mitu Thanks. Much appreciated.

  • PieMarquee2 + scraper marquees

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    J

    Aha, I get it now.

    My primary monitor is running at 720p. So the second display has to run at that aspect ratio as well. So since my second display is 1280x390, I need to scale up my image height by 1.85 for them to look right.

    When I did that, it looks good. It doesn’t fill up the entire display, I’m not sure why. But at least it looks much better.

    Now I just need to automate the whole thing somehow.

  • Skyscraper: marquees not working

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    muldjordM

    @timmay No idea about that. I love the default theme and have only ever tried a few others before going back to the default one. It has everything I want.

  • How do i delete marquees?

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    S

    ok so i found one wery tidies way to delate marquees. go to file manager-home-pi-Retropie-roms-then select emulator for example atari2600-then click on images- then delate evary marquees file. when i scrape the system again the marquees do not get reinstalled

  • Marquees in the wheel instead of text.

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    UDb23U

    @mitu NIce, thanks!

  • Best material for marquees

    Projects and Themes
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    DougAD

    @Lurker Thanks, that's a great summary (rambling included :-). Sadly my build will not be of the exciting and creative type mainly due to the requirement from my wife that it be camouflaged. Sadly that doesn't mean a camo-effect 1942 arcade cabinet, but rather that it should merge as much as possible into the rest of our furniture, so it is in the process of becoming a mainly antique white with "aged" effect cabinet decorative molding, and vertical 3:4 .screen for playing early 1980's arcade games.
    0_1525805978623_IMG_0121.jpg

  • 0 Votes
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    AlturisA

    @alturis said in EmulationStation issue with marquee.png:

    Or potentially an issue with how the ComicBook theme is setting up the marquee element. Will have to look at that later tonight.

    Nah looks pretty simple and straightforward to me.

    <image name="md_marquee"> <pos>0.74 0.086</pos> <maxSize>0.26 0.1</maxSize> <origin>0.5 0.5</origin> </image>

    Though now I am wondering if is something with the handling of the "maxSize" feature of ES that is at play here.

  • High-res or Vector Game Logos?

    Projects and Themes
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    thebishopsbaneT

    @lilbud, this is exactly what I was looking for, except I'm hoping to find 8-bit and 16-bit era games. Although with waht TMNTturtlguy has mentioned above, HD game logos may not be the direction I want to go after all. Thanks though.

  • 1 Votes
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    TMNTturtlguyT

    @jdrassa @ruckage this would be an excellent addition! I believe we had this discussion about a month ago and having the ability to have wheel art and also possibly thumbnail to allow box art, 2wheel art, screenshot all to be displayed!

    @jdrassa, I know this is a huge undertaking and not an immediate request, but if you do look into this, making the md have a true false option would be excellent. I am going to release a "special edition" of my theme so that users with wheel art in there "marquee" line of the gamelist can see that instead of the second system logo. If the md_marquee tag was True false, this could all be handled under one theme release.

    Thanks as always for you great work, and indeed no rush on my thoughts.

  • Folders and Marquees/Videos

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    DominusD

    @TMNTturtlguy said in Folders and Marquees/Videos:

    ely affecting old themes. I have not noticed as i am not running one of the older themes, but it makes me wonder what it is doing to my theme on others machines. Since i don't have the carousel implemented yet, i would suppose that it would be affected in the same way?
    Does anyone know what update is causing this? Is it in the most recent update from source when the black boxes on meta data fields was corrected? or did this start happening when the carousel was imple

    Yep everything is good! I never noticed it before or after a certain point as I just decided to do my PC games this week.

  • 2 Votes
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    paffleyP

    Hi, I realise this is an old post but I thought I'd try to revive it by asking for a command help to run in windows PowerShell.

    I've noticed some users on the forum asking for a 'release date' modification, changing the release date from, e.g 18/10/1985 to simply just 1985 and thought this could maybe be done with windows powershell.

    Standard format for the gamelist.xml
    <releasedate>19851018T000000</releasedate> (note the first 4 digits)

    to be turned into...
    <releasedate>1985</releasedate>

    I just wondered if this was possible using WPS and maybe having the option of adding an if statement of 'if no date found' add '19xx' to the release date tag inside the xml?

    Thanks :)