• Config to disable "powerswitch" problem (ControlBlock)

    3
    0 Votes
    3 Posts
    1k Views
    P

    Also, you might want to try and remove the empty line.

    Does this solve the problem?

  • NES Retrofit - Connecting NES ports to ControlBlock

    5
    0 Votes
    5 Posts
    2k Views
    S

    Thanks !!

  • Powerblock dimensions - How high is the micro usb port?

    3
    0 Votes
    3 Posts
    2k Views
    scrappbrappS

    ( Note: I tried my hardest to make sure that these were the correct numbers through multiple measurements because I also need these numbers for myself, but use at your own risk since my calipers would sometimes give tiny bit different measurements... some may require a tiny amount of "give & take" so err on the side of "optimistic." )

    I am using a digital caliper set to use the "mm" function.

    Pi width is: 56.10mm
    PowerBlock width is: 56.09mm
    Distance between the top of the Pi, and the bottom of the Powerblock are: 10.85mm
    PowerBlock thickness is: 1.63mm
    Widest MiniUSB length: 7.96mm
    MiniUSB height: 3.06mm
    Edge of MiniUSB to end of PowerBlock 1 (Excluding the MiniUSB): 17.07mm
    Edge of MiniUSB to end of PowerBlock 2 (Excluding the MiniUSB: 31.00mm

    alt text

    alt text

    alt text

    alt text

    alt text

    alt text

    alt text

    alt text

  • Anyone responsible for the shop at http://petrockblog.storenvy.com/?

    7
    0 Votes
    7 Posts
    3k Views
    S

    @petrockblog Thanks for your answer, it makes really sense that there was a delay.

  • This topic is deleted!

    1
    0 Votes
    1 Posts
    1 Views
    No one has replied
  • Prototype worked great, final product not working

    5
  • This topic is deleted!

    1
    0 Votes
    1 Posts
    36 Views
    No one has replied
  • Mapping buttons

    2
    0 Votes
    2 Posts
    2k Views
    C

    @Montezuma Hi, in mame, you just have to hit "tab" to remap the buttons. Then you can assign a specific button to "tab" key, and you'll be able to access the remap menu anytime.

  • Power switch

    11
    0 Votes
    11 Posts
    5k Views
    thedonT

    Brilliant, thanks Paul, that was just what I needed. I soldered my connections at the switch to make sure there were no frayed strands causing shorts and connected as you advised and all is working perfectly.
    In case anyone happens across this thread with the same problem, the connections were as follows:
    Switch ---> ControlBlock GPIO
    ( + ) ---> LED +
    ( - ) ---> LED -
    NO1 ---> Switch +
    C1 ---> Switch -

  • Daisy chain?

    3
    0 Votes
    3 Posts
    3k Views
    kimwanderssonK

    @mark1986 Thank you! I have two wires for every button on my arcade setup, as it came delivered that way with the Zero Delay Controller Card. But I'm planning to build an arcade stick for my PS4, then I'll use a daisy chain for sure ;)

  • [Solved] SNES directly to GPIO on RPI?

    2
    0 Votes
    2 Posts
    2k Views
    T

    Figured it out, sort of. Ended up just using the Gamecon GPIO module and getting the GPIO pin placement correct.

    http://blug00.blogspot.com/2016/03/how-i-got-the-gamecon-driver-to-work-on-retropie.html

    Unfortunately, the victory became pointless when I then moved to install the PiTFT 3.5" screen as the kernel that the adafruit-pitft-helper installs is something like RetroPIE 4.1.14 v7, where the newest version, that the gamecon GPIO driver works with is 4.4.something. (Sorry don't have it running in front me.) I can actually see it uninstalling the gamecon module when I run the pitft-helper scripts, and then can't re-install gamecon from the RetroPIE setup util...

  • Pin Outs for 5V Supply Voltage and Ground on ControlBlock 2.1

    3
    0 Votes
    3 Posts
    1k Views
    A

    Thanks for the clarification, soldered two pins there now

  • Unable to read SNES controller

    6
    0 Votes
    6 Posts
    2k Views
    P

    I am glad to hear that! Have fun playing :)

  • ControlBlockService / ControlBlockService2

    3
    0 Votes
    3 Posts
    1k Views
    MontezumaM

    You are right. The step-by-step guide clearly mentioned two repositories...
    But now with the hints in README files, it is even easier to spot the mistake.
    Thanks.

  • Original SNES Controler and Board to ControlBlock issue

    5
    0 Votes
    5 Posts
    2k Views
    P

    Certain SNES games and emulator combinations have issues with the controls, e.g. certain versions of Super Mario: One solution in those cases is to switch to player two. With that controls you can continue to play then. That is not an issue of the ControlBlock.

    Generally: If the controller works in one program, but not in another, then it is a matter of configuration of the specific program. The ControlBlock is working correctly then.

    Hope that helps!

  • Retropie MAME joystick issue

    1
    0 Votes
    1 Posts
    1k Views
    No one has replied
  • Mame + Controlblock + Joysticks

    4
    0 Votes
    4 Posts
    2k Views
    S

    @calypso glad I was able to help.

  • Good Powered USB hub

    4
    0 Votes
    4 Posts
    2k Views
    P

    Some time ago I put together an article about a RetroPie gaming console for under 90 USD. The power supply that I suggest there is the "official Raspberry Pi power supply". I have made good experiences with it (meaning I had no problems with it so far).

  • Control block reads if controller is plugged in?

    3
    0 Votes
    3 Posts
    1k Views
    S

    @JoargTheBard the control block seems to set them to js0 and 1 by default. I have had problems with my Bluetooth / and systems like daphne because of it. I know only use the control block as a power block with the power block script. It only shuts down and powers up the system with a led indicator but that's fine because I went to the Bluetooth controllers anyways

  • ControlBlock: N64 controller

    2
    0 Votes
    2 Posts
    1k Views
    P

    The main documentation for the ControlBlock can be found here. The sources of the ControlBlock driver are hosted at Github. Currently, the ControlBlock driver does not support N64 controllers and certainly would need to be added to the driver, if you want to connect N64 controllers to the ControlBlock.

    I hope this points you into a helpful direction.

Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.