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  • Making a custom game that randomise NES games to play?

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    mituM

    @lesk said in Making a custom game that randomise NES games to play?:

    My question... Is it possible to do a similar thing for retropie?

    Not without creating a new game, which is what Nintendo did.

  • 0 Votes
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    AshpoolA

    I am not sure what to suggest, a Pi4 with 2GB would have been my answer in pre Pi5 times... and still, the Pi4 runs an official image, but the pi5 ain't such a newcomer nowadays and the official image is still based on (IIRC) buster and since then, even before the Pi5 was released, the discussions where about when there will be a "bullseye" image and whether it will be 64bit/32bit or still in support of 32bit ... sigh...

    So the official image is missing debian 11, the 64 vs. and or 32 bit problematic still unsolved and now with the pi5 we are over the edge to 64bit and on bookworm as the current debian/raspi OS base...

    I would say, it depends... if you want to play straight ahead and use the existing image, go for a pi4 with whatever mem you may need to reuse it after upgrading retropie to a newer device (for retropie on a RP4 2GB is IMHO more then enough, if you want to use it as a terraria or minecraft server afterwards, at least 4GB better 8 would be the way to go).

    But if you are totally new to raspis and retropie... well, bad timing, if you simply can afford it, go for the above mentioned route of the pi4 and learn some *nix basics ... but be assured that all you learn for the nowadays official buster based image is void for the next official one, because too much on the underlying OS was changed (just to add a match of buzzword: config.txt vs. cmdline.txt) - if you are willing to experiment and learn on raspberry pi/*nix in general in the meantime, go for a pi5 with the memory you can afford!

  • Suggestions for ports #3 - Pi5 edition

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    TPRT

    Here is another suggestion to help speed up AetherSX2 that I discovered today:
    https://retropie.org.uk/forum/topic/36636/aethersx2-cache-question-any-way-to-auto-clear-or-turn-off

  • Orange Pi 5

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    RedMarsBlueMoonR

    @mitu

    Sorry just realised I pasted the wrong filename. It should be
    Armbian_24.8.1_Orangepi5_noble_current_6.10.6_gnome-kisak_desktop.img.xz
    (updated above.)

    Basically the 6.10 kernel, Ubuntu based, Gnome I think it was. And has mesa pre-installed.
    The Mesa is from some forked repo but seems to work. Not sure why they use that. Mesa needs to be of a certain version for Panthor, don't remember exactly which.

    Iv'e added some more notes on the youtube info box.
    For example,

    You'll still need to add to your,
    ~/.config/dolphin-emu/GFX.ini
    a line
    PreferGLES = True

    and

    If you get an error when trying to run a game try first running in the term,
    export WAYLAND_DISPLAY=""
    to revert the environment to xwayland. (or something like that)

    Alternatively use the -nogui version. That doesn't complain about wayland in qt6.

    Ahh.. regarding Audio. I got audio in my desk speakers by running a dongle I use for my sons headphones. It plugs into USB and gives me a 3.5mm jack I can plug into the desk speakers. Don't test using the Ubuntu Settings->Audio 'Test' thingy as that seemed broken.
    I also got sound by plugging the headphones into the jack of my PS5 controller and using that to play with. But something was a bit janky with glitchy on/off input for some reason so I ended up swapping to an xbox controller I had.

    armbian.png

  • 1 Votes
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    UnknownU

    update: after doing a little configuration the game doesn't boot. I think I messed something up in the settings. Probably selecting the wrong bios or something.

    Parameters: Executing: /opt/retropie/emulators/xemu/xemu "/home/retropie/RetroPie/roms/xbox/ATV Quad Power Racing 2.iso" xemu_version: 0.7.132 xemu_branch: master xemu_commit: 8707d2aa2626063cb67b5ea20382584a0848dce7 xemu_date: Sat Sep 21 02:14:45 PM UTC 2024 xemu_settings_get_base_path: base path: /home/retropie/.local/share/xemu/xemu/ xemu_settings_get_path: config path: /home/retropie/.local/share/xemu/xemu/xemu.toml MESA: error: ZINK: failed to choose pdev glx: failed to create drisw screen CPU: Intel(R) Core(TM) i5-10600K CPU @ 4.10GHz OS_Version: Ubuntu 24.04.1 LTS GL_VENDOR: Mesa GL_RENDERER: llvmpipe (LLVM 17.0.6, 128 bits) GL_VERSION: 4.5 (Core Profile) Mesa 24.0.9-0ubuntu0.1 GL_SHADING_LANGUAGE_VERSION: 4.50 xemu: /home/retropie/RetroPie/roms/xbox/ATV Quad Power Racing 2.iso: drive with bus=0, unit=0 (index=0) exists Created QEMU launch parameters: /opt/retropie/emulators/xemu/xemu -machine xbox,bootrom=/home/retropie/RetroPie/BIOS/xbox/mcpx_1.0.bin,kernel-irqchip=off,avpack=hdtv -device smbus-storage,file=/home/retropie/.local/share/xemu/xemu/eeprom.bin -bios /home/retropie/RetroPie/BIOS/xbox/system.bin -m 64 -drive index=0,media=disk,file=/home/retropie/RetroPie/BIOS/xbox/xbox_hdd.qcow2,locked=on -drive index=1,media=cdrom,file= -display xemu -device usb-hub,port=1,ports=4 /home/retropie/RetroPie/roms/xbox/ATV Quad Power Racing 2.iso

    I will keep testing. If anyone knows what I did wrong please share your input.

  • How to install a working web browser in RetroPie!

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    ExarKunIvE

    @mrizzone at what part does that come up

  • lr-desmume performance on Pi5?

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    sirhenrythe5thS

    @ExarKunIv got it!, i allready thougt that lr-melonds has to be in the extra-repo as i did not find it in the reular core-sections ;)
    I just printed out your installation-tutorial here in the office and will start again in the evening ;)

    thx for advise!

  • Sonic Mania

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    K

    Actually you can use box 86 witch emulates x86 on a arm processor.

  • Pi5 Retropie Install instructions?

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    jamrom2J

    @ExarKunIv Much appreciated! Thanks!

  • Killer Instinct 1 & 2 PI5

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    N

    Solved! Installed mame2003plus!! They run like a charm !

  • Is there any GBA core that can support EZ-ODE rumble game?

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    No one has replied
  • 7 Votes
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    mituM

    @mitu said in Sega Model 3: Scriptmodule added to RetroPie-Setup:

    Sure, PR already opened.

    .. and merged. From now on, the Assets folder will also be copied during installation/update.

  • buster out of LTS support

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    sugarfreeS

    @akamming

    These development images are automatically built and have not been tested. I have tried these images to experiment with a few things, and they were working okay, but there are no guarantees. Of course, I don't recommend using them as a stable system. Additionally, they are missing some features for now, like the splash screen

    For Donations : https://retropie.org.uk/donate/

  • Why are there no more announcements or news updates?

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    G

    @BuZz Yeah understandable, thanks for replying!

  • 0 Votes
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    B

    @Comic-Sans Hey - bit late to the party here, but incase you (or anyone reading in future) swings by...
    I'm making an arcade machine of my own (albeit mini). After a first proto (enclosure for a 5" display and USB ports for a few retro USB controllers) I decided to make a slightly larger one (7in screen this time) - and I also wanted arcade buttons.

    I got the EG Plays ones (specifically these: https://www.amazon.co.uk/dp/B075DFNK24 ) and I've been really pleased with them. The stick is sturdy and feels really nice. The buttons are perhaps a little cheaper looking than some, but they're really responsive too and look really nice when lit up.

    That's not to say the Sanwa ones (which I don't know much about) wouldn't be noticeable better, but at the end of the day I see many of these things as things that could be upgraded. The dimensions etc appear to be somewhat standard across both brands (and others). The type of person who builds an arcade cab is likely a hobbyist - so I'm sure the EG buttons won't go to waste if you replace them in future with better ones :)

    There's a single encoder board which everything plugs into (with extra connections for other bits, etc) and this goes straight out via USB. I had these all plugged in and tested in my computer within 5 minutes of opening the box.

    Good luck!

  • Having tough times choosing games?

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    mituM

    @Enderman330 said in Having tough times choosing games?:

    If possible may I know the reason...

    The reason for what ? Also, just pointing to another link with ROMs is not ok.
    You'll get a temporary ban for it and if it happens again, a permanent ban.

  • AetherSX2 - PS2

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    DTEAMD

    Hi @ExarKunIv and @retropieuser

    I tried AetherSX2 with your Retropie-Extra script and unfortunatly it doesn't load on my Pi5. Kernel8 is activated and I already run PPSSPP and Dolphin with XINIT-WM and I got the good bios

    here's my runcommand.log

    https://pastebin.fr/138616

    Now, I'm stuck. Do you know why it won't load?

  • 2 Votes
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    duglorD

    @mth75 I only get this in a small window in the top corner of the screen.

  • So is the Raspberry Pi 5 dead?

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    mituM

    I think this topic has run its course and instead has become a Pi5 related questions dumping ground - please use the pinned Raspberry Pi 5 topic instead for Pi5 complaints or questions/ideas.

  • Hidden Gems

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    EfriimE

    Because I just beat the windows version and loved it, it is on my mind.
    Xanadu Next, originally an Nokia NGage game released in japan 2005, by Falcom whom also brought us Ys series and Dragon Slayer.

    Loved the game, not sure differences in the windows and ngage version, id be surprised if there is an english translation for ngage. I barely handled an ngage when my friend had one, and it does seem kinda surprising that the handheld back then could run that game.

    There is an open source symbian os/ngage emulator out there, recently released on Google Playstore.

    Anyways that is my hidden gem of the day. If you like classic/midretro Ys check out Xanadu Next.

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