• Game Button Mapping

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    ballboffB

    @martelfab said in Game Button Mapping:

    @mitu im using name libretto . This menu is fairly difficult to understand. Not really sure how select the choices ? Any thoughts?

    You just select a button and then tell it what you want that button to be assigned to. So you click on the button for start and then tell it which button will be used to press to start a game. There are a set of controls defined for the user interface and the menu you are in, will only work if those user interface controls are configured correctly. ie select and cancel need to be right so that you can select a control to define it.

  • Vice Vic20 Cartridge Emulation

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    DwarfboysimD

    Hi all,
    Found a solution. Under custom controls found Joy1 Fire/left mouse button. Thanks go to someone on the WHD load Facebook group.

    Dwarfboysim

  • Vice c64 controller config.

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    DwarfboysimD

    Hi all,
    Looks like the creators of VICE did an update and resolved the issues. Performed an update from binary and all fixed :) The turbo setting under speed did manage to get turned on. Turned this off and now running great!!

    Dwarfboysim

  • Famicom folder

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    J

    @Robotechvfx That’s a really nice image- I hate to ask, but can you post a link to it? I’d love to use it on my system.

  • PCE-CD - Best Results?

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    hansolo77H

    So chances are I'll probably not be able to get the audio working without some converting. Bummer. I wonder if anybody can confirm if these games are ALL ape or maybe just a few of them. I don't want to share the location where I can get it but it's pretty well known. I just don't want to blow +100gb getting the collection if it's not going to work.

  • Splash Screen Wont Save

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    mituM

    @Retribution Please add more details about your setup, as requested in https://retropie.org.uk/forum/topic/3/read-this-first. What method are you using to run your ROMs from the disc ?

  • PSX emulation not working

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    B

    @blujumanji when I recently loaded a new retropie image I was really confused because I had the same bios files on my older image and suddenly with the new image the PSX ROMS wouldn’t load. Oddly once I updated the lr-pscx-rearmed emulator from binary it suddenly worked with no other changes. I had thought that wouldn’t be necessary to update because I had just downloaded the “brand new” retropie 4.4 image and the PSX emulator is part of the image so I figured it would be “up to date.” But apparently that is not the case. So maybe try putting both bios folders in again and updating the emulator (go to retropie setup, manage packages, I think lr- psx rearmed is under either main or optional, and then update, update from binary) and see if that works.

  • Having no luck with scraping....

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    mituM

    @chubsta You should give Skyscraper a try - it's part of the RetroPie script, just like Steven Selph's scraper - https://retropie.org.uk/docs/Scraper/#lars-muldjords-skyscraper.

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    D

    @MajorDangerNine Thanks - I'll check it out.

  • New install (pi 3b+) seems to take ages to load roms

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    mituM

    @StuMcBill Well, if it's a controller problem (the 8Bitdo) and the timeout comes from it, try pairing it with a different 'mode' (it supports Android/PC/Switch/Mac ?). There was a topic a while ago from people testing various modes and the problems each one has.
    I'd try using a different mode to pair the controller (PC/Switch) - remove the current pairing mode and try re-pair while starting the controller in a different connection mode.

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  • Bluetooth controller - entering pairing PIN

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    D

    Anyone! I’m really desperate to fix this.

  • SD Card full - log files

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    R

    I also have the same condition with the Pi 3B+ and NESPi+ case running most recent RetroPie 4.4 release. It seems to happen with all wireless dongles connected in to the NESPi case ports (wireless Keyboard, and Xbox 360 adapter for sure). I found a couple different threads in the forum about it and I believe they found the reason, https://github.com/raspberrypi/linux/issues/2408, and I believe they were working on a fix, but I have not seen the true fix anywhere.
    (If anyone has it and a step-by-step, I'd be grateful)

    **I did find a temporary workaround though, without having to revert to previous Pi versions-
    Use another USB hub (like a laptop 4-port) to connect to the NESPi case, and then connect your devices in to that. It appears to cancel out whatever mismatch there is between the pi and NESPi USB hub.

    It's a bit unsightful but it prevents a lot of re-imaging and reversion to a previous release. Hopefully a solution will be embedded in to the next release as the NESPi case is great!

    *I have been successful using either an Insignia 4 port USB2.0 Hub (N5-PCH5420) and also with a Sabrent 4 port USB3.0 Hub (HB-MNBW). Not sure if a powered USB hub will do the same but worth a try before frustrating yourself to no avail looking for a solution.

    My devices connected were a Microsoft Xbox 360 Wireless adapter, and Logitech K400r wireless USB keyboard.

    Good luck out there..

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    mituM

    @noobsaibot It depends, you still haven't provided any info about your system.

  • Amiberry - mapping to Amiga Keyboard

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    M

    @dudleydes Thx!

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    @hazeldig said in Problem with SSF2.ZIP (works from RA, not from ES):

    I noticed that FBA 2012 runs SSF2.ZIP flawlessly, but opening it from the EmulationStation on my Pi 3B+

    Stating the fact : using fba2012 on a rpi3b+ is stupidity born of lazyness.

  • Configurations issues?

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    D

    @dankcushions sorry, I thought the rules said to include a link to a tutorial if I followed one, the one I followed for setting up the initial keyboard layout was just from that video. The real issue is that I believe there is some configuration issue that I cannot figure out. I have read the docs and tried to find the answer. I suspect that what is happening is that the initial "keyboard configuration" is what is being used to navigate the menúes for all of the consoles (mame, atari, snes) and it is not until I am actually I the game that the system specific configuration takes over.

    If this is the case, then I believe that my setting the "hot key" (I am not really sure what this key is supposed to do) to the same utton as the "start" key, in the initial keyboard configuration, is what was preventing me from getting into the different arcade systems (except mame). However, I went into the global config file and changed and changed the "hotkey" value to a different button, but selecting the "start" button still does not get me into the atari emulator.

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    mituM

    @pfoff The error is a very generic one and it's unlikely it's something related to SDL, looks like there's a problem with your system. Check dmesg for any related errors - especially hardware ones.
    With only 2Gb or RAM, you'd better off using the 32bit version of the OS, you won't gain very much with a 64 bit system. Also, on PC all packages are built from source, so there's no need to re-compile manually any package.

  • Xenogears Red screen

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    S

    Tested the srm save on my end as well and can confirm it works so it is definitely something wrong with the save states causing an issue in the game. Sucks losing the option to use save states but at least I can play through the game again.

    Thank you all for your help.

    edit: still happening after I open the retroarch menu to toggle cheats or something, have some ideas I will test and post my findings later

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