@trapexit I am having the same issue as @escc1986 where I am unable to reload in Mad Dog McCree. I am also having similar issues with Space Pirates.
Other ALG games I have tried the reload works fine (Crime Patrol 1+2, Mad Dog 2, Last Bounty Hunter). I have settings > input > port 1 controls > gun reload mapped to mouse 2 (pump action on my lightgun). I have also tried mouse button 3 and mapping either to AuxA to see if that made any difference, but it doesn't.
I am using lr-opera 1.0.0 3849c96 on a Pi4 running Retropie with RA 1.9.14. Port 1 is set to 3do lightgun.
One thing to note about Mad Dog McCree is on an initial load of the game I can shoot/reload on the main menu using the pump action, but in game it fires shots (same as the trigger/mouse 1). Once the .srm file is created, If I exit the game and start it again reload no longer works at the main menu, it instead fires shots.
Please let me know what additional details I can provide.
Side question: does opera support 2 arcade lightgun for arcade games such as Shootout at Old Tucson? I am able to get the game to run with 1 lightgun (which is detected and plays as player 2), but I am unable to get 2 lightguns to work. I can start a new thread for this if it is preferred.
Thanks I was just wondering it would have been easer for people but not so curious as to test it when I'm already finished with doing it without cue files.
But if anyone decides to do it the build in scraper works perfectly for scraping but skyscraper wouldn't for some reason but I had all the cue files from when I made the CHD files so I just scraped them and edited the gamelist.
And yet agian thank you mitu for the quick response your amazing
@t-poepken You should have opened a new topic, just because this is about 3DO doesn't mean you're experiencing the exact same issue.
Please provide a detailed log - use the runcommand launch menu to enable debug logging then post your log file on pastebin.com.
@obscuredbyclouds I tested lr-4do on my overclocked 3b+. I tested out road rash, and with threaded dsp enabled the game came very close to being playable. Still a bit slow to be enjoyable but the fmv cut scenes and menus were full speed and loading times were fine. In game I was getting anywhere from 35-50 fps. Other less demanding games might actually run ok but I didnt test beyond road rash since I don't have a big interest in the 3do system.
I just found out on the emulators forum which is in Russian that as of April 2017 the author had no plans to incorporated command-line launching of game image (iso) files. This means you can only launch 3DO games with Pheonix v2.8 via the GUI unless he decides to update the emulator to support it. He said it was a lot of work in his post. Its too bad because the emulator is the best one for 3do.
lr-4do has lots of bugs and many games are not worth playing IMO.