Your the Author of the 3DO Emulation for the Pi , well I have to tip my hat to you , o love 3DO and it's a dream to be able to play it running very well on another console ... main reason why I upgraded to a Pi 4
It's ok if you have no idea about the reload situation , whenever you have the extra time , maby a solution will come to mind one day soon ;)
I appreciate your work and really enjoy this Emulation
Thanks I was just wondering it would have been easer for people but not so curious as to test it when I'm already finished with doing it without cue files.
But if anyone decides to do it the build in scraper works perfectly for scraping but skyscraper wouldn't for some reason but I had all the cue files from when I made the CHD files so I just scraped them and edited the gamelist.
And yet agian thank you mitu for the quick response your amazing
@t-poepken You should have opened a new topic, just because this is about 3DO doesn't mean you're experiencing the exact same issue.
Please provide a detailed log - use the runcommand launch menu to enable debug logging then post your log file on pastebin.com.
@obscuredbyclouds I tested lr-4do on my overclocked 3b+. I tested out road rash, and with threaded dsp enabled the game came very close to being playable. Still a bit slow to be enjoyable but the fmv cut scenes and menus were full speed and loading times were fine. In game I was getting anywhere from 35-50 fps. Other less demanding games might actually run ok but I didnt test beyond road rash since I don't have a big interest in the 3do system.
I just found out on the emulators forum which is in Russian that as of April 2017 the author had no plans to incorporated command-line launching of game image (iso) files. This means you can only launch 3DO games with Pheonix v2.8 via the GUI unless he decides to update the emulator to support it. He said it was a lot of work in his post. Its too bad because the emulator is the best one for 3do.
lr-4do has lots of bugs and many games are not worth playing IMO.