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    • G

      [fixed] emulationstation segfault on RPI4 fresh install

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support rpi 4 raspberry pi segfault update
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    • S

      alephone (Marathon) segmentation fault

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support alephone segfault
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      mituM

      I've taken a look at this, it's a SDL2/Mesa issue (see here) which gets triggered with the KMSDRM video driver.

      TL;DR - using SDL_Quit in an atexit handler will lead to a segfault in this particular scenario. Various other programs have implemented alternative ways to cleanup SDL's state without triggering this bug (see here, here or the patch sent by @psyke83 for gzdoom here).

      We'll see if the upstream projects wants to prevent this crash, which otherwise is harmless.

    • rTomasR

      lr-flycast segfault using udev

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support lr-flycast flycast segfault udev sdl2
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    • C

      Emulationstation crash on startup - segfault (PC - Lubuntu)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support crash lubuntu startup ubuntu 20.04 segfault
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      C

      Well, It turns out that my sound problem was probably due to the display refresh rate not being on sync.

      After many reinstalls (both OS and Retropie) I was able to make sense of all this and I now can enjoy Retropie again on my old laptop with Lubuntu 20.04.

      Thank you mitu for your time, this is really appreciated.

    • W

      lr-atari800 segmentation fault

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support lr-atari800 segfault
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      W

      Does anyone know if the alternative Setup script from this repository https://github.com/valerino/RetroPie-Setup will help ?

      Thanks for any help.

    • N

      lr-atari800 on Pi 3B+ segfaults at startup with USB joystick attached

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support lr-atari800 crash segfault
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      N

      @mitu What's weird is that this issue is absent on the Pi 4 (which is the last place I'd expect to see a bug be absent).

    • hissingsharkH

      runcommand segfaults with PPSSPP and sdl2 > 2.0.8

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support osmc ppsspp runcommand.sh segfault
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      mituM

      In 2.0.10, it looks like a hint was added (SDL_HINT_GAMECONTROLLERCONFIG_FILE) to point to a user chosen 'gamesdbcontroller.txt' file. It looks like PPSSPP doesn't use this mechanism to load the file, but it might affect how SDL2 works when the game controller API is initialized by the emulator.

      I'll see if a recent source build for PPSSPP triggers this on a RPi, it could also be something that's changed in the emulator since the last binary build in RetroPie.

    • J

      segmentation fault trying to launch game with lr-mupen64plus-next

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support bug segfault mupen64plus-nex odroid
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      J

      @BuZz : I saw this menu, but it provides me only with the choices "bookmark" and "share".

      In fact the first post is not editable, but other ones are editable (I just edited this one)

    • MortisantiM

      Some PlayStation Games Failing to Fully Launch

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support psx playstation segfault segmentation blackscreen
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      MortisantiM

      @mitu Glad to know I'm not the only one having the issue with Arcade's Greatest Hits - The Atari Collection 1. The fact that both of these games play properly on ePSXe, using the same BIOS (SCPH1001.bin) and ROM files, leads me to believe that it's an issue with lr-pcsx-rearmed. I suppose, worst case scenario, I could try The Atari Collection 1 on SNES and Hot Wheels Turbo Racing on N64 if myself or anyone else can't figure out the issue on PSX.

      Related links: Hot Wheels Turbo Racing psx black screen
      PS1 games that have bugs in retropie

    • D

      Script to restart ES or reboot system on segfault or es crash?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support watchdog monitor crash segfault
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      ClydeC

      @dsstrainer Thanks for sharing your find. I just tested it and it works fine, but only if the file is created (by touch in your example) when ES is already running. ES seems to delete the file at start up, because it's actually meant for ES' restart option, as I understand it.

      Thus, to use it as an everyday fail-safe in case ES crashes you'd have to find a way to create it automatically after ES has already started (edit: and to manually delete it if you want to shut down ES for good).

      Just an addition to your advice, since you don't need it yourself anymore. :)

    • BobHarrisB

      Segmentation fault while creating custom collection

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support segfault segmentation fault game collection
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    • R

      Potential bug: Deleting game from custom group

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support emulationstatio segfault deleting roms
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      pjftP

      @redneckmatt thanks. Should be fixed now in the development branch.

    • W

      runcommand segmentation fault after update today

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support runcommand segfault
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      W

      You're welcome! ;)

      Thank you for helping us and your work on that joystick-selection tool. :)

    • A

      The X86 version on ubuntu segfaults and coredumps when launching emulators on NUC d54250wyk (gdb stack trace included)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support x86 ubuntu x86 segfault
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    • T

      Segmentation Fault - lr-pcsx-rearmed

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie 4.1 lr-pcsx-rearmed raspberry pi 3b segfault
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      T

      I found that thread before.. Nothing in it seemed to help so far. I've tried to change the controller configuration as mentioned and that didn't help. I supposed I could try to remove and re-install lr-pcsx-rearmed next.

      EDIT: I tried re-installing lr-pcsx-rearmed - didn't help.