• How to scrape amiga uae files

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    S

    Thank you for the help my friend. I did it. All works fine now.

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    D

    @Danorak1981 I actually made my own google doc of the steps necessary without game links.

    If you need help still hit me up.

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    mediamogulM

    @i8allUrPi

    I really appreciate your time and effort.

    Not a problem. I'm glad it all worked out.

  • Amiga Uae4arm floppy disk autostart

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    andrea_itaA

    SOLVED

    pandora.floppy_path=/home/pi/RetroPie/roms/amiga/LOTUS.ADF

    this is the MATTER !!!

    YEAH !!

    the way to autoload adf!

  • uae4arm: how to swap disks

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  • UAE4ARM Question

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    Danorak1981D

    @Floob Thank you for the heads up. When I've got some time (possibly over Easter) i'll look in to it. I have to admit, this has been on the back burner somewhat as we're in the middle of decorating, but each time i bust Retropie out the fact i've not got my Amiga set up the way I want does bug me!

  • UAE4arm menu GUI too big for screen

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    mediamogulM

    @Shadowfax

    Have you by chance altered the video mode, resolution, or frame buffer display settings in the run Runcommand menu?

  • Uae4arm keyboard to joypad remap

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    K

    @Pyjamarama thanks for confirming that. I thought it may have been an oversight on my behalf as the option appears to be there to remap. It woupdate be cool if this could be configured but I'm a bit of a noob ands wouldn't know where to start.

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    kormikK

    I still have a question related to this topic.

    My workaround works, but it requires a reboot of my RPi which is not very convenient - does anybody know a way of disabling a CPU core online? On non-ARM CPUs it is possible by echo'ing "0" to /sys/devices/system/cpu/cpuX/online, but here it won't work.

    Thanks.

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    S

    Right I have sorted the screen out (run command) and the controls now work on 0.4 so thanks.

    What is strange though is UAE4Arm works on the Xbox analogue stick fine in all directions and the d-pad works but left doesn't work and I'm not sure where it get's this setting from. Any ideas?

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  • UAE4Arm + 8Bitdo FC30

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    RionR

    @njt1982 Look here and also some of my post.

    guide-advanced-controller-mappings

    This is what you probably are looking for.
    Sadly i have not been able to get a system wide configuration working but im now at emulator specific configuration.

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  • UAE4Arm XBOXDRV - Mouse in Pad - F12

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    kormikK

    @Pyjamarama said in UAE4Arm XBOXDRV - Mouse in Pad - F12:

    I have put them in the opt/retropie/configs/amiga/emulators.cfg

    uae4all = "/home/pi/RetroPie/roms/amiga/+Start\ UAE4All.sh" default="uae4arm" uae4arm="/home/pi/RetroPie/roms/amiga/+Start\ UAE4Arm.sh %ROM%" --ui-axismap x1=REL_X:10,y1=REL_Y:10 \ --ui-buttonmap y=BTN_LEFT,x=BTN_RIGHT,back=KEY_F12 \

    but it does not do anything. I must be doing something wrong...

    It requires a bit more effort unfortunately.

    Take a look at my solution that by the way enables per-game joypad mapping config.

    The +Start UAE4Arm.sh script has been modified to look for a file with the same name as the .uae config, but having .script extension. The .script file can contain things you might want to get executed before launching the game and after it is closed.

    /opt/retropie/configs/amiga/emulators.cfg uae4arm line:

    uae4arm="/home/pi/RetroPie/roms/amiga/+Start\ UAE4Arm.sh %ROM%"

    /home/pi/RetroPie/roms/amiga/+Start UAE4Arm.sh

    #!/bin/bash pushd "/opt/retropie/emulators/uae4arm" config=$1 script=$(echo $config | awk -F\. '{print $1}').script if [ -f "$script" ]; then /bin/bash "$script" "before" fi if [ -n "$config" ]; then ./uae4arm -f "$config" else ./uae4arm fi if [ -f "$script" ]; then /bin/bash "$script" "after" fi popd

    Now the fun part - an example specific for Slam Tilt (and my pad) - Slam Tilt.script:
    (note: my config name is Slam Tilt.uae)

    #!/usr/bin/env bash case $1 in "before") sudo /opt/retropie/supplementary/xboxdrv/bin/xboxdrv \ --evdev /dev/input/event0 \ --silent \ --detach-kernel-driver \ --force-feedback \ --deadzone-trigger 15% \ --deadzone 4000 \ --device-name "Media-Tech Wireless Pad" \ --evdev-absmap ABS_X=x1,ABS_Y=y1 \ --evdev-keymap BTN_SOUTH=a,BTN_EAST=b,BTN_NORTH=x,BTN_C=y,BTN_WEST=lb,BTN_Z=rb,BTN_TL=tl,BTN_TR=tr,BTN_TL2=guide,BTN_SELECT=back,BTN_TR2=start \ --ui-buttonmap tl=KEY_SPACE,tr=KEY_SPACE,lb=KEY_A,rb=KEY_L,a=KEY_ENTER,b=KEY_S,x=KEY_Y,start=KEY_F1,guide=KEY_ESC,back=BTN_LEFT,y=KEY_UP \ --ui-axismap y1=KEY_DOWN,x1=KEY_LEFT \ & ;; "after") sudo pkill -9 xboxdrv ;; *) echo "Need a paramter: 'before' or 'after'" esac

    Obviously, you should tune the absmap, keymap, buttonmap and axismap lines to suit your needs (/opt/retropie/supplementary/xboxdrv/bin/xboxdrv --help-all and evtest /dev/input/event0 are your friends).

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    J

    Many thanks for your advice!

  • Amiga emulator mouse pointer imprecise

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    R

    I have the same issue - I first noticed it in Hatari, the ST emulator, then on the Amiga emulator. I added a section to my Hatari setup guide specifically mentioning it.

    I experimented with a wireless Logitech mouse, a wireless Microsoft mouse, and a wired Microsoft mouse (all laser type units).

    It seemed to me that even on the Raspbian desktop the mouse tracking isn't smooth - I couldn't get a genuinely straight line even if moving any of the mice along a straight edge such as a ruler.

    The effect is relatively subtle on the desktop, but it seems the lower resolution of the ST / Amiga emulators is amplifying the issue.

    I spent a while messing with low-level settings to alter mouse input acceleration and so forth, but never resolved the issue.

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    R

    I know this thread is a bit old, but I can confirm that the Mayflash Genesis / Mega Drive adapter does indeed work with Retropie / UAE4ARM for Amiga emulation. I haven't had a chance to play with it too much but I was able to play Datastorm in simultaneous two player mode with two original Konix Speedking joysticks. I could move around happily and fire my guns - cool! I didn't have time to try out any other games or joysticks, but initial results are good. The Mayflash adapter is way cheaper than any other 9 pin adapter I could find (especially dual) so this was a real win.

    Couple of things to mention though...

    -Configuring the input confused me for while because I wanted to set the fire button to B. However I discovered that you can't skip button A during setup. I therefore set fire to A and assumed I would need to edit it manually in the config file afterwards. However when I launched the game, the fire button worked just fine, so no need to change. Button settings are below.

    -Bizarrely even though I had configured the input, pushing the joystick right in the Emulation Station screen, opens up the EmulationStation menu, as though I have pressed Start/Select. Works fine in the game though. This is not really a problem as I can use the keyboard to navigate or just cycle left though the menu!

    -In UAE4ARM you will need load the rp-a500 config and set input Port 1 & Port 2 to the Mayflash and save.

    D-pad Up - Button 12
    D-pad Down - Button 14
    D-pad Left - Button 15
    D-pad Right - Button 13
    A / Fire - Button 0
    (Oddly these mappings differ to what is shown on the Mayflash packaging)

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    L

    I'm keen to hear how this turns out too. Using a Xin-mo controller in my Raspi powered arcade cab with uae4arm.

    I was hoping that the joystick only games I played as a kid would be good to go as far as far as mapping was concerned..

  • Libretro UAE

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    M

    I know this is an old thread, but just starting to look into Amiga emulation on my Pi3 and it looks to me like UAE4ARM is now officially part of libretro (https://github.com/libretro/uae4arm-libretro). Any chance this could get added to the setup script, or has anyone had any experience with it to advise any reason not to try it?

    I installed libretro-puaue recently and it seems to work OK for the few games I have tested, but I found it has a big drop in frame rate when running many games as .hdf files instead of .adf files. Not sure if it's entirely due to my game config file settings or if uae4arm is more optimized but wanted to give it a shot.