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    • ectoE

      Discussion of lr-np2kai (pc98) changes (m3u support and MIDI)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support pc98 lr-np2kai midi m3u
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    • ectoE

      Playing X68000 games with MIDI music

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development midi lr-px68k x68000
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      @kelvfimer

      Cool !
      I agree.

    • V

      A400-Retropie-Amiberry - MIDI interface

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support midi a400 retropie amiberry 5.2 drivers
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      @mitu thats sad, wish I knew how to code for it, as Elan Performer software takes midi-in. Great for triggering animations. Not to mention Octamed audio tracker for making music :(

      Any idea what would it take to do, is it scripting or C+ coding. etc?

      Some refs I have found:
      https://github.com/midwan/amiberry/wiki/Serial-Port-support
      and for a PC/Ami emulator:
      https://www.amigaforever.com/kb/13-107
      and this for Linux/Amiga:
      https://mathr.co.uk/blog/2019-12-10_midi_network_between_linux_and_amiga.html

    • testudoT

      Retroarch not registering MIDI Soundfont Files for DosBox-Pure

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support midi soundfont dosbox-pure linux x86-64
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      testudoT

      @roslof said in Retroarch not registering MIDI Soundfont Files for DosBox-Pure:

      @testudo said in Retroarch not registering MIDI Soundfont Files for DosBox-Pure:

      @roslof Thanks for the suggestion. I removed all but one SoundFont file from the <system> folder and also removed the Gravis Ultrasound folder/files from the <rom> folder as an added check. Unfortunately, no change. Retroarch is still not registering the single remaining .sf2 file.

      I don't want to steer you wrong, but this still sounds like the same problem I had. It was scanning other folders (not just the pc folder) and finding .sf2 files. One of which was 512MB and its mere existence prevented the pull-down from displaying properly. Are you certain there isn't a lingering .sf2 hanging out in a scummvm folder or something?

      @roslof I do have other .sf2 files spread throughout usr/share/sounds/sf2 and scumm/extras folders. I'll give renaming them a go and see if that does the trick.

    • vic-viper-001V

      How can I force LZDoom to Remember my setting for Midi device?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support lzdoom doom midi device sound
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      vic-viper-001V

      @mitu Awesome, this fixes it! Thanks for the help.

    • F

      No music in lr-prboom

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support doom music mp3 midi retroarch
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      @Protocultor
      Protocultor for President :D
      Thank you very much, it works. Now the only thing left I need to know is, can you change the deadzone amount of the left analog stick somewhere? I know you can change it in the option for ingame movements but it doesen't apply for the menu navigation and when I move up and down it often register a left or right movement and messing up my settings.

      UPDATE: Nevermind I found the settings in the config folder inside zdoom.ini

    • David87D

      [Tutorial] Installing Munt (MT-32 emulation) on RPi 3

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming munt midi raspberry pi 3 mt-32 dosbox
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      mituM

      @retropieuser555 said in [Tutorial] Installing Munt (MT-32 emulation) on RPi 3:

      c++: error: unrecognized command-line option ‘-mfpu=neon-fp-armv8’
      c++: error: unrecognized command-line option ‘-mfloat-abi=hard’

      Are you on a 64bit system ? The flags above are not supported on aarch64 - remove them from the C/CXX-FLAGS.

    • D

      MUNT for Retropie - or any MT32 emulation ?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mt32 midi sound
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      David87D

      The post [Tutorial] Installing Munt (MT-32 emulation) on RPi 3 might be interesting regarding this topic.