RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    1. Home
    2. Tags
    3. overlay
    Log in to post
    • All categories
    • OmnijaO

      Overlays as Shaders

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming overlay shader
      3
      0 Votes
      3 Posts
      1k Views
      OmnijaO

      @Darksavior It's probably due to your heatsink why mine heats up more (planning on building a custom cooper heatsink + alluminum fins). Normally my pi stays under 65 on any system, but with shaders hits in the 80's which i don't like.

      This shader was also just for fun and to give it some sort of dimension, not really suppose to do anything else .As for The reason why the shader was never ported as a sort of overlay is probably due to it being sort of difficult.

    • UDb23U

      Super Space Invaders overlay

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay bezel lr-mame fba retroarch
      5
      3 Votes
      5 Posts
      2k Views
      J

      @UDb23 it's getting there then ☺ my cab is fine but since I've got it into a usable state I've never actually got around to finishing it. One day...

    • S

      480p scanlines overlay

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development overlay 480p
      9
      0 Votes
      9 Posts
      5k Views
      caver01C

      @segaages , as @dankcushions said above 480p scanlines overlay:

      i believe packaged with retroarch is a Wii scanlines overlay that can be activated. the Wii was 640x480 (or at least, that overlay is) so that should work well. i can't really demonstrate/remember how you load overlays but maybe that's enough to get you going :)

      This might be a low-overhead solution for you. There are other threads that have examples of the lines you could include in a retroarch.cfg (either per ROM or per Emulator) to setup an overlay as opposed to the shader. If you can find the file dankcushions is remembering, load it on the Pi and reference it as an overlay, (and assuming you like the look of it) it might be a simple way to achieve the effect without the need to learn OpenGL.

    • A

      [EDIT]: Some 5:4 aspect ratio bezels

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay bezel lr-mame2003 retroarch mame
      9
      2 Votes
      9 Posts
      5k Views
      ClydeC

      @andrewh said in Some 4:3 aspect ratio bezels:

      I've now got a 1600 x 1200 display for one of my setups, so I hope to get time to create some proper 4:3 aspect ratio bezels at some point. I'll post a link in the forum if/when I do.

      I would like that very much, because I also have a 1600x1200 display. :)

    • UDb23U

      Dodonpachi Dai Ou Jou overlay

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay bezel fba retroarch
      6
      5 Votes
      6 Posts
      3k Views
      UDb23U

      For those who may be interested what the overlay is based on:
      0_1494482884602_ddp4.jpg
      0_1494482587682_ddp1.jpeg 0_1494482621603_ddp3.jpg

    • UDb23U

      Blazing Star overlay

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay bezel retroarch mame
      4
      4 Votes
      4 Posts
      2k Views
      HurricaneFanH

      @UDb23 0_1494380319293_blazingstar.jpg

    • UDb23U

      Pulstar overlay

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay bezel mame retroarch
      5
      4 Votes
      5 Posts
      3k Views
      UDb23U

      @HurricaneFan said in Pulstar overlay:

      Should be "pulstar_udb-ovl.png".

      now fixed!

    • UDb23U

      Air Gallet overlay

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay bezel retroarch mame
      8
      4 Votes
      8 Posts
      3k Views
      HurricaneFanH

      @UDb23 0_1494380568600_airgallet.jpg

    • UDb23U

      Gunbird 2 overlay

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay lr-mame bezel retroarch
      15
      4 Votes
      15 Posts
      5k Views
      HurricaneFanH

      @UDb23 0_1494380760781_gunbird2.jpg

    • UDb23U

      Rampage overlays

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay bezel lr-mame retroarch libretro
      6
      3 Votes
      6 Posts
      4k Views
      J

      @UDb23 sweet... as always buddy.

    • N

      Can i get a rundown of the lingo around here?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support terms help overlay
      2
      0 Votes
      2 Posts
      658 Views
      caver01C

      @noodlebin You would do well to click Docs at the top of the screen and step through the Wiki pages. Most of your lingo will be described on those pages in great detail. It's asking a lot of this forum for everyone to just shout out definitions of things. Best do a little research on your own and as specific questions.

      As for overlays, this usually refers to images that are used in conjunction with an emulator that technically render over the game video, but are usually built with a big transparent "hole" in the middle and are sized so that they only fill in the pillar-box sides of games that are running on a widescreen. For example, an arcade game which was built around a 4:3 aspect ratio CRT won't fill a 16:9 TV screen, so an overlay can be configured for that game to display the artwork that surrounded the screen of an original arcade cabinet. There are other overlays that serve to apply semi-transparent effects such as simulated scanlines to give that retro CRT look to modern LCD displays, but most of us use a shader for that now.

      Launch Images--This probably refers to an image that displays on the screen briefly while a game is launched. In its simplest form, it could be an image that just says "Loading your game" but it can easily expand to custom images per title as a way to add extra artwork to enhance the player experience. It could also refer to the SD Card image downloaded and written to an SD Card used to launch RetroPie on a Raspberry Pi.

    • UDb23U

      This it not The End.... overlay

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay lr-mame fba bezel libretro
      9
      4 Votes
      9 Posts
      3k Views
      UDb23U

      @HurricaneFan Try this game ;-)
      It looks simple at first glance... but it's quite tough.
      The Stern version, theends, is slightly different and somewhat easier.

      btw that's part of the fun with Retropie; we all discover new games thanks to others sharing their fun, their favorite or even issues .

    • M

      Armored Warriors (Retroarch Bezel Overlay)

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay arcade armored warrior
      11
      6 Votes
      11 Posts
      4k Views
      GreenHawk84G

      @morbidcomplex hello, I enjoy this bezel for Armored Warriors but I cannot find it anywhere, do you still have it?

    • UDb23U

      New NES overlays

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes nes overlay bezel retroarch 1080p
      115
      3 Votes
      115 Posts
      64k Views
      meleuM

      @udb23 about 3 weeks ago I was trying to write a kind of "cheevos scraper" (discussion in this thread) but got distracted hunting cheevos for Mega Man 3 and 4. After beating Mega Man 4 i restarted the work on the cheevos-scraper. And now you throw this Mega Man 5 art here!!!

      They look awesome! The launching art is so beautiful!

      The temptation to dive into Mega Man 5 cheevos hunting is big, but I will try to finish the cheevos scraper first. I think I can release something in a week and then it will be @pjft turn to make it useful for EmulationStation. :-)

      @UDb23 Thanks again for this artwork!!

    • M

      16:9 Vertical Monitor - Marquee and Bezel Overlay?

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes vertical screen overlay marquee artwork
      3
      0 Votes
      3 Posts
      3k Views
      M

      @UDb23 said in 16:9 Vertical Monitor - Marquee and Bezel Overlay?:

      Repo for custom overlays

      Many thanks for the suggested link. I will comb over it today as it just started to pour rain and need something to keep busy. Much appreciated.

    • S

      Certain overlays not showing up

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support overlay fba mame 2003
      3
      0 Votes
      3 Posts
      2k Views
      S

      Solved: When writing the code for the .cfg that resides in the retroarch/overlay/arcade-bezels folder, you must reference the filename of the PNG overlay you are using. DON'T put quotes around that filename. For example:

      overlay0_overlay = robocop2-ovl.png

      NOT

      overlay0_overlay = "robocop2-ovl.png"

      It may work with, but some overlays will only work without quotes. Recommendation is just no quotes for all games :-)

    • UDb23U

      Canyon Bomber: new mame overlay

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay bezel libretro lr-mame 1080p
      1
      3 Votes
      1 Posts
      964 Views
      No one has replied
    • R

      Have Generic overlay for n64.

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes overlay bezel
      5
      0 Votes
      5 Posts
      3k Views
      UDb23U

      I'm not aware of mupen64 supporting bezels. If you have different info I could give it a try.

    • N

      Request: An easy tool to add overlays, borders and bezels to any system or game

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development overlay borders bezels
      2
      0 Votes
      2 Posts
      1k Views
      N

      Sorry just saw a dedicated thread by @meleu about this very thing.

      Please close :)

    • L

      Handheld Overlays [PSD+PNG+CFG]

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes gba gbc game gear game boy overlay
      29
      5 Votes
      29 Posts
      25k Views
      S

      Hi @Lodan-Zark can I have your permission to use your handheld overlays in my RetroArch shader packs on GitHub? I'll give you credit with the other designers of course, since I only make presets and don't claim textures as my own.