@soonerdoc
I've just been playing 'Congo Bongo' with that control scheme and that game is still unreasonably hard due only to that odd isometric view. Fun fact; Ikegami Co. Ltd., the company that created 'Congo Bongo' was the same company subcontracted by Nintendo to shadow develop the original 'Donkey Kong'. Nintendo had what was to be an ongoing distribution deal with them, which Nintendo broke after they reverse engineered the DK hardware so that they could distribute 'Donkey Kong Jr.' on their own.
The whole thing was settled privately out of court, but it is strongly believed that the reason Nintendo has never since released the original arcade version of 'Donkey Kong' in any way is because they likely don't have the distribution rights to do so, Much like Disney/Lucasfilm Ltd. doesn't have the distribution rights to the original 'Star Wars' film. It's also funny when you think about it that Ikegami Co. Ltd. would turn around and sell 'Congo Bongo', a clone of Nintendo's most popular game at the time about a guy climbing platforms while dodging projectiles thrown by a giant gorilla, to what would ultimately become Nintendo's biggest rival throughout the 90s, SEGA.