• Retropie GBA Games lagging

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    mituM

    The doc page on GBA has some info about each emulator for the system. To install a new package use the RetroPie-Setup menu entry - see https://retropie.org.uk/docs/Updating-RetroPie/#manage-packages.

    How to get a verbose log (though not sure if needed at this point, since the games are running) - see this page.

  • issues with MAME(0.198) ROMs on lr-mame

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    RiverstormR

    As the name implies it's basically CHDs (Compressed Hunks of Data) are typically any type of "rotating media" of the day, like a CD/DVD/Laser Disc/Hard Disk. Basically an image that is used along with the ROMs. I think the MAME core folks developed the CHD format.

    They are just games that have more detailed graphics, more audio, better processing, better whatever...streaming graphics, streaming audio, etc. requiring more space than a ROM chip can hold. I think Killer Instinct used FMVs (one of the 1st?) and Carnevil streams a good amount of the game as it was digitized footage. I imagine it's more about a particular games "demands/requirements" and less about it being CHD based. I don't think the overhead of accessing the image alone is making it "unplayable".

  • Ti99sim resolution?

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    jamrom2J

    @mitu I tried all the commands listed and nothing seems to change the look other than removing the -f, adding in the -4 and choosing CEA-4 as the video mode. The --scale2x did what it usually does, gives that rounded look. --scale=n (interger scaling) did nothing, and niether did -NTSC, -PAL

    So this is the end result. It looks odd with all the color and no black borders on the sides, but it runs great and has the 4:3 size ratio.

    I don't know what else to do with this, seems odd that it does this. I can live with it if there is no other choice.

    screen.jpg

  • Problems with samples in Mame2003plus

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    RiverstormR

    @StewDapples - That's great. Hopefully you only have to do it once and make backups! :)

    It is a bit finicky, even though you have to manually build the sample sets they can still be scanned through ClrMamePro. I find it useful if something changes in a set, you'll at least be aware of it. It will remove extraneous samples but it won't rename or add.

    In regards to CHD's just make sure you have the right version selected in ClrMamePro when verifying.

    You can't really post any links here but the 2010 samples are out there just poking around a bit.

    Also the Super Famicom Box BIOS (sfcbox) should be available too.

    I think in regards to mame2003-plus samples you could inquire on the official page. They aren't official samples but ones that have been added to enhance the gaming experience. They are exclusive to mame2003-plus.

    Basically there are are only a handful of games that have the enhanced audio due to it being a fairly laborious process. If the core can't find the OSTs it will fall back to the original audio. They aren't required but it's nice to have a complete set. I believe they have been added to the DAT. Just to verify the lists are below.

    mame2003-plus (ddragon) samples:

    <sample name="title-01"/> <sample name="title-02"/> <sample name="stage1-01"/> <sample name="stage1-02"/> <sample name="stage2-01"/> <sample name="stage2-02"/> <sample name="stage3-01"/> <sample name="stage3-02"/> <sample name="stage3-alt-01"/> <sample name="stage3-alt-02"/> <sample name="stage4-01"/> <sample name="stage4-02"/> <sample name="credits-01"/> <sample name="credits-02"/> <sample name="diddy-01"/> <sample name="diddy-02"/> <sample name="complete-01"/> <sample name="complete-02"/> <sample name="boss-01"/> <sample name="boss-02"/> <sample name="boss-alt-01"/> <sample name="boss-alt-02"/> <sample name="finalboss-01"/> <sample name="finalboss-02"/>

    mame2003-plus (sf2) samples:

    <sample name="ryuslow-01"/> <sample name="ryuslow-02"/> <sample name="ryufast-01"/> <sample name="ryufast-02"/> <sample name="blankaslow-01"/> <sample name="blankaslow-02"/> <sample name="blankafast-01"/> <sample name="blankafast-02"/> <sample name="chunlislow-01"/> <sample name="chunlislow-02"/> <sample name="chunlifast-01"/> <sample name="chunlifast-02"/> <sample name="ehondaslow-01"/> <sample name="ehondaslow-02"/> <sample name="ehondafast-01"/> <sample name="ehondafast-02"/> <sample name="guileslow-01"/> <sample name="guileslow-02"/> <sample name="guilefast-01"/> <sample name="guilefast-02"/> <sample name="dhalsimslow-01"/> <sample name="dhalsimslow-02"/> <sample name="dhalsimfast-01"/> <sample name="dhalsimfast-02"/> <sample name="balrogslow-01"/> <sample name="balrogslow-02"/> <sample name="balrogfast-01"/> <sample name="balrogfast-02"/> <sample name="sagatslow-01"/> <sample name="sagatslow-02"/> <sample name="sagatfast-01"/> <sample name="sagatfast-02"/> <sample name="mbisonslow-01"/> <sample name="mbisonslow-02"/> <sample name="mbisonfast-01"/> <sample name="mbisonfast-02"/> <sample name="versus-01"/> <sample name="versus-02"/> <sample name="endfight-01"/> <sample name="endfight-02"/> <sample name="continue-01"/> <sample name="continue-02"/> <sample name="highscore-01"/> <sample name="highscore-02"/> <sample name="intro-01"/> <sample name="intro-02"/> <sample name="playerjoin-01"/> <sample name="playerjoin-02"/> <sample name="playerselect-01"/> <sample name="playerselect-02"/> <sample name="gameover-01"/> <sample name="gameover-02"/> <sample name="kenslow-01"/> <sample name="kenslow-02"/> <sample name="kenfast-01"/> <sample name="kenfast-02"/> <sample name="zangiefslow-01"/> <sample name="zangiefslow-02"/> <sample name="zangieffast-01"/> <sample name="zangieffast-02"/> <sample name="vegaslow-01"/> <sample name="vegaslow-02"/> <sample name="vegafast-01"/> <sample name="vegafast-02"/> <sample name="bonusstage-01"/> <sample name="bonusstage-02"/> <sample name="mbisonending-01"/> <sample name="mbisonending-02"/> <sample name="kenendinga-01"/> <sample name="kenendinga-02"/> <sample name="kenendingb-01"/> <sample name="kenendingb-02"/> <sample name="ehondaending-01"/> <sample name="ehondaending-02"/> <sample name="blankaending-01"/> <sample name="blankaending-02"/> <sample name="guileending-01"/> <sample name="guileending-02"/> <sample name="zangiefending-01"/> <sample name="zangiefending-02"/> <sample name="specialending-01"/> <sample name="specialending-02"/> <sample name="ryuending-01"/> <sample name="ryuending-02"/> <sample name="dhalsimending-01"/> <sample name="dhalsimending-02"/> <sample name="chunliendinga-01"/> <sample name="chunliendinga-02"/> <sample name="chunliendingb-01"/> <sample name="chunliendingb-02"/>
  • mame2003: reset the high scores

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    B

    Yes, it works !!! Thank you very much !!!

  • Zero Delay Encoder, USB Hub, Random /dev/input/js*

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    mituM

    @jerrymrivera Please don't bump old forum posts.
    Create a new topic and explain your problem, adding the relevant info about your setup, as explained in https://retropie.org.uk/forum/topic/3/read-this-first.

  • No multitab in retroarch

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    G

    hi mitu, i istalled another retropie image now and now the "mutitap" with the retroarch options from the runnign games works fine. its not like before, but im fine with that.

    Thank you

  • 0 Votes
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    K

    @kdeck2004 :

    Update: I got my controller working again with RetroPi.

    Root Cause: I tried two wireless keyboards and hard wired them via USB to the RetroPi. Neither one was recognized.

    Solution: I used a regular USB keyboard that I use on my PC to connect to RetroPi. It immediately connected and was in use.

    I had to then go into the Bluetooth settings and ‘forget device’ my 8BitDo controller. I then re-paired it using the menu and it worked like a champ. :)

  • command line replacing | symbol with ~

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    T

    solved, thank you.

  • Movie Record function - where are videos stored?

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    B

    If you're running retroarch from the command line, try looking in the folder that you're running the program from. So if you cd ~/games; retroarch then your videos will be saved in ~/games.

    Also the relevant setting is recording_output_directory (mine was an empty string which is why it was saving to the pwd)

  • 0 Votes
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    R

    @sirhenrythe5th said in Getting a PS3 controller to work with Linapple emulator; tearing my hair out! HELP!!:

    mitu is of course absolutley right.
    I had a real Apple // in the early 80s and can confirm that quite a lot of games did not have joystick-support at all.
    Joysticks were rare and expensive during that period, not everyone had one like in our days ;)
    And you had even to open the Apple 2-Case to connect a joystick, the port was on the mainboard :D

    Yeah. Remember the CH "Mach III?" Good times....until you broke one of the pins off the connector, lol.

  • How do I get past a game splash screen?

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    hawkes_84H

    @mxlothar by splash screen I assume you mean the title screen? I've always had issues with using controls on spectrum games. You'll need to go to retroarch menu (hotkey + X ) then go to inputs and change it to whatever suits the game. You'll be given a few options such as Kempston Joystick and Spectrum Keyboard etc. Try Kempston first then go back and see if anything works. One of the options should let you play with your controller. Good luck!

  • 0 Votes
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    C

    @mitu the toggle was set to "PC", but I tried both settings just in case and there was no difference.

    I also downloaded an app to test input from controllers and got no signal, so I guess that settles it...

  • 0 Votes
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    S

    @g30ff Just wanna say that I tried this out and it works perfectly. Thank you! Problem solved!!!

  • lr-dosbox-pure video flickering

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    M

    I found a problem and it is now solved. I ran lr-dosbox-pure in verbose mode and in log /dev/shm/runcommand.log I found error:

    eglCreateImageKHR: failed to create image for buffer

    After searching for a while on the Internet, I found a tip for editing the file /boot/config.txt and add the line:

    gpu_mem = 256

    After this the display no longer flashes (flickering) and everything works fine.

    I still have to figure out how to emulate a mouse like a touchpad...

  • Help finding Version

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    dankcushionsD

    @simon_says80 it's a pi 1. so you want the pi 0/1 image from https://retropie.org.uk/download/

  • lr-genesis-plus-gx not working on Vero 4k+

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    No one has replied
  • cant change display

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    mituM

    This kind of display will not work without additional configuration (in config.txt) - which is usually documented by the vendor or by the display's manufacturer.
    You need to find the make/model of the display you're using and if the vendor/manufacturer site has the configuration you need to add to your system.

  • Retropi 4.7.20 | Setup Script failing |

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    D

    @mitu It looks like Emulation Station is crashing now on boot.
    Disregard.

    I was able to reset the

  • 0 Votes
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    DjDiabolikD

    @sleve_mcdichael
    Lol.. I was born in 1979... I don't remember the exact year but I'm more than sure to have had two classic gameboy.
    If i remeber it's cost aroud 150.000 Lire :)

    The first gameboy after a fall from a table I suffered a breakdown of the liquid crystals and after some months i buy my second gameboy.... then lost over the years :(

    several years later I won a gameboy color with an Italian coca-cola contest (you need to found somethigs under the cap.....
    I have also a little memories about the pocket version but in this case i don't remember to much....

    I just know that nowadays I don't find myself anything.....
    I also remember i have a lot of GIG Tiger.... on my childhood collection i have a lot of elettronics games like:
    1 Tomy Volleyball
    1 Gakken Soccer
    and many many other..... all lost :(

    The only handheld i have on my hand it's a perfect working "Mario Cement Factory"....

    then excuse me if i'm going a little OT but I like to remember those years every now and then :)

    @YFZdude
    I had his cable link of classic gameboy... but I don't have big memories of its use. Probably nothing in particular to remain etched in my memory after several years ....

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