• 0 Votes
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  • Hunter Hunted Trying to run on my retropie

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  • Is there any way to cache the games list?

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    abjA

    @MCG_1983
    You can enable, in Emulationstation menu, the Parse Metadata Only. With this ES will not scan for new roms on start-up.

  • XinMo dual USB sometimes swaps p1 & p2

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  • 0 Votes
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    J

    @abj Oh wow, that actually worked. You're a hero!

  • ES flickers then crashes in startup

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    J

    @abj I got a new HDMI cord and it worked.

    Doh!

    Thanks for the help!

  • Very high FPS in games on Pi Zero 2W

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    J

    I installed weekly build retropie-bullseye-4.8.5-rpi3_zero2w (24-Mar-2024 05:10) and added it to config.txt:

    dtoverlay=vc4-kms-v3d dtoverlay=vc4-kms-DPI-35inch dtoverlay=waveshare-35dpi-3b-4b dtoverlay=waveshare-35dpi-3b dtoverlay=waveshare-35dpi-4b dtoverlay=waveshare-35dpi dtoverlay=waveshare-touch-35dpi

    And I got a normal FPS!

  • PSX game freezes in pause menu

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    P

    Maybe this helps someone.
    I had a similar issues on Rearmed core on RetroArch on the switch.
    The game would sometimes get stuck in a state if you pressed pause or inventory the game would freeze.
    It happened to me in certain sections of the game

    on a water level with crumble blocks above spikes after a slide (I somehow wondered back and did more things and I fixed it). on the last room of the barkhang monestary after putting in the prayer wheels. It forces you to put in an item and open up the inventory and freezes

    I did manage to save the game before this in the pause menu book (you have to do it before getting into that state where pause crashes the game). Copy the save file .srm, play it on PC (same emulator but x86) finish the level, save and reload onto switch (or your retropie).

    Sadly if you rebind quicksave and quickload not to pause the game as a workaround it will eventually force you to open the inventory and freeze the game.

    Not ideal but possible not to loose all progress and potentially keep playing on

  • Pi400, RetroPie performance at 1080p with shaders.

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    abjA

    @MCG_1983
    Some shaders are effecting drastically performance. What shader are you using?

    If you enable FPS counter, you will see the frames, so to be sure that you have frames drop and not screen tearing. You can enable this during the game from here :
    Open Retroarch menu during game > Settings > On-Screen Display > On-Screen Notifications > Notification Visibility> Display Framerate

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    M

    In the core options, turn off dynamic recompiler and set clock speed to 57.

  • Press start no working?

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    K

    @KingPenha


    already tried, but nothing

  • Help with MAME/FBNeo Romsets

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    mrmadcatzM

    @barbudreadmon This is INCREDIBLY helpful. Thank you for sharing that link and giving me a breakdown of how I should be handling my ROMs. I appreciate you taking the time!

  • Compining results from two scrappers.

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    abjA

    Thank you very much for the detail answer! i will check all options carefully.

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    S

    UPDATE/SOLVED: it was not related to the music player, after all.

    I had presumed that libmpg123 error meant it was related to my mpg123 background music player, but it seems that's may be not the case.

    It only happen on "random video" screensaver mode, I am unable to reproduce on either "dim" or "slideshow" screensaver modes.

    ...and, it happens now even with the music disabled. Now mpg123 is still installed on my RPi4 but when disabled it is never brought up during autostart.sh so now is just ES(-dev), and my video files (mostly which come from ScreenScraper).

    Looks libmpg123 is also used by the vlc (which I do use on ES, as I have "use OMX player for screensaver" set to "off.")

    https://code.videolan.org/videolan/vlc/-/issues/1554

    Seems it is caused by (one or more) particular video files. I (backed up and) deleted half my gamelists (so their videos won't be played), and the error still occurred. Then I restored my backups, and deleted the other half the gamelists -- this time no error! I have narrowed it down further to a single game in my SNES playlist -- confirmed by removing all other entries so only that one plays when triggering screensaver, and then the error happens right away.

    I tracked it down to a single bad video from screenscraper. Whenever the Pop'n TwinBee (SNES) video is played, the Illegal Audio-MPEG-Header error is displayed in console, in multiple, when exit EmulationStation.

    This is accompanied by a visual glitch in the video playback (or freeze, depending on player) at about 0:16 seconds in, just past the halfway-mark. This also was visible on the video served from the screenscraper website.

    I tagged the video in a comment on screenscraper.fr asking to re- generate their standardized video. A short time later, that request was granted and, after re-scraping that one game, the error is now resolved!

    For curiosity: if you have this game, and have a video scraped prior to a few hours ago (about 2024-03-22 19:00 GMT), do you experience the same console error after playing its video on screensaver and, after re-scraping, is it also now resolved?

  • 0 Votes
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    duglorD

    This is occured infrequently and is likely some little bug. I've had it happen only 3 times and 2 were the first two times i was in the desktop and explorer. Only happened once in the last 40 or so times since. lol.

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    C

    @mitu Will do - but will be later - am not currently home.

    However - before I left - I did copy in a quick test - atari 2600 roms and bios.

    Seems to run fine.

    Will grab the logs later

  • Hdmi banner flashes everytime I load and exit a game

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    mituM

    @Chef-Otis said in Hdmi banner flashes everytime I load and exit a game:

    It forces the fullscreen, even though it was saved.

    Fullscreen is set at runtime by runcommand, as a an additional configuration. I guess the 'fullscreen' video mode may be different than the 'current' video mode (even if 'current' video mode may have an identical resolution) - that's the reason I asked for the results of the tvservice commands, which should display all video modes reported by the monitor.

  • pi5 CEA 1920x1080P impossibile to set

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    giandeejayG

    @mitu said in pi5 CEA 1920x1080P impossibile to set:

    Can you please post the output of the command I asked in my last reply ?

    Hi MITU I finally solved problem with HDMI on Pi5 with Retropie:
    First of all i have bought this KVM EDID Standard Emulator

    https://a.aliexpress.com/_EzdWnJX

    Second problem are margins:
    So I have modified
    /boot/firmware/cmdline.txt
    From:
    video=HDMI-A-1:1920x1080@60D

    To:
    video=HDMI-A-1:1920x1080@60mD, margin_left=56,margin_right=56,margin_top=28,margin_bottom=28

    And now finally my Pink (english) TV CEA works at 1920x1080p 60hz 148.500mhz
    And EmulationStation is Centered and fit the screen (also in terminal).

    So I think that KMS driver VC4 inside of Raspberry pi5 isn't compatibile with all possible vsynk + and hsynk - or inverted parameters of polarity, is only compatible with vsynk+ and hsynk+.
    The KVM emulators (around 3 dollars) solved all my problems.

  • Safe to clean out the /tmp/ folder?

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    mrmadcatzM

    @mitu Right on. Thanks so much for the info!

  • lr-dolphin segmentation fault after re-installination.

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    mituM

    Emulator crashes on the Pi5 (which is still pending support) are usually caused by the 16K page kernel used by default in RaspiOS. TL;DR: modify /boot/firmware/config.txt and add kernel=kernel8.img at the end.

    If you wish to run the standalone emulator, you can modify the controller bindings by starting the GUI and using its configuratoin menus. Install the desktop, then start it and then execute /opt/retropie/emulators/dolphin/bin/dolphin-emu to get the emulator's GUI/menus.

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