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    • J

      Very high FPS in games on Pi Zero 2W

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support speed fps pi zero 2 w waveshare 3.5 tft display
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      J

      I installed weekly build retropie-bullseye-4.8.5-rpi3_zero2w (24-Mar-2024 05:10) and added it to config.txt:

      dtoverlay=vc4-kms-v3d dtoverlay=vc4-kms-DPI-35inch dtoverlay=waveshare-35dpi-3b-4b dtoverlay=waveshare-35dpi-3b dtoverlay=waveshare-35dpi-4b dtoverlay=waveshare-35dpi dtoverlay=waveshare-touch-35dpi

      And I got a normal FPS!

    • I

      Mupen64plus ShowFPS not working

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mupen64plus fps configs
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      I

      Ah okay, so then what I tried is simply not possible then for this game in that emulator like that. Fully explained and understood now. Thanks! 👍

    • UberLumbyU

      Where's the FPS option?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support fps
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      UberLumbyU

      @mitu said in Where's the FPS option?:

      I think it's been moved - in version 1.9.0 - somewhere under Settings -> User Interface -> Appearance ? I usually just add fps_show = true in the global retroarch.cfg file to have it present.

      I found a hotkey bind for it actually thanks for both tips also!

    • TheBattleMasterT

      What tests to use to make sure an overclock is sustainable?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support fps overclock raspberry pi 4 stable sustainable
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      TheBattleMasterT

      @akamming said in What tests to use to make sure an overclock is sustainable?:

      on a hint of another user on the forum i did a test a few weeks ago of
      ...

      Thanks for the info and cmds! I'll start doing some tests after I get my retropie image backed up.

      @Crush said in What tests to use to make sure an overclock is sustainable?:

      @TheBattleMaster I justed added the SEGA Naomi system to my retropie and figured you'd like to know that Marvel vs. Capcom 2 runs perfectly smooth on that.

      Neat! Time to check some on some setup tutorials for Naomi system :D

    • W

      Raspberry PI4 Low FPS (4.6, 260ms) in emulationstation menu

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support fps raspberry pi 4 performance
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      BuZzB

      @warchant RetroPie on the RPI is designed to run from the console. Not under X. Don't use xinit.

    • I

      Weird behavior after installing pulseaudio-module-bluetooth.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support bug pulseaudio framerate fps drop fps
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      mituM

      Thanks for providing the log file. I don't notice anything different between the 2 runs, so it's not something related to a configuration.
      Try removing pulseaudio completely then reboot the system, this might get rid of any PA interference.

    • J

      Is there a performance hit by using CHD images?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support chd performance fps drop fps loading time
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      J

      Excellent thank you!

    • P

      Rpi 4 with RetroPie 4.6 fps lag.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support fps fps drop lagging play lag lagging
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      P

      Actually, it did work but instead of adding these lines I uncommented the same in the config file and just changed the values. Thank you very much for you fast and adequate response.

    • B

      N64: Showing VI/second instead of framerate?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support n64 mupen64 framerate fps
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      dankcushionsD

      @Brunnis he actually just added the option: https://github.com/libretro/mupen64plus-libretro-nx/issues/72 (not sure which branch, but i'm sure you'll figure it out)

    • N

      How to replace in-game FPS with core temp

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support fps temperature in game
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      N

      Ah, OK.

      I'm a noob to linux (Raspberry Pie) so i'll not be doing that anytime soon.

      Thanks

    • M

      VICE optimal CRT emulation and speed

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support vice scanlines crt emulation fps
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    • M

      Limit FPS to reduce load

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support fps psx game sound issues
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      thelostsoulT

      There is no fps slider or setting, like in every system. You could control the fps with syncing to monitors refresh rate, that would be the way. If 60 Hz is not possible, it jumps down to 30 Hz, which leads to (hopefully stable) 30 fps. There should be a V-Sync option, which does exactly that, but I don't know more about it. And jumping from 60 Hz to 30 Hz and back is never smooth, so its should stay at 30 Hz / Fps. Maybe there is somewhere a setting for it.

      Besides this, if you have some speed and sound issues, look here:
      https://retropie.org.uk/docs/Speed-Issues/
      and
      https://retropie.org.uk/docs/Sound-Issues/

      So, basically reduce resolution and some other settings. Maybe your pi is over heating and slowing down. And maybe you want overclocking, but only if you have a cooler. For audio, maybe change audio_driver=sdl (default is alsa). I had this issue too and I think this is what I did too to solve this.

    • mitaholoM

      FPS logging

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support fps log retroarch
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      mitaholoM

      @dankcushions
      Good point! I was planning to just pick a representative game or two for each system and play them for the first level or so. Maybe repat a few times per game to minimize the effect of random hiccups and player actions.

    • S

      Can I limit the frame rate of MAME emulation?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame4all fps
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      dankcushionsD

      @starfry said in Can I limit the frame rate of MAME emulation?:

      here is a list of games that I've tried in MAME and found to play fast:

      dkong.zip galaga.zip mrdo.zip pacman.zip invaders.zip phoenix.zip scramble.zip

      we have a compatibility sheet which doesn't seem to detail any issues with these games: https://docs.google.com/spreadsheets/d/1SHspjyHavY9-PKbO2swDr52BS2Wl_mB_Vjx2Z1SXiD8/edit#gid=828747670

      my only guess is that you have a keyboard or some other device that is pressing F10, which apparently toggles the throttle: see readme at https://github.com/RetroPie/mame4all-pi

    • J

      N64 emulator bug that turning on FPS display resolves

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support n64 emulator bug fps
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      dankcushionsD

      @joshbgosh10592 the script is just the one that runs mupen64plus in retropie -you're already using it :) i was just showing how it forces the show fps stuff, if you're running GLideN64. i can't see how you'd avoid it.

    • C

      Mapping a Face Button to the D-Pad?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controllermap retroarch fps key mapping
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      edmaul69E

      @cerealspiller you could try to manually do it in /opt/retropie/configs/psx/retroarch.cfg

    • Daniel64D

      PAL / NTSC in RetroPie (Mega Drive & SNES & N64)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support pal ntsc speed fps
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    • N

      n64 - frame per second (fps) counter how to disable this?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support n64 fps counter
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      gizmo98G

      The fps counter is a obscure fix for depth issues if framebuffer emulation is enabled.

      FB emulation is enabled by default.

    • T

      Limit FPS and increase resolution in N64?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support n64 fps mugen resolution
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    • C

      Using fb1 (Touchscreen) instead of fb0 (HDMI)?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie touchscreen fps laggs laggy
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      C

      Could you recommend a good & cheap HDMI Touchscreen which works for RetroPie?
      from 3.5inch up to 5inch would be nice (with Case).

      Thanks in advance!"