RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    1. Home
    2. Tags
    3. render
    Log in to post
    • All categories
    • TPRT

      Why are different TV's getting different size game screens?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support render screen issues screen size
      10
      0 Votes
      10 Posts
      785 Views
      AshpoolA

      @TPR Nice to hear it, 1080p should be fine for most TVs today, but there are still those with max. at 1280x720 (HD Ready) and other display types (e.g. computer monitors) may be a totally different story (That's why it would be nice if the PI5 could also switch cmdlines by edid :/ )

    • roslofR

      EmulationStation Marquee Bug (with work-around)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support emulationstatio marquee gamelist.xml render system
      12
      0 Votes
      12 Posts
      2k Views
      roslofR

      @mitu said in EmulationStation Marquee Bug (with work-around):

      EDIT: Try the Magazine Madness theme, it has support for marquees in Detailed view.

      You're correct @mitu. Just tried in both Detailed and Automatic views and without videos referenced, the marquees do indeed appear.

      For each theme I used that exhibits the problem, the marquee section is under <view name = "video">. Updating the themes, including Carbon, by moving the marquee section under <view name = "Detailed"> works (and would seem to be a more common scenario).

      Seems that many themes used Carbon as a baseline and have marquee under the video view section. Easy to fix (or change, if it was what the author intended).

      Thank you, as always.

    • B

      Emulation in small window & no network

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support network render resolution emulators
      6
      0 Votes
      6 Posts
      864 Views
      dankcushionsD

      @berutti yes :)

    • G

      Change Render Resolution on Individual Games

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support individual rom render resolution change
      2
      0 Votes
      2 Posts
      1k Views
      EfriimE

      @granderjoree
      In retroarch you can adjust the fullscreen width and height, this will change the resolution of the app, It may help none in performance. The aspect ratio is the part that scales the emulators output, to fit in your screen, you can do whatever you want with it, pressing the start button on an option sets it to its default value, you can save options for individual games, in the games quick menu and then under options, save game options.

      The run command when you start an emulation gives you some control of the hdmi output, you can change to Monitor modes, or HDMI, some of the modes will not work, You can even change to a 50hz refresh rate.

      There are additional configurations for individual emulators outside of retroarch, in these config files you can usually change the emulators rendering resolution. You can access the configs through the network share, if you set-up samba on the PI.

    • R

      Run ppsspp with smaller render window

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ppsspp render options
      1
      0 Votes
      1 Posts
      548 Views
      No one has replied
    • E

      Why doesnt we have vulkan instead of GL on retropie?

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development render idea speed
      7
      0 Votes
      7 Posts
      2k Views
      R

      Pi4's Vulkan driver has been merged into the Mesa repo. https://www.raspberrypi.org/blog/vulkan-update-merged-to-mesa/

    • RedBatmanR

      Best Render Resolution?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support render resolution performance
      4
      0 Votes
      4 Posts
      2k Views
      dankcushionsD

      @redbatman yep, same difference.

    • S

      How do I upload/run mupen64 to my retropie 3b?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support n64 emulator zelda mupen64plus.cfg render
      3
      0 Votes
      3 Posts
      987 Views
      simonsterS

      Hi @sniktun

      Don't worry, we all have to start somewhere.

      First of all, when you load the game, it says to configure press a button. If you press a button here, it will take you to the options to change which emulator it uses.

      I think Mupen64-Glide is normally the default. lr-mupen64plus is not the same as Mupen64, it is the RetroArch port of mupen64 and uses a different video driver.

      If you want to add extra emulators to the system, the easiest was to do it is from the RetroPie-Setup in the retropie menu. This is also where you can update the emulators to the latest supported version.

      If you need further assistance, I would suggest completing the details in https://retropie.org.uk/forum/topic/3/read-this-first so that we have all the information on your setup.

      Si

    • S

      Maximum*required* screen res for emulation?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming screen resolution picade render
      3
      0 Votes
      3 Posts
      2k Views
      S

      The scaling artifacts arguments makes a whole lotta sense, thanks for the quick reply! I'll just go for a 1024x768 then if it doesn't really affect GPU performance much.

    • W

      Changed GLide settings.. now can't boot

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support raspi-config boot problem render
      6
      0 Votes
      6 Posts
      2k Views
      W

      Ok, that did the trick. Strangely though, after I changed the setting and tried getting back into the UI, the graphics were all black sans the menu options in the lower left. Went ahead and did a basic install, and now I'm back in business. Thanks @AlexMurphy and @BuZz !!

      Now to get Reicast working...