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    • B

      Using SRM File for a different country ROM (N64)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support srm rom transfer usa europe
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      2 Posts
      647 Views
      retropieuser555R

      @berlinhimmel Unfortunately not, quite a lot of games on consoles have different memory processes for the NTSC and PAL versions, so the saves aren't swappable.

    • B

      Converting SRM for other N64 Emulators

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mupen64plus n64 save files srm sra
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      3 Posts
      1k Views
      B

      @retropieuser555

      I would love to, but, I can't seem to get the save file to work between mupen64plus and lr-mupen.

      Lr-mupen saves data as a .SRA file, mupen64plus saves it as .SRM . I have been unable to convert the srm to sra.

      Any ideas on how to accomplish this? I've tried pj64tosrm and other utilities, carefully checked the directories and names, etc.

    • T

      SRM files - Help Me!!!!!

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support srm
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      lostlessL

      @tripleb84 I’m assuming that the wrong rom is being used. If the game is modded with an ips file, the srm may be for the base game. Or even a version difference or region difference. Many reasons why an srm file may nor be working.

    • S

      Convert .gme to .srm

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gme srm savefile tekken3
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      11 Posts
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      J

      I've just had the same problem, and looking for a solution that runs on Linux, led me to looking in the Memcardrex code, I've come up with the following:

      dd if=<file.gme> bs=1 skip=3904 count=131072 of=<file.srm>

      It turns out the GME files are really just the same as SRM files with a 3904 byte header in front, the above commands strips that header and leaves a raw memorycard file.

    • J

      Satellaview multi-week games and SRAM

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support satellaview savegame savegames srm sram
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      4 Posts
      989 Views
      ectoE

      @joelkolb Wow! Thanks for the really detailed explanation!

    • B

      Retroarch not writing SRM files when closing

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroarch srm save
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      9 Posts
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      B

      @mitu Yeah, I meant just for the cases that I can't control. I'll be shutting it down properly from now on. Thanks for the help!

    • KN4THXK

      PlayStation Won't See SRM

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support psx srm load
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      2 Posts
      727 Views
      KN4THXK

      So I started a new game, saved at the first point, exited, then renamed the srm to srm.bak for safekeeping, then uploaded and renamed the srm I wanted and it worked.

      Any ideas why this is an issue? I'm not really complaining, I'm more intrigued at this point. It almost seems as if the emulator keeps track of whether or not a save should exist. That seems counterintuitive considering the concept of removeable memory cards on the console itself and I would assume an emulator would not need to care if a game had ever been started. Is it similar to modern consoles where it tracks and creates an internal memory file of the game existing and has save files separate?

    • Gabe1972G

      Transferring game save file (SRM) from Pi 3 B+ to Pi Zero W?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support pi 3 b+ pi zero w srm version
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      Gabe1972G

      Well, all is well. It worked and worked perfectly. The saved games were there and ready to go. They loaded and played without issue, though it's a bit different playing them on the Zero than it is on the 3 B+, of course. Lower resolution and the startup takes a bit longer.

      Right now I'm updating Emulation Station so that I can get the scraper working properly, which went fairly quickly with the Pi 3 B+, but is taking forever with the Zero. It's chugging along, though.

      Thanks for you help, everyone. I truly do appreciate it. :)

    • madmodder123M

      New Github for RetroPie game saves!

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development game saves saves srm unlockable levels
      6
      2 Votes
      6 Posts
      2k Views
      madmodder123M

      I added some e-Reader Mario Party-e minigames to the Github

    • V

      SNES emulator does not load in-game saves from some games

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support snes9x2010 snes srm load save
      1
      0 Votes
      1 Posts
      717 Views
      No one has replied
    • K

      Problem with memory card (PSX)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support psx memory card srm savestate
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      0 Votes
      1 Posts
      675 Views
      No one has replied
    • 3

      SRM files not loading on any system...

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support srm retropie gba
      3
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      3 Posts
      1k Views
      3

      Okay, I'm at work right now & will get all that info as soon as I can tomorrow. Thanks.

    • J

      Not detecting bios or SRN files

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support bios bios file psx-rearmed srm psx savegame
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      9 Posts
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      J

      @hankola copied them via file manager and how I previously did it which was going via \RETROPIE.
      think I might need to do a clean install again

    • A

      PSX not loading my srm file

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support psx savegame psx srm not loading
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      4 Posts
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      A

      I have converted FF7 to PBP but it just keeps sending me back to the game list every time

      Using a RPi3 B
      Offical RPi Power Supply 2.5Amp
      RetroPie 4.1
      Built from RetroPie premade image on retropie.org.uk
      PS3 Six Axis controller over bluetooth
      Emulator lr-pcsx-rearmed