• [Tutorial] How to pair a 8bitdo ZERO

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    cyperghostC

    @hhromic I think if this solution can be confirmed by others then the wiki can be updated. Yes it was my intension to conserve this with a forum entry.

    I think the pairing itself does not need to be explained but the fact HOW to enable pairing mode on the controller. Because you often read just ... Hold select for more then 2 seconds.... that did never work for me. And the ZERO is a bit underestemated but is really nice for kids, pygmies and hobbits.

    EDIT: Kudos for you - quick snippets are real time savers ;)

  • Support for NESM extension

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    mituM

    @Xabib2302 Care to give more details about this format or examples for which System/Emulator should this be added ?

  • RetroPie: official merchandise (stickers, shirts)

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    LolonoisL

    Although, as being late to the party, here are my 0.02 £:

    If you want to promote Retropie as project best is (IMHO) to wear a retro shirt of a popular (or your favorite) console/arcade game or brand. To this people can relate and it's easier to engage them in a conversation in which you can interweave the benefits of Retropie.

    My personal experience is whenever I am on a social event with my Pac Man / Xevious / C64 / ... Shirt, people start asking me about my shirt.

    To actually support the Retropie Project, either: spend them money (Patreon, Bitcoin, Paypal, aso.) (good), do testing and bugfixing, documentation (better), foster the codebase by feature extensions (best).

    At the end of the day that's why the Raspberry was invented: To empower yourself by learning and doing stuff.

    Plus: Preparing and merchandising Retropie specific stuff would use precious hours of the project owners, which -as a reminder- do the Retropie project as a hobby.

    HTH

  • 0 Votes
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    W

    I got this HDMI detect or LCD working good.. It takes a while before the script kicks in.. Maybe it should go in rc.local instead?
    Opinions?

    What I also need to do is have a LCD profile Start Roms without game frame/boarder . Rather have it expand full LCD and use frame when using HDMI..
    Any ideas?

    Thanks so much

  • 5 Votes
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    pjftP

    @ferhound is it hard to understand that you're asking about something that's completely not related to the topic at hand, which dates back from 2017, and try people are trying to help you based on what you initially stated ("when is this available") where you clearly didn't understand what the topic was about, and yet still expect people to have an answer for something that doesn't exist in RetroPie?

    Tone was not exactly deliberate, but really: @mitu is trying to help and so was I. If you don't do your homework or participate in a clearer manner, it's hard to help you better.

    You resurrected this topic, the answer you got relates to it. Don't expect that RetroPie users necessarily know what new features other projects have, so you will have to explain in more detail on occasion if you'd want to be effective at interacting here over non-RetroPie-specific topics. Not because we have anything against other projects, it's really that not a lot of people actually actively follow other very similar projects.

    Long story short: that feature as you described isn't available on RetroPie. If you do have documentation or links about it, though, and would want to share, I'm certainly curious about how they do it. It does look nice from your description.

    Best.

  • This topic is deleted!

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  • 0 Votes
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    LolonoisL

    Update: Please use PR 560 (note the 6) from now on for testing. Needed to reapply PR since fork and upstream diverted too much. So:

    git clone --recursive https://github.com/RetroPie/EmulationStation.git cd EmulationStation git fetch origin pull/560/head:event-scripting git checkout event-scripting cmake . && make ./emulationstation --debug
  • Easy method to export retropie image

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  • 0 Votes
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    cyperghostC

    @andku85 there are a bunch of working solution already posted in this forum as @mitu already said - best way would be the officia l script from the case producer. You can search for multi switch script for another working solution but this needs some editing skills

  • 0 Votes
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    hanoneH

    @mitu Of cours, but then you mess up your rom set.

    On the other hand some systems or naming conventions use rom sets which have names which are not unique. (I don't find one at the moment, but i saw such discs)

    e.g.
    "<Game>.cue"
    "Track1.bin"
    "Track2.bin"

  • Uzebox lr-uzem

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    B

    I get the same error on Debian x86. I did some searching and found these:

    http://docs.libretro.com/library/uzem/
    "This core currently doesn't start so this documentation will remain incomplete until it is fixed."

    Segmentation fault when I launch a game #2

  • OnOff latching switch

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    cyperghostC

    @jmm_73 you can try multi switch script with --onoffshim parameter there is an option for latching or momentary button included. Please remove the Pimoroni script before and call the multi switch kind off sudo ./multi_switch.sh --onoffshim

  • 3 Votes
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    N

    hi @EriHoss and everyone.
    to today someone could solve the problem of the audio HDMI??

    i install @EriHoss retropie image, the emulation is very good, but I could not make the audio work.

    I tried to use build_installer.sh script to build new kernel 4.19, but it does not work either (in a Ubuntu 18.04 VM with docker disable)

    armbian.PNG

    Any advance?

    Thanks

    PD: Sorry my english

  • Game art on android/iOS device?

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  • Compatibility Rating

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    b3kB

    @wintonson
    Some compatibility lists exist.
    MAME
    Dreamcast
    Look in the Docs for your emulated system. Also try searching the forums.
    The lists aren't perfect, but can help set your expectations.

  • 11 Votes
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    RiverstormR

    @mitu - Ah ok, sorry for that false alarm and I appreciate the response guys. I'll run through it again later and post if it's a specific ROM or some pattern I see.

  • 0 Votes
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    N

    @BJRetro, That would be great, I've played around in Emulation Station and RetroArch and have not figured that part out. I'd love to map an exit game, restart game, save state and load state button. The hot key works great but since the button kit I got has the extra buttons I'd love to use them. I also got it so that the hot key + exit, restart, save, load works but would be great if a press without the hot key worked.

  • Bring localization to EmulationStation

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    hiulitH

    We've got already 8 languages! And we are waiting to merge Traditional Chinese.

  • RetroPie themed greeter/demo ROMs for fresh install

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    ohmycommodoreO

    If there's a way via optional, I think that would be valuable. Either that or have a "preview all systems" toggle in the menu you can turn on or off, which would reveal or hide systems you aren't otherwise set up for. There are certainly systems I don't really know, and would find it interesting to check them out if it were fairly easy.

  • DraStic (Nintendo DS emulator) OUT NOW for pi2/3!

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    mituM

    @kokokool Drastic is not a Librero core, so you won't find it through the RetroArch core updater. Right now, the only options to run DraStic is to either buy it on Android or play it on a Raspberry Pi.

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