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  • Netplay - Retroarch 4 players (2pl + 2pl)

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    K

    Morning,
    I'm experiencing a similar problem when trying to do the same thing (2 pi's, 2players on each for TMNT in MAME) - where the client Pi will load fine and connect to the host but none of the controllers work once connected. Did this fix the issue?

    Regards

  • Having trouble with Mupen 64 controllers

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    M

    Looks like I got it to work now (THIS IS REALLY ANNOYING). In the end I just tweeked both files with the same control config info.

    Also this link was handy:
    https://wiki.debian.org/Mupen64Plus

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    akafoxA

    I found that to use neo-geo from the fba core I had to put the "neogeo.zip" inside the roms folder not the BIOS folder as one would assume.

    and rbaker is correct you may have a bios problem...best thing to do is to use the Final Burn Alpha emulator itself..not the core or the one for the pi...the "raw"one from the FBAlpha website...make sure to get the correct version.

    Look here to see what version of the emulator you are using (0.2.96.71 or 0.2.97.30 or v0.2.97.42)
    https://github.com/RetroPie/RetroPie-Setup/wiki/FinalBurn-Alpha

    Yeah this is "the hard way" but..the full FBA emulator will give you information you might need to make sure you have what you you need. i.e. name(s) size(s) and correct CRC. BIOSes are a pain in the butt....but that is how it is.
    Then you can drop that onto your pi and it should work.

    Try dropping it into your folder with your roms first though..or leave a copy in your BIOS folder and have copy in your roms folder..doesn't hurt.

  • Help for a newbie

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    akafoxA

    I thought RetroPie did everything for you...but this is coming from a guy that has "built 'em by hand" for 20 years....

    RetroPie does make it easier..but Linux halts a lot of that stuff for noobies...

    what we need is an "ArcadeOS" (no not minwah's DOS frontend (Yes i go back that far)) or a "EmulationsOS"..

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    akafoxA

    squirrel..

    yes those things that gather nuts...in fact the is what squirrel files are called ".nut" files ;)

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    Apologies I've remedied the issue now by updating Retropie :)

    Out of interest how do I set the Bluetooth Snes pad to player 2 and my wired Buffalo pad to player 1? Many thanks

  • can run gba games

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  • Looking for smallish trackball USB of course

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    D

    @dunginhawk ---awesome, sorry I didn't get back to you sooner. Glad you found the dimensions!

  • setting up my first retropi send help!!!

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    rbakerR

    @mottmegwaa said in setting up my first retropi send help!!!:

    cannot find where I am supposed to post this question

    What question?

  • RetroPie script fails on Ubuntu

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    BuZzB

    @ionic noone skipped anything. It was impossible to answer you as you provided no information.

  • Is there any way to lock down retropie?

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    lostlessL

    no go and i realized that custom collections relies on the run command commands from the es_systems.cfg to work. i made a retro pie custom collection, but having a system that is now hidden won't work. still thinking how it can be done. I'm no coder.

  • PPSSPP Help

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    darkniorD

    @Concat & @ExarKunIv thanks. It's not cool now i know it will make my hair out lol
    Yes i will use it for DOS games for sure in the future ...
    PPSSPP is v1.4+ on the Git and on PI we have a strange version .. 033676c ...
    I use the BIN version because if i can to take it from source it crash :(
    It's bad because some says the problem was gone with version 1.3 !

  • Help running runcommand from python script

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  • Is it better to have a fan blowing on the pi or blowing out?

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    XeonX

    @retrofreak89 said in Is it better to have a fan blowing on the pi or blowing out?:

    @xeon my case has holes at the bottom so it blows onto the arm CPU then the air goes underneath and out the case

    When it sucks the flow is spread over a large area.
    When it blows the flow is aimed directly at the cpu.
    So a larger amount of air hits and pushes away heat when blowing directly on the cpu.

    However blowing increases dust build up and sucking decreases it.

    Choose wisely.

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    rbakerR

    @swim0311 said in Help setting up controller for arcade roms:

    I am currently working with 64gb mlp image

    Problem is this. 3rd Party images are not supported. You should ask MLP as nobody can predict the setup. Also, https://retropie.org.uk/forum/topic/3/read-this-first - you dont even say what version of Mame? Reimage, post details of your setup and help becomes possible.

  • N64 glide freezes my pi?

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    @quackwalks Yeah i think so but the other game froze too

  • PSX 1-2Sec stutters..

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    R

    @sirhenrythe5th rly?

    I will try this then

  • Memory Split Does What? Increase or leave alone?

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    RiverstormR

    @dankcushions said in Memory Split Does What? Increase or leave alone?:

    oh sure, but i would hope they would also upgrade the bus before slapping in faster memory, otherwise it would just have to be downclocked :)

    It was more of a compatibility thought when I read that DDR3 would definitely help or maybe it was just a quick wishful thinking of faster memory and a better gaming experience! :)

    Is the memory DDR3 (LPDDR3?) compatible with the ARM8 and they used slower memory to keep a price point. Basically is it possible to upgrade the RAM architecture only.

    I would assume if the ARM8 supports faster memory (DDR3) and it was a pricing decision then no "bus" modifications would be needed or even downclocking the RAM as the CPU is able to waste clock cycles (idle time) waiting for slower RAM or another way to look at it is the CPU will dictate the clock speed it receives data regardless of RAM clock speed be it faster or slower but not the other way around.

    My thought keeps going back to the SoC also. It seems like it's the "traffic cop" (component communication) and would dictate speed/type or at least need to sync the speed between components. Maybe it's just a bridge and works at backplane speeds (thinking like a switch here) leaving clock speeds to the components themselves.

    Some CPU's can use both memory types (DDR3 or DDR4) but it's the chipset (i.e.-motherboard) that forces you to use one or the other.

    You don't see memory overclocked as frequently it seems. In most cases but not all the returns are minimal vs. saying a quick tweak to the FSB multiplier but some squeeze every percent they can out of their PC and that includes memory.

    When you buy a new mobo most times you're also buying a new CPU & memory due to the socket type and memory architecture differences. Your basically forklifting your PC. Possibly reusing the power supply and few peripherals like the CR-ROM & maybe your case, fans, possibly the graphics card, etc. I build all mine from scratch.

    BUT when doing large compiles you can easily max out the system ram, and then it uses slower, SD card-killing swap. this is why people shouldn't raise the GPU split. helpful for nothing.. unhelpful for something!

    Good point! That seems like a very solid reason for keeping the default allocation split as it will be helpful in certain compiles of some of the emulators or most? I know some apps will leverage every single byte you give it.

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