• Which 7" screen can handle RPi Zero?

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  • Picade for C64

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    edmaul69E

    @renaud if you go into settings management and save stuff it should save and work on every game.

  • Keyboard hack not functionning any more jzintv

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  • Pi not showing on TV initially

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    @Lyle_JP

    That worked. Thanks! I thought I had done that earlier, but it seems I had missed something in the process. Seems to be working now.

  • Bluetooth VS USB VS GPIO

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    @Ziffel since no one else has chimed in I'll give my two cents

    I use several wireless Xbox 360 controllers with a Generic Xbox 360 Wireless Gaming Receiver that plugs in USB and I was very surprised that I didn't have any noticeable input lag. I also have an ASUS Nexus Player Gamepad that connects using Bluetooth and it seams pretty responsive as well (but I only tried it once and I use it on my laptop more). I bet there's probably a few emulators that are slower than others at input but for the most part I feel like my Raspberry Pi 3 handles all this pretty well.

    What kind of controller are you using?

    Now you did mention TV lag which is a real thing. I had already optimized my TV a long time ago but you might try some of these and see if it helps with your input lag:

    First, if your TV has Game Mode then turn that on! Second, disable any power saving settings or ambient screen dimming. Third, turn off all post-processing effects on your TV like dynamic contrast, etc. Forth, make sure you're not daisy chaining the HDMI through an Xbox or another device (sometimes even amplifiers can delay signals). Fifth, also test with each HDMI port in the back of the TV. Sometimes 1 or 2 HDMI ports are faster than the rest. Last, maybe try other TVs and monitors to see if you still have input lag

    Also make sure you have the newest version of RetroPie (I think there is some fixes to the emulator input latency):
    https://github.com/retropie/retropie-setup/wiki/updating-retropie

  • 0 Votes
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    pjftP

    Hmm... Sorry, alas I don't :(
    I assume you used the inputs then to edit the right file.
    I'm assuming @Folly would know more - or searching for his posts might be able to help. After all, it seems he was the one who suggested that tip there.
    Hope you can sort things out!
    Best of luck.

  • Low Power Mode

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  • 1 Votes
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    suprjamiS

    @herb_fargus Yeah that would make sense. Have like

    RetroArch RetroArch-Cheats RetroArch-Overlays RetroArch-Achievements

    and so on

  • PSX Gameshark Codes

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    @wolfpackflt670 said in PSX Gameshark Codes:

    Ah thanks that helped me a lot. It works now.

    I'm so happy it worked. It drove me so crazy when I couldn't use cheats for those darn hard PSX games I couldn't finish as a kid lol.

  • Retropie 4 retroarch controls changing

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    Quick note - I needed to change

    input_player1_l = "q"
    input_player1_r = "w"

    to

    input_player1_l = "("
    input_player1_r = ")"

    as q and w are used for games with more than 4 buttons such as Street Fighter Alpha 3.

    Will the quotation marks causes any problems for retroarch anywhere else @Floob

    Thanks again

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  • DAPHNE 1.0.13 issues on RasPi 3 Model B

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    A

    Shame you haven't had any responses to this or the post you made on the other fork too.

    Been trying to get badlands working too until ibsaw this.

  • Kodi 16.1 won't go back to ES when choosing Exit

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    RascasR

    RetroPie Setup scripts and then install Kodi again.

  • Most games work in M.A.M.E., but some don't. Confused.

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    @dankcushions said in Most games work in M.A.M.E., but some don't. Confused.:

    @suprjami said in Most games work in M.A.M.E., but some don't. Confused.:

    I don't believe RetroArch supports non-merged sets. MAME itself supports non-merged sets but the RetroArch MAME cores do not.
    So you need split sets with both parent and clone. More correctly, there is effectively no difference between split and non-merged, the emulator core will always look for a clone file in the clone ROM, and will always look for a parent file in the parent ROM.
    There is no way to avoid this AFAIK.

    it sure does support non-merged :) in fact, the recommended set for mame2003 is the 'mame 2003 reference set' which is non-merged, and easily locatable.

    @loopyeddie said in Most games work in M.A.M.E., but some don't. Confused.:

    Ok, some progress!

    I used ClrMamePro to build a non-merged .78 romset, using the .DAT link on the Managing Mame page here. I chose non-merged because sometimes I prefer a clone over the parent and only plan on loading maybe 50 games or so. But for now, I loaded the entire romset on my pi, and some games that didn't work before now work! 1941 works as does 1942.

    There are still some games that don't seem to want to load that show as working in the compatibility list however. Most notable are all the CPS2 games and Neo-Geo games. I'm not too concerned about the Neo-Geo ones as I've already got those running great in Final Burn Alpha. I'd absolutely love to be able to play the CPS2 games though.

    All of the CPS2 games that are supposed to work, launch to a black screen, then just kick me back to the menu. R-Type did this for me as well, so it isn't just CPS2.

    Lastly, I wouldn't be concerned if these games didn't play, it's just that they are listed as working in the compatibility list, so I know I must just be doing something wrong.

    yes, you have, but who knows what :) my only advice is to avoid rebuilding and acquire a non-merged set to begin with. as above, the 'mame 2003 reference set' is the one you want. CPS2 and neogeo games work totally fine with that.

    AWESOME! Getting reference set now. Thanks!

  • Very slow lr-snes9x-next in new image Retropie 4.0.2

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    Oh! I never thought that this can be the solution. With another USB-Cable there is absolutly no problem.
    Thank you very much!

  • Xin-Mo Problem

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    Right managed to work out config in retroarch by pressing F1 and using X and Z on the keyboard but it seems my hotkeys defaults have been lost when I press start and select I can no longer exit the emulators? Is there any reason these would disappear when the Xin-Mo has been installed?

    Any help or comments would be really helpful!

    Thanks in advance!

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    meleuM

    I had some crazy glitches when playing Mega Man X in raspi1 with lr-pocketsnes. Solved when switched to lr-armsnes. But now I'm suspicious of the ROM.

  • Emulation Station Speed?

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  • Boot up message between splashscreen and loading screen?

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    The problem has resolved itself. Don't know what was happening there.
    The only thing I changed was the wifi setup.

  • 4 Player In Mame

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    suprjamiS

    If your aim here is to play these games with two controllers but still choose the player you want, try using the 2-player clones.

    For example, tmnt2po lets each player choose which turtle they want to be.

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