@lostless ok thankyou will investigate the new power supply! Thankyou for your help. @ruckage that modded neo geo looks superb! Exactly what I would like to do but fear I lack the skills. How did it all turn out in the end, am interested to know.
@mitu Listen before you told me that and I cliked on that there was no edit option, now there is and it is doing absolutely nothing. If you want to delete my entire post go for it. I'll find help elsewhere. Thanks
@lazaruz A pi4 is faster to handle the more accurate emulators but it also makes some new games playable. Taito F3 games are now full speed. You can play sega system16/18 games on fbneo without slowdown so I don't need to deal with mame2003's buggy bootlegs. You can use mame2010 or 2016 for bug-free system32 games like golden axe 2 and spiderman. 3d games like tekken, etc are still unplayable. If you can run your favorite games in fbneo now then there's no point using a pi4.
@Unknown I made the same mistake when I first started looking into building my first Retropie then remembered that the NeoGeo home console (AES) was essentially the same hardware as the arcade unit (MVS) but could only have one cartridge as opposed to the up to six cartridges of the cabinet.
so nice!! I cant wait to see it finished and hope you will share it then too! So far I have tweaked a neogeo theme from here from ruckage but I think i much prefer this style to go with the aes (i think the red with white stripes mvs is more suited for the arcade machine)
@barbudreadmon yeah, think you are right, it was just a thought i had whilst planning what i needed to buy. will go for a 3bplus as at least i already have very good images so it should be an easy install
@ruckage why my game thumb (cover pic) does not fit the title grid as your pictures even when I use your pictures or resize to 808 x 1360 (size of title grid)
I am runing emu-dev on Ubuntu 21.04 under 1366x768 resolution with my Lenovo x220.
If possibile couldyou share image and marquee of other systems?
My custom for pc ms dos, neogeo cd and atomiswave
I am really interested in your theme. Hope you could help me about fitting images into title square.
I do want to do the soft links again for another ROM related project in the future. So I would love to remove that copying and pasting step. The project would be simply to make a separate system for GB and GBC games that have two player game link support between two identical games with, obviously, lr-tgbdual as the emulator. Of course, this being GB and GBC, the identical copies wouldn't be as bad space-wise as Neo Geo was.
@byaaah31 The linked topic recommend using the right roms for the emulator you will be using, not the reverse. To find the right rom on google, no need to download from 12 websites, you just need to type the name of the emulator + its version, one of the first links contains all the roms you'll need (the first one in my case). But again, if you are okay without shaders, savestates, rewind, netplay, autoconfig, dipswitches, better sound, ... , using pifba is fine.
what about the game roms make it specific to an emulator? Isn't there a standard, at least for the game roms?
The quick answer to most of your questions is that only the names of roms for arcade emulators are consistent. For example, dkong.zip is Donkey Kong. However, the individual files within the zip, and the binary data within those files--this data changes as the emulators have evolved. It is not true in every single case, but during major emulator changes, the ROMs get updated too.
The best way to describe this is that in the early days, emulators took some shortcuts. For example, early versions of a ROM zip file might be incomplete compared to today. Certain game elements might have been skipped back then, or missed because the early emulator did not need them. Later, as emulators improved, it required that they go back and re-capture the original game chips to get more complete versions of their contents (perhaps an over-simplification, but you get the idea). So, although a specific zip file is named the same from one set to the next, the files inside can change over time to match the improvements of the emulator. Each version of MAME for example, needs to use ROMs that match. This is why you cannot just get "the latest" ROM and expect it to work with an old version of MAME/FBA. Think about this--the same is true for other software. You cannot open an new Excel file using the old version of Excel. But emulators are even more picky since they cannot use older ROMs either because they are expecting the zip file to have everything the new emulator needs to perform accurate emulation.
NeoGeo games are the same, but in addition to the game ROMs, they rely on a NeoGeo zip file which simply has a common set of data that they all need/use. You can think of the NeoGeo BIOS as a parent ROM required for any single game to work properly. Yet, this too is version dependent. In a complete romset that includes NeoGeo games, it will also include the neogeo.zip that matches them.
The short answer is that ROMs, BIOS files and Emulators evolve together over time. Using a specific emulator requires its matching set because you are essentially using software and documents from a snapshot of the development lifecycle, so mixing and matching pieces just doesn't work. However, you can use utilities like CLRMAMEPRO to scan a collection of files from multiple sets and, provided you have all of the pieces, rebuild individual ROM zip files or entire sets using a corresponding .dat file as a reference. The emulators do not do this for you, and using utilities like this is a complicated endeavor, so you are often better off just finding the matching romset for the emulator you are using.