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    • D

      RaspberryPi 3b+ and Pi2SCART - cannot make 4:3 CRT run fullscreen games

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support crt pi2scart
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    • F

      Waveshare Game HAT pre-built image

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support emulationstaion
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      mituM

      We don't support 3rd party images - you'll have to ask Waveshare for an updated Pi4 image that supports newer board revisions.

    • F

      Commander X16 emulator Install Script

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development commanderx16 x16 emulator
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      F

      @JimmyDansbo After testing with the official repo i updated the script to point to it and it exits the emulator fine with ALT + F4 so that's perfect. Just need to work out how to squeeze better performance out of the Pi as i only tested a handful of games getting them in game and then closing the emulator.

      I would say it's on par so far with the Sega Dreamcast, Sega Saturn which means it can be used but it's certainly not ideal and it also depends on a per game basis. I ran a text based adventure on the Pi and it ran ok and completely usable but one of the space games it was sluggish both in game play and sound and was a little distracting from the enjoyment.

      I'm wracking my brain to figure out what could be done to squeeze a little more performance out of i, even if we got 5/10% extra it would be something although ideal if we can get closer to 95-100%. I'll report back when i find a solution or something.

    • S

      Custom Controller Issues

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support raspberry pi retroarch retropie controller
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      @mitu Great, thanks!

    • LolonoisL

      Skyscraper is back! (v3.17)

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development skyscraper
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      LolonoisL

      Skyscraper 3.17 just has been released including these highlights

      ZX-Spectrum scraping works again Relative paths can be used for the majority of configuration options and command line options Artwork options enhancements ...

      See all updates here

    • G

      Need help with gameboy link cable stuff

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support game boy pokemon
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    • P

      PSP games doesn't work due to ppsspp and lr-ppsspp crashing on load

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ppsspp lr-ppsspp crash lr-ppsspp
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      T

      @ploinkploink

      On my RetroPie system, this error was due tu a wrong kernel. And the wrong kernel was due to an upgrade to Debian 11 (which I should never have done) and downgrade to Debian 10.

      apt install --reinstall raspberrypi-bootloader raspberrypi-kernel
      and reboot solved the issue.

    • I

      Could someone upload Mame Set Rebuilder? :( - New User Request.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support tool request mame
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      @ime01 said in Could someone upload Mame Set Rebuilder? :( - New User Request.:

      Hello, may I ask where I can download a tool called - MAME Set Rebuilder? - legit of course.
      There is a link to a forum that one cannot use because I do not speak Italian. :)

      Use Google Translate or chatGPT, no upload on external forum, register to retropie-italia.it

      @ime01 said in Could someone upload Mame Set Rebuilder? :( - New User Request.:

      I tried the mame old developer sites but it was not there nor, accessible.

      The original website is retropie-italia.it

    • I

      MAME Set Rebuilder

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming rom mame tool
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      F

      @PittStone said in MAME Set Rebuilder:

      They won't activate my account on the Italian site. I register and am supposed to send a confirmation email within 24 hours, otherwise I'll be blacklisted immediately. I've tried twice, and my account will never be activated. How do I get this MAME Set Rebuilder?

      The instructions are clear but maybe it is too complicated for you:

      Your account has been created. However, the system requires an administrator to activate your account. Please send an email to: noreply (at) retropie-italia (dot) it within 24 hours. STRICTLY use the email account you used to register on the forum, writing ONLY the nickname you used during registration in the body of the email (the subject MUST be empty), you will be informed when your account is activated.

    • W

      RPi 4 N64 performance (again)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support n64 pi4 performance
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      ayekayeA

      @quicksilver any time I make the change to "trivial" or anything else for that matter, it gets changed right back when I restart emulation station. Anyone know why?

    • R

      External triggers from runcommand-onstart.sh

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support runcommand scripting bash
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      @Rens I think you're asking what parameters are passed to the onstart/onend scripts. It is just the four mentioned in the docs: $1 = system, $2 = emulator, $3 = rom path and $4 = command

      https://retropie.org.uk/docs/Runcommand/#runcommand-scripts

      Useful data are passed as arguments to these scripts:

      $1 - the system (eg: atari2600, nes, snes, megadrive, fba, etc). $2 - the emulator (eg: lr-stella, lr-fceumm, lr-picodrive, pifba, etc). $3 - the full path to the rom file. $4 - the full command line used to launch the emulator.

      You can see here, for example, the runcommand-onstart.sh and others are called with the user_script function:

      user_script "runcommand-onstart.sh"

      The function:

      https://github.com/RetroPie/RetroPie-Setup/blob/cdb2bda29fab4cae57ca5bf283f87620ab4be851/scriptmodules/supplementary/runcommand/runcommand.sh#L1300

      # calls script with parameters SYSTEM, EMULATOR, ROM, and commandline function user_script() { local script="$CONFIGDIR/all/$1" if [[ -f "$script" ]]; then bash "$script" "$SYSTEM" "$EMULATOR" "$ROM" "$COMMAND" </dev/tty 2>>"$LOG" fi }

      The meat is here:

      bash "$script" "$SYSTEM" "$EMULATOR" "$ROM" "$COMMAND" </dev/tty 2>>"$LOG"

      As you can see, only the four parameters "$SYSTEM" "$EMULATOR" "$ROM" "$COMMAND" are passed to $script

    • O

      Is there a way to have emulationstation only play a video once instead of looping?

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming config
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      R

      @old_arcade_dude I would also like this as a feature, the video doesn't need to play more than once and after that it should fade away leaving only the boxart.

    • J

      activer bouton arcade gpio

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gpio bouton arcade
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      LolonoisL

      @Jimmy14 Getting off-topic here but as a starter:

      You may want to use something like the PAM8302 and then use audremap in the config.txt

      I have not been down that road but the information in the refenced pages should get you started.

      Feel free to start a new thread here, but I assume in the Raspberry Pi forums you will have more guys which may have dealt with it already.

    • K

      Start button on PSX Emulator doesn't work

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support button start retropie 4.8 psx
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      mituM

      Are you using the Libretro core of pcsx_rearmed or the standalone emulator ? Is your RetroPie installation updated ? How did you install RetroPie and which image did you use ?

      Please add the make/model of your controller, 8bitdo have a lot of controller models.

    • A

      Orange Pi Zero 2w - Drastic and PPSSPP performance

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ppsspp drastic ps1 dreamcast orangepizero2w
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      A

      Thank you Mitu

    • K

      Start button on PSX Emulator doesn't work

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support psx controller start button doesn´t work psx start
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      mituM

      @KingPenha said in Start button on PSX Emulator doesn't work:

      I'm having the same problem, but I can't solve it this way. Any tips?

      Please open a separate topic and don't bump ancient topics. Add the info requested in https://retropie.org.uk/forum/topic/3/read-this-first to your post.

    • S

      Teensy 4.0 registering multiple devices on RPI5

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support teensy emulationstaton retropie
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      mituM

      You can use jscal to modify the deadzone(s) of an analog joystick, then jscal-store to save the values so they can be applied automatically on boot.

    • J

      Retropie 4.8 and Amiberry latest version

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie 4.8 amiberry
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      mituM

      @Jimi007 said in Retropie 4.8 and Amiberry latest version:

      I thought V7 should be able to be used for more powerful devices including the Pi 5 and V5 Amiberry should be for Pi4 and below.

      Looking at the description it would seem the new 7 version would work on the Pi5, but same description states that JIT for ARM platforms is missing. But is there anything in specific that's in v7 that you're looking for ?

    • M

      Bluetooth dongle / issue ?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support dongle bluetooth
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      M

      @mitu thanks for suggestions and help

    • A

      LR-FBNeo Diagnostic Input (dip switches) not working

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support fb neo dip switches diagnostic
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      B

      @Aterlom said in LR-FBNeo Diagnostic Input (dip switches) not working:

      I don't understand why if by default it´s suggested that select / hotkey be the same button

      Having a dedicated hotkey button is the recommendation as far as the libretro project is concerned, and it will configure this automatically with most controllers sold commercially. Using an already-in-use button is only a workaround for the few users who actually can't afford this. Retropie might be doing other recommendation though, i don't know.

      @Aterlom said in LR-FBNeo Diagnostic Input (dip switches) not working:

      Perhaps it would be convenient to add this information...

      Well, that's not exactly a frequently asked question tbh, i think you are the first person bringing this up since i started working on this core over a decade ago, but i have seen similar issues where the user couldn't add credits in certain games (the coin input in arcade cabinets is kind of a hold mecanism). Also, this is more of a retroarch behavior than a core problem. Adding something about this in the doc might be a good idea though, thanks for the suggestion.