Hey, man. Since @A12C4's GridView just got finished and pushed to EmulationStation's
master (or it's development) branch, are you going to implement it into your themes? If you wanted to, there is a wiki page with the GridView syntax on the ES repo.
@robertvb83 I spoke too soon yesterday about when I would finish an implementation of the "fancy" button naming system that would be viable long-term and at full scale.
I found that I could not seem to make headway on my other input project without the naming system squared away. Sooo I went ahead and refactored everything for the third time. Now I think it's ready for mass production.
Would you -- or anyone else -- be interested in taking a role in testing this and helping submit a few more sets of button names to make sure everything is indeed working?
Right now the button names still only appear in Neo Geo and Street Fighter 2 & clones.
Adding new button names
In anticipation of eventually opening this up to users to submit button names I have written a doc outlining what information is necessary to add button names. It's not too onerous: https://github.com/libretro/mame2003-plus-libretro/wiki/Submitting-Button-Names
For people who know how to submit PRs on github or are willing to learn, it's also not very difficult IMO to add code for button names yourself now.
Skyscraper version 2.4.6 released: https://github.com/muldjord/skyscraper
Added 'overview' support for AttractMode. It will now create the necessary cfg files to show the game descriptions
Added '<kidgame>bool</kidgame>' output to Emulationstation gamelist generation
Added 'ages' support in 'screenscraper' module. Will convert PEGI and ESRB to numeric
Added 'ages' support in 'thegamesdb' module. Will convert PEGI and ESRB to numeric
The 'kid friendly release'. As per user request, I've implemented the <kidgame> Emulationstation tag and added classification scraping support for both the 'thegamesdb' and 'screenscraper' modules. This means that you can now make use of the "kids" mode in Emulationstation, which will then hide all non-kid-friendly games from the lists.
IMPORTANT! If you want to scrape the 'ages' on games you already have cached, you have to scrape using the '--updatedb' flag. Otherwise it will just scrape with the pre-4.2.6 cached data which doesn't contain the ages resources.
Lastly, I've also added 'description' support for the 'attractmode' frontend module. I'm not an Attract-Mode user myself, but I've done basic testing on it, and user 'qqplayer' has verified that it works as expected.
ok so i re partitioned and formatted and it lets me move large files onto and off of it ... then i re did the retro pi image with etcher ... upon first boot it says "resized root partition will reboot in 5 seconds" ... then it reboots to the same error
seriously at the end of my rope
as i said i had it working for like 2 days was adding roms and everything was fine ...
@thelostsoul said in Pathfinder for Custom Collections - correct pathes for custom collections:
It is the same path, so no need for sed right? Is this a "BUG" or do I miss something? Same thing happened with "Kirby's Block Ball (U) [S][!].gb". Oh and with two other game boy games too. So it must be a game boy thing here, maybe because of the file endings. Or maybe not, it happened with snes entries too. Here entries when sed was used, while it was exactly the same:
Clock Tower (J) ]T+Eng1.01_AGTP].smc
Live A Live (Japan) [En by Aeon Genesis v2.0Deluxe].sfc
Alcahest (J) [T+Eng1.0_FH].smc
I hunted that down. Please update the script... it's an error in find routine! The find command seems to be unable to hunt ] chars. So I escaped that.
You can try manually. Go to that directory and use find -name "Clock Tower (J) ]T+Eng1.01_AGTP].smc" and you will get no result. Type find-name "Clock Tower (J) ]T+Eng1.01_AGTP*" will get the result. Now type "Clock Tower (J) ]T+Eng1.01_AGTP/].smc"` and you will get a result. Don't ask me why!
and some more. All entries like these above.
Another thing. It did not find alternative for
Mario Bros. Classic (E) [!].nes
Mario Bros. (JU) [!].nes
The string compare is *Mario*Bros.* and *Mario*Bros.*Classic*
You can edit the ignorelist in line 13 and add Classic, then Classic will be escaped with a star and the search string is *Mario*Bros.* vs *Mario*Bros.*** and this will be a hit!
PS: Please tag my name, I just searched the forum today and saw an update done to this post. So the bug was very easy to resolve but took some time because I don't checked that post ;)
Reverted the changes.... they don't work escaping /] is a failure
@glennlake said in Admins Wanted for Revolutionary New Emulation Website:
@markwkidd I thought you left!
I've unfollowed the thread, as I said. I didn't set the thread to ignore when someone mentions me. What's up?
Edit: While I'm here let me give this post some content. The developers of this website/platform are doing some Q&A with RetroArch developers here: https://forums.libretro.com/t/we-just-created-a-new-web-based-front-end-for-retroarch/16265
@phoenixoverlord said in Buffalo Classic USB Gamepad - can't skip buttons during configuration:
Should there be 2 entries?
No, if they're identical one config should work. Give it a go and report back.