@barbudreadmon Appreciate yet another informative reply, sadly didn't get to address everything you brought up yet (specifically the Deadzone issue, which I hope to examine tmrrw).
Re: the ROM controls configuration using the Quick Menu, I DID actually try the Save Game Remap File as you advised, and the controls STILL don't seem to be saving (they're listed as what I set them to when I reload the ROM, but the configuration is still what it used to be). Any other fixes to make sure that they stay?? I may try creating a separate post to clarify tomorrow worst case...
And going one step further into the Quick Menu/Controls menu, any idea why the configuration for the ROM of one game would give more specifics than the ROM on another? (specifically, why Lost Worlds (Japan) listed "Attack" and "Turn" options, while Forgotten Worlds (World) just listed Insert Coin, Start, Joystick Up etc and a bunch of buttons?). I'm not sure if it's because of how the ROMs themselves are programmed/configured, but ideally, I'd like to be able to configure the ROMs for these English language games, if only so my guests and I can understand the menus while playing them…
Side note, do you have a link you can share on how to update my version of FinalBurnNeo, if as you say it is indeed outdated?? And I assume that'll update it as a default emulator? (since ultimately, I'd like to move everything that I have in my FBA folder over to the Arcade folder and adjust the emulators for individual games as needed).
As far as specific ROMs are concerned, I did DL/compared both the ikari3 and ikari3u ROMs and can see now that the "8-way Joystick" ROM option is MUCH less of a hassle to play, so I'm considering that choice resolved. ;)
Re: Gondomania-- and the gondo and gondou zips you mentioned, I hate to say it, but I actually Googled/looked for that gondou one-- and I wasn't entirely sure if you were implying that it was necessary to have both to enable the L/R rotation function?? Roslof's spreadsheet lists a makyosen clone-- and couldn't find it anywhere (in fact the spreadsheet lists it as (makyosen)(gondou), implying that they're the same thing). Is there another ROM I need to find-- or another emulator that I should try playing it on-- to enable the L/R rotate function??
Lastly, I wasn't entirely sure what you meant when you mentioned MAME 0.227 in association w/ FBNeo. Am I to infer that all of those ROMs I listed are outdated (or at least, not optimally synced w/ FBNeo), and that's why the L/R rotate function doesn't seem to be a default for any version of Heavy Barrel or Forgotten Worlds?
mpu401 = intelligent
mididevice = alsa
midiconfig = 128:0
I know I tried 'mixer /listmidi before in the terminal to find devices but the mixer command is not found. I also tried changing the '128:0' to something like '128:1' because the headphone uses card id 1 but that did not change anything.
By default, RetroPie starts TiMidity before Dosbox (for MIDI support) and it uses the 128:0 to 128:3 range in DosBox. If you start mt32 as a service or before Dosbox, this range is switched to 129:1 to 128:1. Here's what it looks like with both Munt and TiMidity started (Munt started before Dosbox):
client 14: 'Midi Through' [type=kernel]
0 'Midi Through Port-0'
client 128: 'MT-32' [type=user,pid=24249]
0 'Standard '
1 'GM Emulation '
client 129: 'TiMidity' [type=user,pid=24736]
0 'TiMidity port 0 '
1 'TiMidity port 1 '
2 'TiMidity port 2 '
3 'TiMidity port 3 '
Port 128:1 is not choosing the Headphone card, it's the GM emulation port for Munt.
If you want to choose a different device to output the sound for Munt, it has a -dparameter to choose the ALSA device name (note: aplay -l lists the audio cards, not the devices).
@libation Thanks for the tip! lr-snes9x2002 is working with the ROMs I tried so far. My ROMs are compressed but their in .sfc format uncompressed, which might make a difference. Although my gamepad is recognized upon load, the controls didn't work on a couple of the games I tried. I guess that'll just require some custom configuring for those ROMs. Cheers
@lipebello yup sorry looks like it put a large white border when i resized image so my text didnt appear proper. first image is video with omx enabled. Video doesnt appear to play when omx is off not sure if thats normal or not. Remodeling to look better cool appreciate it as long as not taking you away from other projects :-) My best friend had a tape drive for his c64 lol Hi tech back then i tell ya lol. Sorry I don't have a 4:3 screen but if you need someone to do testing for you just let me know. I actually had to look up what a MSX 1.0 is lol
Give upstream SDL2 a whirl and fresh build of MESA too, it seems to improve if not fix the Pi4 30 FPS EmulationStation issue.
In a rom selection screen with video snaps, I am getting upwards of 120 fps!
That's quite an interesting change. No time to test at the moment, but looking forward to seeing more reports from people using it. By the way, how well does RetroPie keep up with upstream SDL2?
I'm trying to play arcade games in my brand new Raspberry Pi. I'm planning to use lr-mame2003 and so I've downloaded the corresponding romset (version 0.78). Everyting seems to be pretty simple...but it's not and I still have some questions I hope you'll be able to answers. I'll try them to be pretty stright forward...there I go!
The romset 0.78 includes "all the classic" arcade games right?
a complete 0.78 romset includes all the games that MAME could emulate (perhaps not always perfectly) in 2003. that doesn't not include ALL classic games (not sure how you would define that, anyway), but probably most 2d titles you'd want to play from the 80s/90s.
Does it include roms from CPS1?
Does it include roms from CPS2?
Does it include Neo Geo roms?
CPS3 roms are not included in this romset right?
note for 2-5, you're probably better off with lr-fbneo and corresponding romset, as it's an actively developed emulator that has more of a focus on fighting games and shooters from that era. however it may not be as comprehensive on the 'classic' games of the 80s (not sure if that's still the case - fbn's library is ever expanding)
Regarding questions 1 and 2..yesterday I downloaded CPS1 and CPS2 roms from a website (not the 0.78 romset I was refering before). One thing that seems to answer "yes" to questions 2 and 3 is that, for instance I can see a game called "armwar.zip" inside the romset 0.78. But then I see that one is 16,5MB while the other is 15,6MB.
i have no idea what romset you're comparing to but it's normal for romsets from different MAME versions and how they're formatted
btw, your random romset almost certainly won't work on the emulator you choose as it has to be the specific version for that emulator. eg mame2003 - 0.78
Sorry if these questions are a little basic but I'm not an expert at all :-(