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    • servoS

      RetroPieRGB Pi2Jamma running Daphne picture squeezed

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support 240p daphne retropie config resolution
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      servoS

      Success! Ok i figured it out. This is going to be a long one so sit back, but anyone with a similar problem, i hope this will work for you. Again I am running RetroPie on a raspberry Pi 3 with a Pi2Jamma adaptor and i ran the retropiergb mod to output to a 15khz monitor. so i figured that this was an issue with the run command, so i found a file in the /opt.retropie/configs/all, named runcommand-onend.sh . In it there is a line for HDMI timings that was different then the one in the global config.txt in the boot folder. so i added the correct timings and # out the originals and it worked! but then for some reason mame was outputting a very stretched image at 1920x240, so i went into the configuration options in the run command menu and changed the settings in the edit custom retroarch config option. In it you will see that the custom viewport is set to 1920x240, so i just added a pond symbol before the commands. Since the layout seems to be UK it is a £ instead of # for us Americans but it works just the same. and now mame defaults to the listed game resolution. I have no Idea why these options did this but I wasn't going to let this beat me. I hope this helps.

      fix_0.jpg fix_2.jpg
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      fix_5.jpg
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      fix_4.jpg

    • L

      Daphne - Removing Fullscreen Parameters to Avoid Errors

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development daphne daphne config daphne games shell script shell
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      DirtBagXonD

      @ln_rc said in Daphne - Removing Fullscreen Parameters to Avoid Errors:

      @DirtBagXon @johnodon Thank you for the information! I added back the full screen, it definity the $params and not the -fullscreen. This is the commands file that I used based on a tutorial on this webpage:

      -nocrc -noissues -noserversend -latency 950 -x 640 -y 480 -bank 1 00110111 -bank 0 10011000

      Is there a better version of a general .commands file to use?

      I'll take a look at the hypseus emulator as well. The Daphne emulator has been working pretty well for me, but it doesn't hurt to see all the options.

      There isn't really a one size fits all .commands file, as these files are game specific. i.e. each game has a different version in its own folder:

      https://retropie.org.uk/docs/Daphne/#command-parametres

      Alter arguments and get it to do what you want it to do. If you are including -bank switches then you need to start reading, and understanding, the arcade dip switch setting configurations. These are at the more complex end of config.

      Dip switches are documented on the excellent DLP site: http://www.dragons-lair-project.com/tech/
      General options for Daphne are documented here: http://www.daphne-emu.com/mediawiki/index.php/CmdLine
      Hypseus has a few more: https://github.com/DirtBagXon/hypseus-singe#extended-arguments-and-keys

      Feeling overwhelmed :) Daphne is notoriously tricky to configure, so just spend some time with it.

      Remember, you don't have to include any options. Defaults (empty .commands file) work fine most of the time.

      If you did remove $params as the last argument from the daphne.sh script, you should add it back and fix the commands files. This option allows you to customise all games individually.

      Note: These same arguments in $params (i.e. <game>.commands files) are also used by the hypseus.sh script, so any issues you address in Daphne will be ported to Hypseus Singe automatically.

      There are some options that are now deprecated in Hypseus, -nohwaccel being one. These don't work well in the port to SDL2, especially on the Pi.

       

    • B

      Integrate Daphne Emulator back into the Retropie Script for Ubuntu

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development daphne integration ubuntu
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      johnodonJ

      @dirtbagxon Fantastic! Thanks for your support!

      John

    • P

      Serial on Pi for Daphne?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support daphne
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    • M

      Bezels for Daphne

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support daphne bezel project overlays
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      M

      @jamrom2 Thanks for confirming mate

    • AlturisA

      Retropie 4.71: daphne

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support daphne
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      jamrom2J

      @alturis Are all good now? Are you using Daphne or lr-daphne?

      I was going to post a write-up for you for Daphne, but if you don't need it, I won't bother.

      As mitu already posted, native Daphne does not support overlays or shaders. You can try lr-daphne in the quick menu of Retroarch.

    • D

      Daphne Controls Help

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support daphne daphne joystick dragons lair
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      D

      ok, I figured it out. When I read that Daphne uses the first controller it sees, I turned off my guns and it worked just fine.

    • A

      Daphne Setup Tutorial (Dragon's Lair, Space Ace, etc.)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support daphne dragons lair space ace tutorial
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    • A

      Daphne Dragon's Lair Enhancement Tutorial?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support daphne dragons lair
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      A

      @jamrom2 Well for the sake of full testing, delete all your .dat files. That fixed the parsing issue. Let Daphne just recreate them.

    • A

      Daphne and INTV ignores stick (Solved!)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support coleco configuration daphne intellivision joystick
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      A

      Okay, solved and this is one I recommend making more clear in the documentation. My issue was that I ALWAYS keep a wireless keyboard connected to my Retropie. It's just a tiny dongle taking one port so why not? It's so much easier for certain tasks.

      However, I kept wondering why the test rom for Intellivision was reporting that I was on controller 2 and every other comment pointed to controller one. Then I noticed posts where people said that Daphne and Intellivion (jzintv anyway) assign the first controller they see, which in this case was the keyboard -- and that explained why the keyboard worked. Ugh.

    • TPRT

      Emulationstation keeps overwriting dapinput.ini - Help!

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support emustation emulation stati daphne daphne config daphne joystick
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      TPRT

      So I found a solution that I think works (at least for me.) I changed the entire configs.hdmi>daphne folder permissions to 555 and when I add a new controller, I get this error:

      daphne input.jpg

      However it does NOT overwrite my current dapinput.ini file. I can't see anything else in that directory that it would need to write to anyway.

      I tested all 17 Daphne games and they all worked and they all kept my controller configs even after configuring a few new controllers so I think this is at least a fix for my situation.

      Thanks for the input everyone! It was helpful to put me on the right path!

    • G

      Daphne related error at the ES startup

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support boot error daphne emulationstaton raspberrypi4b
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      G

      @mitu Thanks. Didn’t work though. Updated Skyscraper, recreated the gamelist, installed the Daphne emulator, rebooted: the ES fails to boot, same error code.

    • C

      Daphne Issues

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support daphne dragons liar
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    • S

      daphne.bin fails to build

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support emulator daphne
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      mituM

      I can't reproduce the build error using a similar setup.

      Support for Raspbian Stretch has been dropped - as you probably have been informed when starting RetroPie-Setup - so there's not much that will be done to fix errors on older systems.

    • P

      Daphne not displayed after following setup instructions

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support daphne
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      ClydeC

      @philbobaggins If you scraped your roms with Skyscraper, it could've been an issue with daphne that has been fixed 12 days ago.

      But then again, a simple update wouldn't have fixed this problem without rebuilding the gamelist.xml with Skyscraper after the update.

    • C

      Daphne emulator not listed on setup menu

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support daphne setup script
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      C

      @mitu Thanks for the pointer on the docs. I've gone through a lot of research and reorganizing since my last post, but it now appears to be working! There were two issues at play: bad rom directory structure and bad install of vldp2.

      For reference to the curious, here's the problem I was having with vldp2. Every time the emulator started, it would give this daphne error saying ERROR: could not open the VLDP2 dynamic library (file not found maybe?):
      daphne-error.png

      For the sake of testing, I ran the following from the command line to see the console output:

      /opt/retropie/emulators/daphne/daphne.sh $HOME/RetroPie/roms/daphne/lair.daphne

      And at the end of the output, I saw this:

      libvldp2.so: cannot open shared object file: No such file or directory Could not load VLDP dynamic library!!! Shutting down sound system... Shutting down video display...

      Well the install script for daphne is supposed to install vldp2 for you, but in my case, it wasn't doing that.

      You can manually install the Linux x64 version of it by running the following in a temporary directory:

      git clone https://github.com/DavidGriffith/daphne.git cd daphne/src/vldp2 ./configure --disable-accel-detect make -f Makefile.linux_x64 sudo cp libvldp2.so /lib

      My theory is that the script was compiling vldp2, but then failing to copy it to the /lib directory that it's supposed to get installed to (that last line in the command above).

      I tried fiddling with the script a little to get it to work automatically, but gave up because it was hard to debug. If I can gather the motivation, I'll try to fix it properly and then send a PR to include the changes in RetroPie-Setup.

    • S

      Does Daphne run enhanced versions?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support daphne dragons lair space ace
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      S

      @clyde said in Does Daphne run enhanced versions?:

      ../lair.daphne/

      Worked perfectly, many thanks :)

    • E

      Dragon's lair no music (only announcer voice) raspberry pie 4

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support support raspberry pi 4 dragons lair daphne
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      jamrom2J

      Run the speaker system for the cabinet to the audio jack.

      That's the best way, and it's pure sound from the card.

      HDMI sound is good, but really for a console style setup.

      I have 3 MAME and 2 dedicated Arcade cabinets. All but one is set up this way. The one cabinet is all original, so I didn't mess with the set up. The rest all use 2.1 sound systems plugged into the audio jack of whatever I have running the cabinet.

    • T

      Re: Is there a simple way to make DragonRise controllers work with Daphne??

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support dragonrise daphne
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      T

      @mitu That did it! Thank you!!!

    • A

      lr-daphne not working after rpi-update

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support daphne dragons lair kms full lr-daphne rpi-update
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      A

      @Clyde said in lr-daphne not working after rpi-update:

      @AdamBeGood said in lr-daphne not working after rpi-update:

      I'd sincerely donate if there was a donation page

      This is your lucky day. 😊

      https://retropie.org.uk/donate/

      Seems that way, doesn't it? 😛

      I'll sort it out in the morning.