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    P

    This arcticle helped me find the right cable. The lag on a crt in minimal. Way better than the plasma.

    https://www.raspberrypi.org/forums/viewtopic.php?p=653422#p714304

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    mtascavageM

    @retroprogrammer I realize that my wording was probably the issue, but I wasnt asking where to find the rom :)

    I was just wanting to know if someone has seen the issue, if there's a fix, or if there's a particular rom version I should be searching for.

    Thanks!

    Im not at home at the moment but I'll get the checksum

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  • Game controller for NES games

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    mituM

    @kasimar1 Player selection is done with the Select button, not with D-Pad. It's not a mapping problem, just the wrong button.

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  • Can't scrape SNES and NES

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    S

    @lostless

    Try it again later (if you have not done so already). Had the same issue and just worked on another system and went back to it the next day

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    Used2BeRXU

    I'm currently batch ripping the manuals I have to PNG with 300DPI.

    Sadly, some of these scans are pretty low quality to begin with, so no matter what I do with them they're never going to be perfect. It's kind of ironic that aside from the NES Classic Mini manuals that I got my hands on, the Japanese manuals in the collection are generally in much higher quality than the US manuals. This is due to the fact that the Japanese scans are far more recent and there was much better and cheaper technology to get them done than when these US manuals were scanned. I find it kind of hard to believe that nobody ever really upgraded the US manuals in all of this time. Most of them seem to be the exact same ones that I had a decade ago with a few exceptions.

    Even though they're much larger in disk space real estate at 300DPI in PNG format, I feel this is the way to go. Edits can then be made at any time to them without degrading the quality.

    Some things I'd love to do at some point with these images are as follows:

    Split the 2-page scans so every image is a single page. Make all manual images the exact same size. Clean up the images.

    Ideally, with a lot of work, a ton of cleaning up could be done to these and many of them have the possibility of one day being as high quality as the NES Classic Mini scans. I don't know if I'd ever do this though, but after splitting the images I would at least like to remove the creases and staples from the bindings, as well as clean up the other three edges of the images.

    This doesn't sound too bad when I'm looking at an 8 page manual, but it seems rather daunting when I'm looking at one of the manuals that are over 50 pages.... and then I start thinking about how I have about 1,000 more of these to do. :(

    At any rate, it's never going to happen on my end with my current PC. Messing with files like this slows my work down to a crawl and I spend more time waiting on my PC than actually working and it just drives me crazy. At least with the PDF files ripped to the PNG/300DPI format, separated by folder and numbered correctly all of the materials will be there if I ever get a chance to upgrade my rig and decide to tackle this project.

    In other news.... I re-ran the gamelist.xml script last night and I'm over 1/3rd of the way toward reversing the process for the 2nd time back to the [synopsis].txt files. So far out of around 700 txt files, 72 of them were different because of the new code changes I made the other day, and none of those differences were undesired or unexpected.

    Differences so far on 2nd re-run are as follows:

    Removed extra blank spaces at end of lines in Description: 69
    Removed 2 extra blank lines at the end of the Description when there was no URL citation: 3

    Once this is done re-running this time, I'll have 2,118 unique NES/FDS [synopsis].txt files with absolutely no strange characters or formatting errors that will look wonderful on the XBox.

    Oh, and anybody that hasn't been following along... These new synopsis files are no longer the novels of information that nobody read that they used to be. Every one of them is 1kb or less in total, and the Game Descriptions now read like the "exciting" text you'd see for the game on the back of the box, or the story in the manual, or on an advertisement for the game.

    For example:

    The classic tale of horror comes to vivid life in this fast-moving video game! Dr. Jekyll succeeds in separating a man's personality into GOOD and EVIL - but he experiments on himself! Now, without warning, the kind Dr. Jekyll transforms into the monstrous Mr. Hyde. Follow Dr. Jekyll as he fights off enemies in hazardous 19th century London, only to be suddenly plunged into Mr. Hyde's World of Demons! But the excitement doesn't end there - as you do battle in each of the two worlds of this game, the worlds themselves are struggling with each other for control! Which will triumph - GOOD or EVIL? DR. JEKYLL or MR. HYDE?

    Sure it's all lies, but it does make it sound like a game you'd want to play. :)

  • Sim City for NES Dumped

    General Discussion and Gaming
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    spruce_m00seS

    i cant imagine how tedious this must be to play, I had it on the saturn, it was a nightmare compared to a pc,
    Dune 2 on the megadrive is a great game, but urgently needs a mouse to make it playable on any decent scale

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    herb_fargusH

    @vice86 said in Can an Attract Mode theme be made to work in EmuStation?:

    If the theme can be made in Attract Mode, can it be made/work for Emulation Station or is there just a bunch of things I'm not aware of differences between the two softwares?

    I'm sure some functions can be replicated but would require lots of manual work and wouldn't be exact. Pegasus would probably be better able to replicate it but requires lots of coding know how

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    Used2BeRXU

    @meleu Here's another taste of what I'm cookin' up.

    alt text

    alt text

    This game is way too good to not have its own artwork.

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    HyruleslinkH

    @stuart2773 Thanks! Where did you find this?

  • Tetris Splashscreen

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    Used2BeRXU

    So I am nearly done with the NES GoodSET integration and re-testing (on the XBox). I still have to test everything on the Pi, but I'm assuming anything that works on a 10+ year old emulator won't have any problems on the Pi.

    I've been running the sets now against the latest No-Intro dat and so far all of the official releases are a 100% match there with the GoodNES 3.23b set, which is great news. Anybody who wanted to get a huge head start on hacks, translations and some more obscure games would want to get the GoodNES set, but anybody who was only interested in the offical releases would be fine with just the No-Intro stuff.

    All of this has been documented on the spreadsheet. It's pretty cool seeing all 3 sets together to compare the different versions. As far as I know there's never been anything out there like this. I've read quite a bit about how GoodSETS are "outdated", but I can say for a fact right now that this is not true, at least for the NES. It might be extremely bloated at around 3GB, but the roms verified as [!] are truly "Good", and are a 100% match to the very latest No-Intro datfile however many years later.

    The only real difference is that the No-Intro team completely stripped out the iNES headers from all of the games, so only newer emulators that can play a game without them will work with that set. In order to verify my set against no-intro, I had to download a "P/Clone XML" version of the NES database that has something coded into it to ignore the header when checking the validity of your roms.

    More to come. Hopefully somebody will see this spreadsheet when I release it and have an idea about how to create these scripts.

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    Apologies @caver01 , electronics are a new experience for me :)

    @ortsac I'm unsure (bought it as 'for spares or repair' from eBay) but presumably it's possible to change it?

    @space-cadet So you soldered the LED directly onto the Mausberry circuit, rather than put it back to its original location? Thanks for letting me know, I wish the Mausberry website made that clear (!). I couldn't see any mention of de-soldering on their website.

  • NES to a Panasonic CT-1110D

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    RionR

    @8ad1nfluence It should. But im not so sure how you would get sound out because you are already using the Pi 3's rca port to get video using composite.

    Maby the device you linked to in conjunction with RetroTINK-S.

    http://www.retrotink.com

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    Connected the leads straight from the 5v pins directly to the male side of the power and everything worked fine, so it is the nintendo side of the barrel jack.. i've got a new one on order so... This is resolved!

  • My Splashscreen 2.0

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  • My first Splashscreen!

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    FukushuuF

    @Erikaray Thanks!

    @sphirst thanks I will post it here once I have it completed. Although I might just make it into a screensaver?