RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    1. Home
    2. Tags
    3. retropie
    Log in to post
    • All categories
    • C

      MAME 2003 Sounds (Samples)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support samples sound donkey kong retropie
      5
      0 Votes
      5 Posts
      8k Views
      T_ScheenT

      @stoney66 Many thanks. I was getting desperate with dkong and proper sound settings.

    • D

      Help with Bezelproject on Arcade?

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes retropie bezelproject arcade
      12
      0 Votes
      12 Posts
      3k Views
      C

      I had the same problem. I checked the contents of the pi and the overlays were downloaded OK and were in the right place. And the individual game config files were also correct. But the MAME bezels were not displaying automatically (I use the MAME 2003 core). When playing a game I would have to go to the overlay option in the settings menu and switch overlays to ON. The correct overlay would then be displayed. It was a real pain manually switching on the overlays in every game.

      So I created a core level config file called MAME 2003 (0.78).cfg containing the line

      overlays = 1

      I placed this in the directory /opt/retropie/configs/all/retroarch/config/MAME 2003 (0.78)/

      This made all the arcade bezels appear

      However after all this, the bezels were no use to me! The bezel config files do not have any settings for the game video screen size. So in horizontal games the game screen is smaller than the bezel expects. And in vertical games the game screen is bigger than expected, so the bezel truncates what you can see making the game impossible to play. Other arcade bezel packs have config files that specify the game screen size and these ensure that the game perfectly fits inside the bezel for a really good effect. But these bezel packs have to be manually downloaded and manually installed on your pi.

    • P

      Exiting in-game back to Retro Pi main menu using Wireless Keyboard?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie
      2
      0 Votes
      2 Posts
      105 Views
      mituM

      Does your wireless keyboard have an Esc key ? Try pressing F1 and see if you get the RetroArch menu, from which you can choose to exit.
      Btw, your link is cut and it's not working, so there's no way to gauge what kind of keyboard model you're using.

    • D

      Retropie update and core configurations

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie update core settings
      6
      0 Votes
      6 Posts
      588 Views
      mituM

      @davidgrohl As far as I know, the current version should be compatible with 1.7.6, it's not a breakning change. However, as @dankcushions said, if your installation is too old and it's based on a previous Raspbian release, your best option is to install a new version. As always, backup your installation before making major changes/upgrades.

    • A

      Can't Image my Retropie SD Card

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie
      2
      0 Votes
      2 Posts
      48 Views
      A

      UPDATE:

      Got it working, this YouTube video helped a lot (for anyone else needing info).

    • P

      Retropie Ubuntu 18.04, error on start RoMs.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie ubuntu18.04 error on load
      13
      0 Votes
      13 Posts
      886 Views
      mituM

      How about if your start an xterm, make it fullscreen, then run

      LC_NUMERIC=C emulationstation
    • L

      Suddenly my save states dosent work.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie retro arch gameboy color save state save states
      4
      0 Votes
      4 Posts
      741 Views
      L

      @mitu said in Suddenly my save states dosent work.:

      Save states are not always portable between emulators, so a save state from lr-gambatte might not worth with lr-mgba . Is the emulator version the same as the one you used for the save states ? Sometimes an upgrade of the emulator makes it incompatible with previous versions' save states.

      Hmm maybe it's because of an emulator upgrade. I played the game for a couple of month before I did the backup. And after I think I did an update. Thanks, I did not know it might cause a problem. At least the "normal" save file works.

      @cyperghost said in Suddenly my save states dosent work.:

      @lesk ... and it's more likely that a battery savestate gamename.srm will work more reliable and may be portable to other emulators ;)

      Thanks, yeah the normal game save seems to work just fine ^^

    • M

      PS4 controller build with 5 inch display

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes retropie handheld portable builds raspberrypi 3b
      14
      2 Votes
      14 Posts
      2k Views
      V

      @mud2005 Glad you like it too! The newer model is slightly squarer than the older ones and the resolution is a bit different, you might have an even better one.

    • O

      Custom HUDs and Game Memory Hooks

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroarch retropie libretro emulationstatio overlays
      3
      0 Votes
      3 Posts
      432 Views
      O

      Input Overlays as I understand them are not ideal for this. I can see in the examples that static images are manipulated across the display, but they are still static images. Say I wanted to implement a timer that hangs out in the corner during gameplay - I would have to configure logic to swap out images for each digit of the timer every time increment. That's a bit much! I'm just looking for some way to add my own system text, similar to how the frame counter, fps, or memory utilization can be optionally displayed on the OSD.

      As for the latter point, it seems like reaching out to the memory domains is something you can do in libretro according to the API, but I'm not sure how to set up a script that would assess memory state as it is executed - is there any kind of next_frame event or otherwise that could be used to fire off a script to check? There are numerous layers in the system, each with their own sets of capabilities, scripts, and events, so I'm not sure which layer I want to be targeting to get this kind of functionality.

    • A

      Main Menu Vanished...

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie
      8
      0 Votes
      8 Posts
      147 Views
      mituM

      @AlphaBetaPie Post the theme so we can test and see if memory is an issue or maybe there's something else.

    • O

      Retropie for raspberry pi 4 when????

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie raspberry pi 4
      6
      -3 Votes
      6 Posts
      190 Views
      IceChes1I

      I also did. I am actually playing Pokemon Ruby right now XD

    • A

      How Can I Copy/Paste Scripts in my Retropie?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie
      4
      0 Votes
      4 Posts
      311 Views
      A

      @mitu said in How Can I Copy/Paste Scripts in my Retropie?:

      Enable SSH and use Putty to run commands from your PC - https://retropie.org.uk/docs/SSH/.

      Using putty worked beautifully. Such a time saver, once you can figure out the technical part of getting everything set up (but I already had SSH going for my FTP client, so I was good there). Thanks!

    • A

      This Error Shouldn't Be Here!

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie
      7
      0 Votes
      7 Posts
      94 Views
      A

      @mitu Ah, OK. I thought perhaps I was just missing some kind of extension or plugin or something related to the setup that I could download/add that would allow it to find whatever it was missing.

    • V

      lr-fuse using sometimes tzx files not working

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support zxspectrum tzx retropie
      1
      0 Votes
      1 Posts
      204 Views
      No one has replied
    • A

      RetroPie using dual monitors

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming mame retropie
      4
      0 Votes
      4 Posts
      570 Views
      mituM

      @Armhunter said in RetroPie using dual monitors:

      .. the software for the Pi is far better than any for the PC for mame.

      The same software used for the PI is available for the PC - and more. You're probably thinking it's the RetroPie configuration that makes it easier to use.

    • ClassicGMRC

      Creoqode Lyra

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming retropie retail crap
      2
      0 Votes
      2 Posts
      168 Views
      mituM

      Yes, looks like it. They bundle a RetroPie image (no ROMs looks like).

    • djchewmaccaD

      Updating issues with RetroPie on RPi 4 issues?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie
      50
      0 Votes
      50 Posts
      2k Views
      George SpiggottG

      @mitu Yes, that's how I have always connected my ps3 pad. I'm using ps3controller instead of sixaxis at the moment and having no issues.

      Thanks.

    • Super RetropieS

      New Neon Overdrive Themes!

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes retropie emulationstaton theme themes neon enhanced
      29
      9 Votes
      29 Posts
      7k Views
      E

      @super-retropie any chance you could make a pixel and power image for these as well?