• 1 Votes
    2 Posts
    2k Views
    mediamogulM

    The dispmanx video driver for RetroArch seems to be in somewhat of an unfinished state. I recently switched over to it myself to reduce latency and the first thing I noticed was that the onscreen yellow text was no longer visible. This is such a key element of RetroArch that you can bet the libretro guys aren't through with it's implementation yet. How long it will take to finish it up is anyone's guess and there is always the possibility that it will remain as is, but after switching to a wired controller and dispmanx, I personally believe the trade off is worth it for the more responsive controls. Otherwise beating hyper-sensitive control scenarios like the turbo tunnels in 'Battletoads' would be an impossibility.

  • Emulating keyboard with controller actions

    7
    0 Votes
    7 Posts
    2k Views
    J

    @mediamogul

    I may stick with using your xboxdrv guide for this task since it's already part of Retropie. Getting joymap compiled and configured might prove to be a huge headache.

  • MSX Problems

    3
    0 Votes
    3 Posts
    1k Views
    N

    I'm using bluemsx and fmsx.

  • Please help stuck on 13 games available screenhttps

    7
    0 Votes
    7 Posts
    9k Views
    B

    @klv74 also make sure you install the emualors for each game system you add ROMs for. RetroPie 4.0x doesn't came with many emulators already installed anymore so the over all file size would be smaller.

    Also NES games can be zipped up and will work with most of the emulators but they won't read inside of 7zip'd files. Now the PSX games need to be unzipped and be the BINs and CUEs or I think ISOs will work as well.

    PSX games that work well for me are:

    Driver Gran Turismo 2 (Arcade Mode) Medievil Metal Gear Solid Strider 1 & 2 Tekken 3
  • Letter Scrolling in lists

    4
    0 Votes
    4 Posts
    1k Views
    B

    @mediamogul I didn't know this. Thank you.

    I am using an iPac2 with a real arcade cabinet so I will have to experiment with the button combos to figure it out.

    Thanks,
    BC

  • Mupen64plus Deleting Input Preferences

    7
    0 Votes
    7 Posts
    2k Views
    mediamogulM

    Apparently it was a problem with the .bak file for my controller located at /opt/configs/all/retroarch-joypads/. Deleting it solved the whole situation. I noticed that the script module is configured to ignore it, but I thought it might not be for some reason and sure enough it paid off. A new .bak has even been created and is not throwing Mupen64plus off, so I assume it was a fluke of some kind.

  • MAME 2010 .cfg save files

    13
    0 Votes
    13 Posts
    6k Views
    dankcushionsD

    @chartman said in MAME 2010 .cfg save files:

    @dankcushions said in MAME 2010 .cfg save files:

    @chartman said in MAME 2010 .cfg save files:

    @dankcushions said in MAME 2010 .cfg save files:

    I know it remains marked as "Experimental", but am I to assume that the MAME 2010 core just isn't used by many people? I mean surely this one issue is the primary roadblock to it's mainstream use.

    it took me a bunch of work to get mame2003 to create and save to the right directories. mame2003 runs most of its romset full speed on pi2 and 3. personally, i don't see the need to use mame2010 on a pi - what important games does it run fullspeed on this hardware that mame2003 does not? anyway, at that point, we might as well just get current mame working (which is a whole other story!)

    still, people are welcome to make similar changes to mame2010 if they want to get it saving :) you'll want to do something like https://github.com/libretro/mame2003-libretro/compare/4145a3bdce45467dcdc9f1bf01aa643e5d4a94c4...a6a2b942fd899965492b66a29328cc093c88b99f

    Big reason for me to switch to MAME2010 is not the supported ROMS, but the supported features. Being able to cocktail mode (Mirror) Horizontal games on a cocktail cabinet is amazing. Not supported in 2003. Cocktail for vertical games works in both.

    not sure i understand. do you mean when it flips the screen for the second player? because that is something that is set within the dipswitches/setup menu of the game itself, and is possible in mame2003: https://github.com/RetroPie/RetroPie-Setup/wiki/lr-mame2003#service-menu

    The dipswitch/setup menu works great for vertical games with Cocktail mode built in to the original hardware. Most vertical games designed for cocktail cabinets have that dipswitch setting. The setting I am talking about is in the same menu, but under Video Options, not dipswitch settings, and it is a setting for "Cocktail Mode" which is part of the MAME emulator and not the original hardware. With this setting and a 90% rotate you can start a horizontal game like Metal Slug on a 16x9 Cocktail table and have the game run split screen with the game mirrored and facing both players on the cocktail table like this picture:

    0_1475076868413_IMG_6858.JPG

    you can achieve this same effect with a special shader in any libretro core (eg, mame2003). see http://libretro.com/forums/showthread.php?t=6991

    not sure if it's ready to be released yet...

  • Cases/Fans/Sinks

    8
    0 Votes
    8 Posts
    3k Views
    THRobinsonT

    Ya, it's nice and keeps things cool... but again, if have a cable (game controller) with a metal end on it, one small touch at the wrong time and ZAP! there goes your board, possible MicroSD Card as well.

    Not so much a worry on mine, but I know for sure that the 2 kids will have stuff getting into it, and one of them has a cat. Enough said on that one. :)

  • Sub folders default emulators

    7
    0 Votes
    7 Posts
    2k Views
    N

    I'm not sure if it's possible to do what's been discussed so far.

    What should work though, is when the emulator is starting there's a box that comes up and you can press 'a' to go to a config page and you can set a different default emulator for that game, as well as some other settings.

    Obviously this could be a pain to do for A LOT of games, but if you have that many games you want to change the default emulator for, there's a way to change the default emulator for a whole system (I'm not really sure how to do this but I remember seeing it can be done).

  • Correct way do delete ROMs?

    6
    0 Votes
    6 Posts
    19k Views
    N

    Things like FileZilla, Midnight Commander, WinSCP, etc should work fine to do that (It shouldn't matter for doing this but you may want to have emulationstation closed), but honestly, for ease of access, i'd just enable the samba sharing feature and access the roms folder from the file explorer.

    Depending on how much you've scraped and whether you'd want to do it again, you could try deleting the gamelist.xml also.

  • Selph Scraper after xferring backup

    2
    0 Votes
    2 Posts
    806 Views
    A

    Never mind everyone. After installing it, I apparently needed to update it, now it is scraping everything. Thanks anyway though.

  • Controller/Joystick Remapping

    7
    0 Votes
    7 Posts
    9k Views
    A

    @meleu I got you, that's exactly what I ended up doing. Thanks again for the assistance with that. Sorry I've had a long day and my communication skills are at a minimum right now which is what my wife has recently told me. ;-) Thanks again.

  • dual Audio using 3.55 and HDMI

    2
    0 Votes
    2 Posts
    744 Views
    suprjamiS

    You'll need to create a type route sound output and direct both hardware outputs to it:

    http://www.6by9.net/output-to-multiple-audio-devices-with-alsa/

  • Emulator installation help

    9
    0 Votes
    9 Posts
    2k Views
    A

    Got it. Gonna get on that now. I guess they will show up next to the RetroPie link once data is there.

  • Dynamically choose which input is controller 1?

    8
    0 Votes
    8 Posts
    6k Views
    meleuM

    @surfrock66 if you are about to explode with so much desire to use RGUI, the advice I give is: use it through emulationstation RetroPie menu only. And do not enable "Save Config on Exit" when playing games.

    We got some improvements to decrease the madness of the RGUI fans, but it's still confusing. ;-)

  • This topic is deleted!

    1
    0 Votes
    1 Posts
    6 Views
    No one has replied
  • ti99sim on 4.0.2

    2
    0 Votes
    2 Posts
    871 Views
    dankcushionsD

    @jrmymllr said in ti99sim on 4.0.2:

    I installed a few optional emulators such as jzintv, and those had binaries. But I noticed the experimental emulators, such as ti99sim, only lists source. Does this indeed mean it must be compiled, and if so, are there any instructions on how to do this?

    just select it as normal and it will compile.

  • Xbox 360 hotkeys not working

    6
    0 Votes
    6 Posts
    3k Views
    B

    I got it working. I had a couple lines added in the config file that I did when I was trying to get my wiimote working. I just commented them out and it started working. I haven't tried to see if the wiimote still works after making the change. When I was trying to get it to work I changed and added quite a bit of stuff so hopefully it isn't needed.

  • Does Retropie remember multiple controller configs?

    2
    0 Votes
    2 Posts
    1k Views
    dankcushionsD

    @jrmymllr yes, it remembers. at least, for all the lr-emulators, and emulationstation itself.

  • Xin-Mo Instructions?

    21
    0 Votes
    21 Posts
    11k Views
    U

    Hi all,

    I was worrying about setting this controller up on my system
    RPi3
    RetroPie 4.0.3
    The Xin-Mo shows up as "Bus 001 Device 007: ID 16c0:05e1 Van Ooijen Technische Informatica Free shared USB VID/PID pair for CDC devices

    I added usbhid.quirks=0x16c0:0x05e1:0x040 to /boot/cmdline.txt after a space after the last entry on the same line and rebooted.

    I have a NES controller as Joystick one.

    I reset emulation station in RetroPie-Setup, Configuration / Tools to Clear/Reset Emulation Station input config and restarted EmulationStation and configured the new controller by pressing a Xin-Mo button on Player 1. I could then control the EmulatinStation/RetroPie menus via Xin-Mo P1. This shows as Joystick 2.

    I then fired up a game in Mame4All (Streetfighter2) and hit Tab when the game started and Selected Input General. For UI Cancel I chose , My NES controller Hotkets Select+Start and also Xin-Mo Select +Start as my ROM exit keys.

    I then added P1 and P2 settings in Input (This Game) for Xin-Mo P1 and P2. My joy 2 and joy3,as NES controller is joy1.

    This is working for me. I hope this helps anyone trying to keep up with getting this working on new versions of everything.

    Cheers

    Stuart

Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.