• Retropie 4 retroarch controls changing

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    Quick note - I needed to change

    input_player1_l = "q"
    input_player1_r = "w"

    to

    input_player1_l = "("
    input_player1_r = ")"

    as q and w are used for games with more than 4 buttons such as Street Fighter Alpha 3.

    Will the quotation marks causes any problems for retroarch anywhere else @Floob

    Thanks again

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  • DAPHNE 1.0.13 issues on RasPi 3 Model B

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    Shame you haven't had any responses to this or the post you made on the other fork too.

    Been trying to get badlands working too until ibsaw this.

  • Kodi 16.1 won't go back to ES when choosing Exit

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    RascasR

    RetroPie Setup scripts and then install Kodi again.

  • Most games work in M.A.M.E., but some don't. Confused.

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    @dankcushions said in Most games work in M.A.M.E., but some don't. Confused.:

    @suprjami said in Most games work in M.A.M.E., but some don't. Confused.:

    I don't believe RetroArch supports non-merged sets. MAME itself supports non-merged sets but the RetroArch MAME cores do not.
    So you need split sets with both parent and clone. More correctly, there is effectively no difference between split and non-merged, the emulator core will always look for a clone file in the clone ROM, and will always look for a parent file in the parent ROM.
    There is no way to avoid this AFAIK.

    it sure does support non-merged :) in fact, the recommended set for mame2003 is the 'mame 2003 reference set' which is non-merged, and easily locatable.

    @loopyeddie said in Most games work in M.A.M.E., but some don't. Confused.:

    Ok, some progress!

    I used ClrMamePro to build a non-merged .78 romset, using the .DAT link on the Managing Mame page here. I chose non-merged because sometimes I prefer a clone over the parent and only plan on loading maybe 50 games or so. But for now, I loaded the entire romset on my pi, and some games that didn't work before now work! 1941 works as does 1942.

    There are still some games that don't seem to want to load that show as working in the compatibility list however. Most notable are all the CPS2 games and Neo-Geo games. I'm not too concerned about the Neo-Geo ones as I've already got those running great in Final Burn Alpha. I'd absolutely love to be able to play the CPS2 games though.

    All of the CPS2 games that are supposed to work, launch to a black screen, then just kick me back to the menu. R-Type did this for me as well, so it isn't just CPS2.

    Lastly, I wouldn't be concerned if these games didn't play, it's just that they are listed as working in the compatibility list, so I know I must just be doing something wrong.

    yes, you have, but who knows what :) my only advice is to avoid rebuilding and acquire a non-merged set to begin with. as above, the 'mame 2003 reference set' is the one you want. CPS2 and neogeo games work totally fine with that.

    AWESOME! Getting reference set now. Thanks!

  • Very slow lr-snes9x-next in new image Retropie 4.0.2

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    Oh! I never thought that this can be the solution. With another USB-Cable there is absolutly no problem.
    Thank you very much!

  • Xin-Mo Problem

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    Right managed to work out config in retroarch by pressing F1 and using X and Z on the keyboard but it seems my hotkeys defaults have been lost when I press start and select I can no longer exit the emulators? Is there any reason these would disappear when the Xin-Mo has been installed?

    Any help or comments would be really helpful!

    Thanks in advance!

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    meleuM

    I had some crazy glitches when playing Mega Man X in raspi1 with lr-pocketsnes. Solved when switched to lr-armsnes. But now I'm suspicious of the ROM.

  • Emulation Station Speed?

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  • Boot up message between splashscreen and loading screen?

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    The problem has resolved itself. Don't know what was happening there.
    The only thing I changed was the wifi setup.

  • 4 Player In Mame

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    suprjamiS

    If your aim here is to play these games with two controllers but still choose the player you want, try using the 2-player clones.

    For example, tmnt2po lets each player choose which turtle they want to be.

  • Bluetooth not working / frezze

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    @BuZz Thanks for the help. I will Test some new psu and a fresh Image.
    Hopefully it works. Will get in touch with News.
    It would be annoying, if the rpi is broken..

  • ScummVM Game won't launch from RetroPie

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    @Sevik said in ScummVM Game won't launch from RetroPie:

    I too have the same problem.
    Quite sure it is a permission problem as the log says:
    ····/opt/retropie/supplementary/runcommand/runcommand.sh: line 827: /home/pi/RetroPie/roms/scummvm/+Start ScummVM.sh: Permission denied

    You were right.. It Is a permission issue .
    So I took a look at my fstab one more time and edited it.
    This is my new command:

    UUID=E44B-FC4E /home/pi/RetroPie vfat auto,users,rw,exec,uid=pi,gid=pi 0 0

    I don't know if this change is affecting other permission issues, but it seems to work.

    I found the command in this RetroPie topic.

    @mediamogul said in [Solved] Cannot configure DOSbox and ScummVM:

    OK, drop to the command line (f4 key), then type "sudo nano /etc/fstab". After that you can add the line "/dev/sda1 /media/usb0 vfat auto,users,rw,exec,uid=pi,gid=pi 0 0". Then hit "ctrl+o" to save, "Enter" to confirm, "ctrl+x" to exit and finish it off with "sudo reboot". That should do it, but we'll see.

  • Saving per game settings in retroarch?

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    Update...I managed to sort this problem, firstly by selecting ' core provided ' as the aspect ratio option. Then under configuration set the following settings ..

    Save configuration on exit ON
    Configuration per core OFF
    Use per game core option ON
    Load overide files automatically OFF
    Load remap files automatically ON

    Now each game seems to automatically load in its correct aspect ratio.

    Thanks for the help.

    Kev

  • Single GPIO button

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    @tehswiftone said in Single GPIO button:

    Add this inside of your controllers config, don't forget to replace button with a proper button ID. This will be similar to exiting an emulator, you will use select + button to use it. So don't worry about it taking up a button on your controller.

    input_volume_down_btn = "button"
    input_volume_up_btn = "button"

    I have mine setup to use Up and Down on the D-pad. Just change the "btn" to "axis".

    input_volume_down_axis = "+1"
    input_volume_up_axis = "-1"

  • Intellivision?

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    Thanks!

  • Raspberry pi3 picodrive is not starting

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    @Lyle_JP I'll have you give that a try - I've been using Picodrive since RetroPie 2...

  • Set "config menu" to none

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  • Mayflash/HuiJia N64 adapter third party controller support

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    @seanr8 I'm having the exact same issue. I'm using the Huijia N64 adapter and the Project Venom N64 controller (from Amazon). Did you get anywhere with configuring this correctly and preventing the extra button presses?

    Thanks

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