• Ubuntu 19.04 issues

    28
    0 Votes
    28 Posts
    8k Views
    ParabolaralusP

    @BuZz Id love to help, but i have absolutely no idea what to do with that...It would be easy for me to set up a clean VM and test what you did, but im clueless as to what to do with that link.
    Edit: Fail

  • Combine multiple DSK files in to single file? Amstrad CPC

    2
    0 Votes
    2 Posts
    983 Views
    mituM

    I see that the lr-caprice32 has support for m3u playlists - https://github.com/libretro/libretro-cap32 - so you can create a .m3u file containing each game's disks.
    Emulationstation doesn't know - yet - how to handle those files and it will not show them, though. If you use the lr-caprice32, you can create your custom es_systems.cfg - see here) - and add .m3u as known extension.

  • This topic is deleted!

    1
    0 Votes
    1 Posts
    1 Views
    No one has replied
  • Carbon and Super Gameboy

    2
    0 Votes
    2 Posts
    481 Views
    mituM

    @ferhound Just use a Collection to group those games under a different section - https://retropie.org.uk/docs/EmulationStation/#custom-collections.

  • theme broken

    3
    0 Votes
    3 Posts
    588 Views
    A

    @quicksilver nevermind i fixed it

  • Problem with accessing retropie menu

    16
    0 Votes
    16 Posts
    1k Views
    mituM

    @idk From the RetroPie-Setup menu entry in Emulationstation - https://retropie.org.uk/docs/Updating-RetroPie/.

  • Aspect ration, maybe overscan? Not sure.

    19
    0 Votes
    19 Posts
    1k Views
    mituM

    Well, thanks for coming back with the solution and happy gaming.

  • Xbox one controller not working in emu

    5
    0 Votes
    5 Posts
    582 Views
    quicksilverQ

    @Sldb please post all the info that was requested of you. Which model of Xbox one controller are you using? It's in the battery compartment. Are you connecting via USB or Bluetooth?

  • [Rpi3] Minecraft-PI as own system

    2
    0 Votes
    2 Posts
    892 Views
    R

    try this inside the minecraft.sh write

    #!/bin/bash
    xset -dpms s off s noblank
    matchbox-window-manager &
    /usr/bin/minecraft-pi

  • [SOLVED] Configure a Wireless controller's index

    3
    0 Votes
    3 Posts
    375 Views
    L

    @mitu I don't think that works (though thank you for the suggestion).
    The problem is that my gamepad's number was dynamic so I wouldn't know what number it was until I start the game!

    Though I managed to solve the problem by creating a runcommand-onstart.sh script:

    root@retropie:/opt/retropie# cat /opt/retropie/configs/all/runcommand-onstart.sh

    #!/bin/bash # fix player input index order! # on my system, the bluetooth gamepad always gets index 0 when it is active # which messes up the controls for all joystick based games! if [ -e "/dev/input/js2" ] then # Bluetooth controller is currently active! # Change retroarch's config order for player 1 through 3... # wired joystick 1 for player 1, wired joystick 2 for player 2, wireless gamepad for player 3 /bin/cp /opt/retropie/configs/all/base_configs/retroarch.cfg.all-bluetooth_enabled /opt/retropie/configs/all/retroarch.cfg # bluetooth gamepad for player 1, for psx! /bin/cp /opt/retropie/configs/all/base_configs/retroarch.cfg.psx-bluetooth_enabled /opt/retropie/configs/psx/retroarch.cfg else # Bluetooth controller not presently active! # Reset retroarch's config # wired joystick 1 for player 1, wired joystick 2 for player 2 /bin/cp /opt/retropie/configs/all/base_configs/retroarch.cfg.all-bluetooth_disabled /opt/retropie/configs/all/retroarch.cfg # no custom input config for psx! /bin/cp /opt/retropie/configs/all/base_configs/retroarch.cfg.psx-bluetooth_disabled /opt/retropie/configs/psx/retroarch.cfg fi

    root@retropie:/opt/retropie#

    This is hardcoded to my system but it solves my problem!
    It looks for /dev/input/js2 (which is the device for my bluetooth gamepad) and, if it exists, it overwrites the retroarch.cfg global (and the psx) config to map the input_playerX_joypad_index parameter! :)

  • USB on Retropie , Can they over heat ?

    12
    0 Votes
    12 Posts
    1k Views
    HalvhjearneH

    wow, you guys are really in love with your usb sticks, defending them with life and limbs ...

    @dankcushions

    so what you are saying is that usbmount reliable mounts on every boot or that it is easier for a newcommer to linux to edit fstab than just transfer roms over network?

    @pjft

    if you edit fstab it will obviusly mount perfectly on each boot, but imo you cannot rely on everyone to know or understand how to edit fstab.
    tbh i doubt that there is really much of a diffrence today in speed, cost or reliability using a brand new usb stick vs sdcard considdering it is most likely using somewhat same chips and it is therefore up to the sdcard reader vs the controller on the usb stick which could arguably be marginally better on a usb stick than the raspberry, considdering it might be newer/better.
    however, considdering that it will be using usb 2.0, i doubt there will be a major diffrence if any anyway.
    a really high end sd card will most likely outperform a low end usb stick and vice versa,, high end sd card and high end usb sticks will most likely perform somewhat the same at about same price range, so in my oppinion it is just easier to just use a decent sd card and not have the hassle of editing anything (more than neccessary).

    however i do agree and see your point, that it might be easier for a windows user to have a drive you can actually read in windows.
    but considdering i dont use windows it isnt really a problem for me personally as i can just pop in the sd card in my computer and read it.

  • 0 Votes
    7 Posts
    512 Views
    S

    @mitu ok thanks anyways :)

  • rom loads straight into game play

    2
    0 Votes
    2 Posts
    96 Views
    mituM

    Please add more info about your system, as requested in https://retropie.org.uk/forum/topic/3/read-this-first.

    What do you mean by turned off the start vids for the roms ? What configuration have you changed ?

  • [HELP MAME ] Can MAME 0.206 run older / previous mame version game's ?

    10
    0 Votes
    10 Posts
    2k Views
    mituM

    @OutRun said in [HELP MAME ] Can MAME 0.206 run older / previous mame version game's ?:

    Did someone try to insert Hacks in MAME emulators and play MAME Games with hacks?

    Yes - https://retropie.org.uk/docs/lr-mame2003/#cheats

    And where you find MAME games without viruses and other stuff ?

    Asking for ROMs is not part of this forum - http://retropie.org.uk/forum/topic/2/forum-rules.

  • Unity/Monogame Project on Retropie

    7
    0 Votes
    7 Posts
    1k Views
    F

    @mitu alright thanks a lot for your answers :)

  • rom's load into black screen.

    11
    0 Votes
    11 Posts
    4k Views
    S

    right, so decided stuff it and start all over again.
    redownloaded 4.4 and started afresh.
    roms workeing fine, so following eta prime guide, i used steven selp scraper.
    snes, megadrive etc all scraped fine, arcade is missing loads, but no issue playing roms after.
    am i okay to now just use skyscraper for arcade only or do you have to delete the previous steven selp arcade scrape info first.

  • Could not succesfullly build vice (again)

    6
    0 Votes
    6 Posts
    578 Views
    1

    Perfect, thank you!

  • Controller shortcut to jump down the game lists by letter or page?

    12
    0 Votes
    12 Posts
    5k Views
    zerobyzeroZ

    I know this is an old thread but is this functionality still active. Nothing happens in my recent installation of ES when pressing shoulder buttons.

  • Problems with Kintaro SNES case

    18
    0 Votes
    18 Posts
    2k Views
    M

    @quicksilver I’ll try another SD card first, I have one that I was using to start an arcade cab build, but I haven’t really started yet, so not a big deal.

  • How to add emulators via USB.

    9
    0 Votes
    9 Posts
    3k Views
    tpo1990T

    @commodore_nerd Well if no linux binary exist then you will need to download the source files from the emulator, compile and make the binary. But first you need to make sure that you have installed all the library packages that the emulator is depending on.

    Think of it as needing specific dll files for as specific program/software in Windows to be able to run/execute. (for example directx)

    For the Raspberry Pi it will typical be the SDL version of them emulator that you want.

    As @mitu described it, is one of the following ways to accomplish it.

Contributions to the project are always appreciated, so if you would like to support us with a donation you can do so here.

Hosting provided by Mythic-Beasts. See the Hosting Information page for more information.