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    dankcushionsD

    @gamester
    In the Retropie setup script

    Manage packages > Manage core packages > emulationstation > Configurations/Options > Swap A/B Buttons in ES

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    mituM

    Have you tried using the Core input remapping menu to re-configure the input ?

  • Atari ST ROM TOS file issue

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    @jmcall10
    I understand you know how to copy Atari ST games (.st files) to the Atari ST Folder (/home/pi/RetroPie/roms/atarist).

    The next step in the doc is to copy a file named tos.img into the bios folder (/home/pi/RetroPie/BIOS).

    For some reason, you sound like you suddenly "have no idea what to do" at this step. Why not.

    step by step:
    1/ On your PC, open your web browser, go to Google (it's a search engine), type "tos.img" in the cell. Click on a random link from the results, read the page that just opened until your eyes see "tos.img" on your screen. Click on that tos.img link to download the file tos.img to your PC.
    2/ Do exactly what you did when you copied .st files, except it's no more a .st file, it's a tos.img file now, and you don't copy it into the roms/atarist folder anymore. This time you have to copy this tos.img file into the BIOS folder.

  • Atari Modern & Retro Controllers

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    @metal-ghost

    Hey I got it to work. When pairing via Bluetooth I don’t wake up the VCS Classic controller until about 30 seconds or so after the searching for Bluetooth with the pi. That way the VCS controller does not turn off before it finishes.

    Once I set it up in emulation station I launch a game and the controls get mapped all wrong for some reason so I go into RetroArch under settings->input->port 1 (or something like that I’m not at my pi right now) I’ll reconfigure the controls and save controller profile.

    Now it works except the paddle. Unfortunately it’s using a different scheme (I believe it starts at 0 and wraps all the way to 1 when it resets to zero, I’ve seen people explain it better on Reddit). It works great on stella on my windows. But I haven’t figured it out on Retropie. I’ll keep looking and trying things to get the paddle to work.

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    @tamisium In the RetroArch menu's Quick Menu -> Options, do you have "Mouse Device" set to "mouse"?

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    @mitu Yep, same result as you. API issue. I'll wait it out. I'm sure they are trying to get their servers to behave.

    ------------------------------------------- Running Skyscraper v3.6.12 by Lars Muldjord ------------------------------------------- Platform: 'pcengine' Scraping module: 'screenscraper' Input folder: '/home/pi/RetroPie/roms/pcengine' Game list folder: '/home/pi/.emulationstation/gamelists/pcengine' Covers folder: '/home/pi/.emulationstation/downloaded_media/pcengine/covers' Screenshots folder: '/home/pi/.emulationstation/downloaded_media/pcengine/screenshots' Wheels folder: '/home/pi/.emulationstation/downloaded_media/pcengine/wheels' Marquees folder: '/home/pi/.emulationstation/downloaded_media/pcengine/marquees' Cache folder: 'cache/pcengine' Fetching limits for user 'devildog820', just a sec... Setting threads to 8 as allowed for the supplied user credentials. Reading and parsing quick id xml, please wait... Done! Reading and parsing resource cache, please wait... Done! Successfully parsed 0 resources! Looking for optional 'priorities.xml' file in cache folder... Found! Priorities loaded successfully! Trying to parse and load existing game list metadata... Success! Starting scraping run on 94 files using 8 threads. Sit back, relax and let me do the work! :) #12/94 (T3) Pass 1 ---- Game 'Bonk's Adventure (USA)' found! :) ---- Scraper: screenscraper From cache: NO Search match: 100 % Compare title: 'Bonk's Adventure' Result title: 'Bonk's Adventure' () Platform: 'PC Engine' () Release Date: '1990-01-01' () Developer: 'Atlus' () Publisher: 'Hudson' () Players: '1' () Ages: '' () Tags: 'Platform' () Rating (0-1): '0.8' () Cover: NO () Screenshot: NO () Wheel: NO () Marquee: NO () Description: () 'Bonk's Adventure is a prehistoric platform game where you are in control of a large bald headed caveman, guiding him through the levels taking out all manner of strange prehistoric creatures that get in your way including King Drools henchmen - all in effort to free the captured/controlled residents of Moonland (bosses) - including the Princess Za from King Drool attempted take over. The game is not unlike other platform games of the era. Though it's unique in that you can climb walls and swing on rope with your teeth and your only method of attack is head butting enemies - straight forward or dive bomb style. The game starts off with simplistic point A to point B style, but focuses more on exploration in the later stages, which include finding hidden bonus areas. The game is also known for its trademark gameplay mechanism of 'spin attack', where Bonk floats through the air if you have the turbo button on. This can be used to float around the level and reach areas for extra/hidden items, but also as a method of attack as well. The game starts you off with 3 hearts, but allows you to increase this number when you find special heart container items, allowing Bonk to take a number of hits before dying. A variety of bonus stages can be found throughout the game, which provide bonus points upon completion and thus resulting in accumulating extra lives. Enemies themselves can be 'milked' for points in that you can keep 'bonking' their dead bodies and not letting them hit the ground. Spin attack is another method for doing this.' 'screenscraper' requests remaining: 37193 #12/94, (12/0) Elapsed time : 00:00:42 Est. time left : 00:04:49
  • Tutorial Request : Atrai ST on "RetroPie"

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    @clyde

    You have been Most helpful

    I followed all your basic instructions and everything seems to work

    Your wonderful clyde

    Thank you

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  • atari lynx launches a black screen

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    @mitu ok! i won't. hahah! i don't either, all i did, was also add it to the roms folder and it worked...hm?

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    @davindersangha @churchill7

    Tried it. Didn't work. Just too unstable and some of the keys just didn't match up.

    Next solution is to dismantle the old Atari joystick and replace the insides with joystick and controller. Need something quite small though, as the existing arcade ones seem to be a bit too big.

    So, the plan is. Dismantle the joystick, have the standard single button and directional stick in the joystick, but on the controller board I would add some extra "buttons" connected to the Reset, etc. switches on the Atari machine to map with Start and Select and Back.

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    This is issue is now resolved.
    The solution was as simple as replacing the lynxboot.img BIOS with a copy that prints the good MD5.
    Thanks again.

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    mituM

    @thorndike said in Joystick configuration on Atari Fight Stick:

    First, when configuring the joystick through emulationstation which set of configuration options should I use to configure the joystick? The first set of directional inputs, or those farther down in the configuration menu?

    You can use both to navigate EmulationStation, but most games expect something similar to a D-Pad (the first), so I'd use that.

    I am currently using the first set of directional inputs but the joystick is very sensitive. If using the other directional inputs don't make a difference is there a way to adjust the sensitivity of the joystick?

    You can try to increase the deadzone for the joystick using evdev-joystick , a command line utility.

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    CannikinC

    Removing the curvature removes the morié pattern completely:

    alt text

    Which is a shame...I really love that curving for the old school feel, especially for the 2600 where there weren't any Trinitron sets yet!

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    mituM

    If the SDcard is removable, all they have to provide is a new image file and you can write it on the SDcard - I don't see why you'd need to get a new SD card.

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    @IanDaemon I never played it myself but I stumbled on it one time and looks interesting

  • Atari 5200 won't start

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    I found out that the problem is caused by shader I applied to all liberto emulators,
    I guess Atari800 emulator doesn't like shaders.
    Disabled it for this specific emu and it's working now!
    Thank you mitu for answer.

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