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    • M

      DS4 in textmode menus

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ds4 runcommand controllers bluetooh
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      I confirm the same as @mosi0815 the buttons in runcommand are very slow to respond, but indeed it is much better (but not good!) when controler does not move. By very slow I mean we need several seconds to have the button acquired.

      Thus, I need to constantly press (not hold) f.e. DPad Down button for few seconds to see the action reflected in runcommand menu.

      Other menus and games work perfectly fine.

      Edit:
      The problem is due to time.sleep is always performed, even when there are events. So after each event is processed, the script waits some small amount of time, if there are many events waiting to be processed, then this is lagging menus. I fixed this problem by amending /opt/retropie/supplementary/runcommand/joy2key.py

      At end of script I added check if the script can sleep, so if event occurs no sleep is performed:

      js_fds = [] rescan_time = time.time() while True: # added this: do_sleep = True if not js_fds: js_devs, js_fds = open_devices() if js_fds: i = 0 current = time.time() js_last = [None] * len(js_fds) for js in js_fds: js_last[i] = current i += 1 else: time.sleep(1) else: i = 0 for fd in js_fds: event = read_event(fd) if event: # added this: do_sleep = False if time.time() - js_last[i] > JS_REP: if fd in js_button_codes: button_codes = js_button_codes[fd] else: button_codes = default_button_codes if process_event(event): js_last[i] = time.time() elif event == False: close_fds(js_fds) js_fds = [] break i += 1 if time.time() - rescan_time > 2: rescan_time = time.time() if cmp(js_devs, get_devices()): close_fds(js_fds) js_fds = [] # added this: if do_sleep: time.sleep(0.01)

      Created pull request with this fix: https://github.com/RetroPie/RetroPie-Setup/pull/2039

    • J

      runcommand freezes after mupen64plus

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support runcommand n64 freeze
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      J

      @BuZz not sure but I don't remember this issue in 4.0.2

    • Q

      Cant save specific emulator core for rom.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie 4.2 rom runcommand specific core
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      Q

      @meleu thanks friend but dont work, i try to create manually in winscp the file emulators.cfg and configurated and works but need to edit manually the file outside , if i try to modify in runcomand inside raspberry dont work and show errors again.

    • Y

      System Splash Screen - Kodi

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support kodi runcommand splash
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      ExarKunIvE

      @Yourdrunkendad

      nice :)

    • P

      Autostart and ROM load by command line

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support runcommand retroarch
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      @meleu in "pure" bash I don't think is possible but you can call c programs that do that, I've done that for other projects. I was trying to get everything done with a python script (which is totally not my weapon of choice), but with the bash and a couple of tricks this can be done, it fits the purpose.

      The issue for me might be if I had multiple physical buttons connected to several GPIO to select specific games, but by having only one button really simplifies the whole thing.

    • S

      Emulator doesn't load game don't know how to view logs

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support dreamcast log runcommand error gdi
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      S

      Hey thanks really winscp on the cdi did the trick guess I'll use that to transfer roms

      Also my f4 works fine turns out this wifi keyboard the Logitech k400 plus defaults the f keys to shortcuts and not function keys unless you toggle them with function
      Which is hella stupid lol

      Everything seems great thanks!

    • X

      runcommand.log error

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame2010 mame 2003 mame runcommand
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      X

      @BuZz Sorry, I'm new to this and get confused between the RetroPie Forums and LibRetro Forums which link me to GitHub too. I wanted to update my previous post's title, but didn't know how, to see if runcommand.log error would spark others who know more about it.

      Update: I figured out how to change the title of my last post and am trying to delete this post but can't.

    • L

      Duration of splashscreens (runcommand)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support splashscreen runcommand
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      B

      @Lukszgz They are looking pretty cool! Though I was excepting they are showing the original controller as well as your actual controller with some sort of remapping arrows. Something like this (just a quick paint job as concept):

      alt text

      I think I will put this on my neverending to-do list. It's great for friends coming over who are not familiar with the button mapping. Thanks for the inspiration! :)

    • X

      RetroPie 4.2 and lr-mame2010 update causing runcommand.sh error

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame2010 mame runcommand
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      K

      @xman73
      I am using Carbon theme. Still. Different launching does not help either.

    • S

      [SOLVED] PPSSPP emulator no longer loads - missing PPSSPPSDL

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ppsspp psp runcommand
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      Hi @BuZz , can confirm PPSSPP now loads fine after re-installing from Binary. Thanks very much!

    • S

      runcommand questions

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support runcommand launching image
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      S

      @meleu said in runcommand questions:

      PSX are the worst offenders

      They are big ROM files, isn't it? :-)

      I think If you're using retroachievements it adds an extra time to RetroArch load the game (RetroArch calculates the game's hash and try to find the game in the RetroAchievements server).

      Ah, this actually probably explains why the black screen became more obvious seemingly out of the blue. I'll try disabling it. Thanks!

    • obsidianspiderO

      Don't Display Game Art in ES But Display at Runcommand?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support emulationstatio runcommand artwork
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    • R

      Can only press "a" to enter Runcommand menu one time per boot

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support runcommand
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      R

      I understand, thank you. Sorry for being rude.

    • B

      Runcommand script help for launching Steam games by name

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support steam moonlight runcommand
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      R

      @techwiztime Sorry for the ignorance, how would you do what @rpf16rj did in his script? That is putting a text file with the game name. For example what I am trying to accomplish is I have a non-steam game let's call it ABC, I can't add it as a nonsteam game in the steam client and use your script as it will not launch the game. So I figure the alternative was to have a ABC.TXT file and let moonlight run it directly.

      Thoughts? Thanks in advance!

    • A

      Can't change emulators for Roms

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support permissions runcommand emulators
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      A

      @edmaul69 It keeps turning itself off. Like I turn it on, exit, but when I come back it's turned off. I've even gone into retroarch.cfg to turn it on, but it still turns itself off.

    • SwampyS

      minivmac - better integration in emulationstation?

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development minivmac emulationstatio carbon runcommand
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      edmaul69E

      @herb_fargus here i used my tv settings over so you can see how much is getting cut off

      alt text

    • paffleyP

      Multi Rom Directory

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support runcommand config emulator multiple
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      D

      @paffley Glad to hear you got everything working.

      Regards metadata, have you tried Steven Selph's Scraper?

      You could try using the scraper on your PC . Download the relevant version here and place the binary in a folder containing your roms. They can be from any system but not a mixture of MAME and consoles as they use different databases.

      Running the scraper will create a gamelist.xml file and a folder containing boxart which you can place in your roms folder on your pi. If you want to keep your scraped data in configs/all/emulationstation, then you have to use the -image_path flag (or use the find and replace facility in a text editor).

    • A

      RunCommand doesn't change resolution ? (Solved)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ppsspp psp resolution runcommand
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      P

      Thank you!

    • D

      Can't enter runcommand by pressing a button.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support zero runcommand jacked up
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      meleuM

      @ncrx please open another topic and give as much info about your setup as you can (like those suggested in the read-me-first post).

    • B

      runcommand game load/boot times increased

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support runcommand speed launch boot slow down
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      meleuM

      @bmos are you using the RetroAchievements feature? It can cause this issue. The retroachievements.org server isn't that powerful and this delay can be caused when RetroArch is trying to communicate with it.