• Can I run self-programed games from C++ on RetroPie

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    @sleve_mcdichael @mitu

    I see, thank you guys for the quick response! I'll try it just as explained.

  • Baldur's Gate 1 & 2, Icewind 1 & 2, Planescape Port Walkthrough

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    @faided said in Baldur's Gate 1 & 2, Icewind 1 & 2, Planescape Port Walkthrough:

    ... Baldur (yes, both) ...

    You'll get much farther ahead in life if you turn off "hide extensions for known file types" now, rather than later.

  • PlayStation games go black

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    mituM

    @antsgamingau If one game works, but other are not, chances are the game files are not correct.
    Post the file names for the games that are not working, along with the other info,.

  • Error with the core only when using netplay

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    mituM

    it's a problem from current retroarch version

    No, since the problem doesn't show up on other platform.

    it's a problem from the core when it's build for arm (probably this one)

    Unlikely, since the core on RetroPie works with Netplay using the latest RetroArch version.

    The issue in this post is related to missing .info files, which were not part of Retropie's RetroArch installation until 1 year ago. Users which upgraded their RetroArch package without updating the RetroPie-Setup script had this kind of errors, which are solved with an update of RetroPie-Setup and then re-installing RetroArch.

    I don't think your issue is related to the current topic.

  • Per ROM configuration - Mame4all

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    @mitu

    Thanks a lot for the guidance, that does it.
    The line for the added pseudo emulator is mame %BASENAME% -ror

    I just have to do the setting for all of the vertical games.
    Thanks again for the help provided in this forum.

    Herve

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    @barbudreadmon
    The fact that I have isolated just philmurr's cheat to fixes separated from other cheats

  • Is there a way to build an updated retropie image?

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    BuZzB

    @sleve_mcdichael Yes.

    For example ./retropie_packages.sh image all buster would build rpi1, rpi2/3 and rpi4 images based on buster.

  • Controller Issues (Strange Behavior)

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    @chicoputo cool to see this helped someone else, somthing additional that might be be helpful.

    if you re-map the controls you need to reapply the fix.

    not sure what but somthing happens that causes it to default back to error state

  • Reicast - BIOS not found

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    @mitu

    flashed retropie image from official site, configured keyboard and wifi, installed reicast and put bios on dc/bios (home folder) and...worked!!

    Update image doesn´t works a good choice.
    Now i ll do it in my main SD card.

    Thanks anyway!

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    Thanks mitu - I didn't know about the es_input.cfg file. That's what I was looking for. My inputs don't overlap between the two boards, so I thought I'd be able to edit that file manually and create something that allowed for more than one player to control ES UI, but I couldn't get it to work. Not a big deal - player one controls the ES UI. As far as I can tell, using four players across all the boards works in the retroarch.cfg files for each platform and that's what really matters. Thanks for your help.

  • 0 Votes
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    mituM

    Please add some info about your setup, as detailed in https://retropie.org.uk/forum/topic/3/read-this-first.

  • Pi 3B+ Peak Performance.

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    @RetroMalina said in Pi 3B+ Peak Performance.:

    My question is, Can a Retropie 3B+ run N64 games stably

    Not really. Some N64 titles don't run well (or at all), even on a Pi4.

  • Game running very slow

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    @Craine N64 games do not always run very well even on an RPi4. It's really asking a lot for an RPi3. Try one of the stand-alone (non-libretro) Mupen64plus emulators -- gliden64 or gles2rice are the ones I use (on RPi4 though).

    There's also a PSX version of the game, you could maybe try that if the N64 won't run well on any emulator. PSX tends to run better than N64 in general, even on RPi3.

  • 8bitdo pro 2 have to rebind keys @ reboot

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  • Dolphin Fails to compile on RPI once again

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    mituM

    Should be fixed now.
    We don't support Dolphin on RPI (the system is not powerful enough to run it) and also RasPi OS bullseye support is still in beta.

  • Problem with RetroPie on Raspberry Pie

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    Yup, you guys were right. 7zip did the trick. Thank you SO MUCH, I was going crazy trying to figure it out.

  • Bullseye

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    Hi,
    I am new to retropie, but I was able to run in on raspbian bullseye. I am running rpi4 as a HTPC and audio player. It is not option for me to use pre-made images of retropie as I do not want to install and configure again all services already running on my pi.

    So I just gave it a try. I have followed the manual installation steps. First run of retropie_setup.sh ended with errors that quite many deb packages cannot be found or installed. I am not sure why because I could found and install almost all those packages manually using aptitude. Well my system was not fully updated, so maybe that could be the reason.

    One more execution of retropie_setup.sh complained about missing omxplayer package. That package is no more part of raspbian but I have succeeded to find it in some raspbian repo: https://archive.raspberrypi.org/debian/pool/main/o/omxplayer/omxplayer_20190723+gitf543a0d-1+bullseye_armhf.deb So I have installed it. I have no idea whether the omxplayer works. What I have read about it, it should not work on bullseye. But retropie_setup.sh was happy with it and compiled the EmulationStation.

    Now it is complaining about missing ilclient.hand it cannot build omxiv. Although I have found some sources with the ilclient I even did not give it a try installing them. They wrote it will not work on Bullseye and I even do not know what is the omxiv good for and whether I need it.

    Today I was able to run EmulationStation. Well it was quite surprise for me that it works :-). But kids was able to play some old nintendo games, so I am happy :-).

  • Atari 5200 - few games not working

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    mituM

    @stoogesfan87 Please open a separate topic instead of necro-bumping old topics.

  • 0 Votes
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    DarksaviorD

    @giandeejay I've been using vulkan on my pi4 64bit bullseye (which uses KMS by default) setup for a while. I only use Retroarch emulators for its crt shaders but I've only noticed better performance with lr-flycast. lr-swanstation (duckstation), and lr-beetle-psx all perform worse than the software renderer. GL renderer was faster in lr-ppsspp. I haven't tried the n64 emulators.

  • 0 Votes
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    FollyF

    It's possible to add and change rompaths in the runcommand loader.

    This is a full example from what is installed with my module-script :

    lr-mame-basename = "/opt/retropie/emulators/retroarch/bin/retroarch --config /opt/retropie/configs/arcade/retroarch.cfg --appendconfig /opt/retropie/configs/arcade/retroarch.cfg.basename -S /home/pi/RetroPie/roms/arcade -s /home/pi/RetroPie/roms/arcade -v -L /opt/retropie/libretrocores/lr-mame/mamearcade_libretro.so 'mame -cfg_directory /opt/retropie/configs/arcade/lr-mame -c -ui_active -rompath /home/pi/RetroPie/BIOS/mame;/home/pi/RetroPie/roms/arcade/ '%BASENAME%''"

    You probably can use parts from above runcommand to add the rompaths to your runcommand.
    I would focus on this part :

    'mame -cfg_directory /opt/retropie/configs/arcade/lr-mame -c -ui_active -rompath /home/pi/RetroPie/BIOS/mame;/home/pi/RetroPie/roms/arcade/ '%BASENAME%''

    Or you can use my project and ,depending on what you install, use the rompaths that are generated for the specific system or category.

    Edit:
    Also read this for using commandline options :
    https://docs.mamedev.org/commandline/commandline-all.html

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