• ScummVM issues with binary?

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    @BuZz

    Sorry, just wanted to post if someone maybe knew that something has been changed recently. Also, i found a workaround so was more of a heads up.

    Pi Model or other hardware: Pi3b+
    Power Supply used: original
    RetroPie Version Used: 4.5.1 with setup 4.5.13
    Built From: Pre made SD Image on RetroPie website
    USB Devices connected: keyboard
    Controller used: sn30pro
    Error messages received: just jumped back to menu when launching
    Log found in /dev/shm/runcommand.log: forgot about that before building from source
    File: all games, including scummvm GUI

  • 0 Votes
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    A

    @mitu Reinstall RetroArch didn't solve the problem. I am starting to consider reinstall RetroPie from scratch.

  • This topic is deleted!

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  • Retropie x86 on a laptop help

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    @mitu
    yeah, it's optimus. Here is the output

    Screen 0: minimum 8 x 8, current 1920 x 1080, maximum 16384 x 16384 DP-0 disconnected (normal left inverted right x axis y axis) DP-1 connected primary 1920x1080+0+0 (normal left inverted right x axis y axis) 800mm x 450mm 3840x2160 30.00 + 29.97 23.98 4096x2160 29.97 24.00 23.98 1920x1080 60.00* 59.94 29.97 23.98 1680x1050 59.95 1440x900 59.89 1360x768 60.02 1280x1024 75.02 60.02 1280x960 60.00 1280x800 59.81 1280x720 60.00 59.94 29.97 23.97 1152x864 75.00 1024x768 75.03 70.07 60.00 800x600 75.00 72.19 60.32 720x480 59.94 640x480 75.00 72.81 59.94 59.93 LVDS-1-1 connected 1920x1080+0+0 (normal left inverted right x axis y axis) 382mm x 215mm 1920x1080 60.01*+ 60.01 59.97 59.96 59.93 1680x1050 59.95 59.88 1600x1024 60.17 1400x1050 59.98 1600x900 59.99 59.94 59.95 59.82 1280x1024 60.02 1440x900 59.89 1400x900 59.96 59.88 1280x960 60.00 1440x810 60.00 59.97 1368x768 59.88 59.85 1360x768 59.80 59.96 1280x800 59.99 59.97 59.81 59.91 1152x864 60.00 1280x720 60.00 59.99 59.86 59.74 1024x768 60.04 60.00 960x720 60.00 928x696 60.05 896x672 60.01 1024x576 59.95 59.96 59.90 59.82 960x600 59.93 60.00 960x540 59.96 59.99 59.63 59.82 800x600 60.00 60.32 56.25 840x525 60.01 59.88 864x486 59.92 59.57 800x512 60.17 700x525 59.98 800x450 59.95 59.82 640x512 60.02 720x450 59.89 700x450 59.96 59.88 640x480 60.00 59.94 720x405 59.51 58.99 684x384 59.88 59.85 680x384 59.80 59.96 640x400 59.88 59.98 576x432 60.06 640x360 59.86 59.83 59.84 59.32 512x384 60.00 512x288 60.00 59.92 480x270 59.63 59.82 400x300 60.32 56.34 432x243 59.92 59.57 320x240 60.05 360x202 59.51 59.13 320x180 59.84 59.32 VGA-1-1 disconnected (normal left inverted right x axis y axis) HDMI-1-1 disconnected (normal left inverted right x axis y axis) DP-1-1 disconnected (normal left inverted right x axis y axis) HDMI-1-2 disconnected (normal left inverted right x axis y axis) HDMI-1-3 disconnected (normal left inverted right x axis y axis) DP-1-2 disconnected (normal left inverted right x axis y axis) DP-1-3 disconnected (normal left inverted right x axis y axis) 1680x1050 (0x50) 146.250MHz -HSync +VSync h: width 1680 start 1784 end 1960 total 2240 skew 0 clock 65.29KHz v: height 1050 start 1053 end 1059 total 1089 clock 59.95Hz 1280x1024 (0x58) 108.000MHz +HSync +VSync h: width 1280 start 1328 end 1440 total 1688 skew 0 clock 63.98KHz v: height 1024 start 1025 end 1028 total 1066 clock 60.02Hz 1440x900 (0x59) 106.500MHz -HSync +VSync h: width 1440 start 1520 end 1672 total 1904 skew 0 clock 55.93KHz v: height 900 start 903 end 909 total 934 clock 59.89Hz 1280x960 (0x5c) 108.000MHz +HSync +VSync h: width 1280 start 1376 end 1488 total 1800 skew 0 clock 60.00KHz v: height 960 start 961 end 964 total 1000 clock 60.00Hz 1280x800 (0x65) 83.500MHz -HSync +VSync h: width 1280 start 1352 end 1480 total 1680 skew 0 clock 49.70KHz v: height 800 start 803 end 809 total 831 clock 59.81Hz 1024x768 (0x6d) 65.000MHz -HSync -VSync h: width 1024 start 1048 end 1184 total 1344 skew 0 clock 48.36KHz v: height 768 start 771 end 777 total 806 clock 60.00Hz 800x600 (0x7c) 40.000MHz +HSync +VSync h: width 800 start 840 end 968 total 1056 skew 0 clock 37.88KHz v: height 600 start 601 end 605 total 628 clock 60.32Hz 640x480 (0x8b) 25.175MHz -HSync -VSync h: width 640 start 656 end 752 total 800 skew 0 clock 31.47KHz v: height 480 start 490 end 492 total 525 clock 59.94Hz
  • Where are Favorites/Last Played collections stored?

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    ridgekuhnR

    My microSD card became corrupt and I had to revisit this issue, and I just realized I never thanked you guys! Thanks for helping me twice!!!

  • Help with My Raspberry Pi 4

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    @BuZz Thank you sir. That helps a lot.

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    shavecatS

    @StigNasty
    U can always just take the *.bin *.BIN from the es_systems.cfg

    <system> <name>psx</name> <fullname>PlayStation</fullname> <path>/media/usb0/roms/psx</path> <extension>.cue .cbn .img .iso .m3u .mdf .pbp .toc .z .znx .CUE .CBN .IMG .ISO .M3U .MDF .PBP .TOC .Z .ZNX</extension> <command>/opt/retropie/supplementary/runcommand/runcommand.sh 0 _SYS_ psx %ROM%</command> <platform>psx</platform> <theme>psx</theme> </system>
  • Bluetooth controller not working after reconnect

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    tribunal88T

    Swapping out the cfg files did fix the problem. Thank you for that suggestion.

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    mituM

    @tackett1980 said in Finishing this build and have some random UI questions.:

    1: is there any way to disable the settings menu when launching a rom while in kiosk mode? The “press A to config” thing is what I’m talking about when you load it up. I don’t want his kids accidentally getting into this.

    You can disable the Runcommand launch menu from the RetroPie setup Configuration/Tools - https://retropie.org.uk/docs/Runcommand/#configuring-runcommand

    2: is there a way to disable the retroarch menu in kiosk mode? The holding select and A menu. Again there are sensitive settings in here and I don’t want his kids accidentally messing with them.

    For that you can remove/comment the input_menu_toggle_btn settting from your controller's configuration file in /opt/retropie/configs/all/retroarch-joypads. This will disable the button, leaving other hotkeys intact.
    I'd also disable the reset button, it could easily be triggered with the hotkey (input_reset_btn).

    3; I scraped all the mame roms but for some reason the metadata game titles all have tags at the end. Freaking (USA) and (rev 1.2abc feat. Nellie) etc. Is there an easy way to delete these other than to edit each roms meta data individually, which would take me literally weeks to do?

    That would be the easier to do from the scraper, instructing it to remove that info. The script you found might work.

  • Could not successfully build retroarch ubuntu 18.04

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    F

    Thank you for the reply. Before I saw you replied I tried reinstalling the drivers using the method you so happened to post in the thread I linked at the top. That worked for me. I will say I installed drivers 340 instead of 440 so that could of been my issue.

    For anyone that runs into this problem in the future here is a guide to install Nvidia drivers the way mitu recommended in this thread.

  • lr-mame2003-plus control scheme

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    G

    just use mames gui to set the controls you want for this game. If you do have a five button layout i can tell you how to map it. if you dont have a five button layout best to use the mame internal mapping for this game.

  • Weird Hotkey Issue PSX

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    D

    @markyh444 Okay. Mitu gave me a starting point to work from so I will take his advice and go from there. If I need further assistance I'll be sure to take the time to collect the necessary information first. Thanks for your responses.

  • RPi4 weekly updates

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    T

    @quicksilver great - thanks for your help! Much appreciated.

  • Dreamcast (reicast) multiplayer split screen and rendering options

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    I know this is an older thread, but I wanted to basically document what I've learned so far with respect to reicast and multi-player split-screen games.

    Outtrigger on split screen works flawlessly, while Re-volt and Toy Commander have issues with player 1 (top half).. very jittery, and it can go completely black in some cases.

    If I go to the reicast settings screen (after clicking +START REICAST in the ES Dreamcast screen) and change the 'frame skipping' option from 0 to 2, Re-volt and Toy Commander run fine in split-screen mode. There's a slight decrease in smoothness obviously, but there's no major jittering or blanking of the top-half of the screen. Also, I should note that both of these games run flawlessly when it's just one player (and that's without any frame skipping).

    This is a recent version of reicast, updated 3 days ago with retropie_setup.sh.

  • Custom HUDs and Game Memory Hooks

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    O

    Input Overlays as I understand them are not ideal for this. I can see in the examples that static images are manipulated across the display, but they are still static images. Say I wanted to implement a timer that hangs out in the corner during gameplay - I would have to configure logic to swap out images for each digit of the timer every time increment. That's a bit much! I'm just looking for some way to add my own system text, similar to how the frame counter, fps, or memory utilization can be optionally displayed on the OSD.

    As for the latter point, it seems like reaching out to the memory domains is something you can do in libretro according to the API, but I'm not sure how to set up a script that would assess memory state as it is executed - is there any kind of next_frame event or otherwise that could be used to fire off a script to check? There are numerous layers in the system, each with their own sets of capabilities, scripts, and events, so I'm not sure which layer I want to be targeting to get this kind of functionality.

  • What does this mean Help please..

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    @mitu You legend thank you! 👍

  • Amiberry 3.1 Screen position issue

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    @Jimi007 Ok so I've answered my own question. It was right in front of me
    Using the amiberry conf file the options are

    default_horizontal_centering

    You can use this option to enable Smart Horizontal Centering by default.

    Possible values: yes/no

    Default value: no

    Example: default_horizontal_centering=yes
    default_vertical_centering

    You can use this option to enable Smart Vertical Centering by default.

    Possible values: yes/no

    Default value: no

    Example: default_vertical_centering=yes

    Added the lines and all good

  • Cheevos in lr-PSX-reARMed not working

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    sirhenrythe5thS

    Ok,l got it.

    Joust found the Topic to lr-psx_reARMed in the Retro-Achievments-Community.
    Only CUE/BIN is supported, PBPs cannot be hashed.

    So i will probably change back to BIN/CUE at least for the SingleDisc-Games ;)

  • Logitech g-x2d11 controller

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  • PSX CD Image conversion and old .srm file

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    My mistake. Everything really works. It seems, that there just wasn't save and I thought there is...

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