• Atomic bomberman for dosbox....pi3

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    @herb_fargus I've read up a little bit on wine. My only thing is I am basicly building a retro all in one game console everything n64 and down of all my favorite games and i was wanting to include some older pc games i.e. quake,nukem,worms,bomberman....so retropie is a must. That being said i dont believe wine is an option unless im wrong

  • Cant Download Retropie

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    @girlzstalkme02
    I am having the same issue... Did you ever get it to download for you? Thanks

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    Why not set up a file server on the pi3 and have the piZero read from that directory for the roms and game saves. That way it will all be stored on the pi3 for OTG fun. You can have the pi3 host its one access point from the on board wifi and have the piZero connect to it. You can also have the piZero temp download the rom and save the game locally and once the game closes you can have it automatically sync the game saves using something like rsync.

    Hope that wasn't too confusing but that all works! :)

  • Kodi

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    BuZzB

    @wolfgangrumpf Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    Please start a new topic providing the information detailed. Thanks.

  • Issues with Universal XML Scraper V2

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    theWinterDojerT

    @screech I disabled my Anti-virus and ran it with no success, I will try disabling the firewall later.

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    Take a CUE/ISO/WAV TGCD disk image and burn it to disk, then re-rip it. Do this 10 times, and the crc/hash/ect of the file will be identical to the one you started with (assuming you're using good ripping/burning software).

    Take a CUE/BIN image of a TGCD game, burn and rerip it ONCE, and you'll get different file sizes. By the second time you did this, you'd be lucky to get an emulator to load the image (or the actual hardware to load the disk) anymore.

    File sizes are VERY important with a TGCD backup.

    At least for the type of data disk TGCD games are you CAN NOT properly back them up ANY way except CUE/ISO/WAV.

    I've followed the TG16/TGCD emulation/backup/preservation for about 20 years now, and this was a MAJOR issue with backups until NightWolve made TurboRip, which allowed for perfect rips almost every time.

    Oh, and CUE file problems for TGCD games should be handled by TOCfixer (http://www.ysutopia.net/index.php?ind=downloads&op=entry_view&iden=4), not Sega CUE Maker. TOCfixer can also help you properly covert those crappy CUE/ISO/MP3 backups you find to proper CUE/ISO/WAV backups.

  • Joystick diagonals not working

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    spruce_m00seS

    ive noticed it hard to do special moves in street fighter when a diagonal is needed.

  • RetroPie download help

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    @mediamogul
    No BUT I just got word that I might have some issues with my connection. My land line is down but i still have internet. Going to give it a bit and try again later!
    Thanks

  • RetroPie Boot Stops At Random Points

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    M

    Pi Model or other hardware: 3
    Power Supply used: CanaKit 2.5A Micro USB Power Supply with Noise Filter
    RetroPie Version Used 4.2
    Built From: Flashed retropie to work through Jessie, made a disc image copy to place onto new (not working) micro sd
    USB Devices connected: keyboard, ps3 controller (via bluetooth)
    Controller used: ps3
    Error messages received: none - system stops during boot
    Log found in /dev/shm/runcommand.log (if relevant):
    Guide used: youtube install instructions
    File:
    Emulator:
    Attachment of config files:
    How to replicate the problem: plug in retropie to turn it on. system stops during boot process.

  • Hori Pokken with N64 and Attract Question

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    Hi,

    Im having the same problem with my Hori Pokken controller not working in the N64 any of the emulators but working fine with everything else. Did you find a solution to this?

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  • Freeze in configuration screen and can't connect to wifi

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    BuZzB

    @dsatta60 Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first (as you agreed when registering).

  • Retropie on other devices???

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    obsidianspiderO

    You can run RetroArch on a number of different things. I have it on a 3DS, but it's not "RetroPie" where it ties everything together neatly with an EmulationStation front end.

  • TG16/PC Engine on Pi Zero?

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    mediamogulM

    @edale

    Good to hear. If you get some time, I'm sure it would help others if you could detail the solution you landed on.

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  • Logitech F310 isn't recognized?

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    @herb_fargus Thanks for the pointer - but it was actually the bottom right trigger, not one of the top ones - and I'm on the latest Retropie (4.x) so that issue shouldn't be happening anyway....like I said, no worries, I just added the trigger in manually and it's good to go. :) Love this thing - I've already built several more for friends! :)

  • Add PIXEL desktop after retropie image install

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    CodeDrawerC

    Thanks!

  • HuiJia N64 USB adaptor setup

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    N

    @seanr8 said in HuiJia N64 USB adaptor setup:

    /opt/retropie/configs/n64

    I apologize for reviving an old post but this post was perfectly on topic for what I am looking for. I have been scouring the internet for the past three days, and editing config files over and over with no luck. I also have the Mayflash with original n64 controller. With your config files, I was finally able to get actual input in roms with the controller. I can't tell you how excited I was and I can't thank you enough. However, I am having some additional in rom issues. For example in Mario, he walks instead of runs even with the joystick at full tilt. Any ideas on how to fix these issues? Did you run into these type of issues?

  • Psx Emulator help

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    @thewinterdojer thank you so much, I finally figured it out. As I am sure you knew, the answer was looking at me every time I went to that page!

  • Generic PS3 controllers act like keyboards

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    mediamogulM

    @G2bb

    While there are a few good ways to make a standard controller be seen as a keyboard, I don't know of anything that would do the reverse. There's a proposed way to do it with xboxdrv, but the project hasn't been touched since late 2015. However, seeing as how all these emulators and ports are first and foremost computer software, they all have keyboard support that can even be a bit more versatile in many cases.

    Using RetroArch as a jumping off point, if you can determine which keys are assigned to which buttons, the controls can be added manually to /opt/retropie/configs/all/retroarch.cfg. Below is an example of my setup that you can use as a reference.

    input_player1_a = "a" input_player1_b = "b" input_player1_y = "y" input_player1_x = "x" input_player1_start = "t" input_player1_select = "e" input_player1_l = "l" input_player1_r = "r" input_player1_left = "left" input_player1_right = "right" input_player1_up = "up" input_player1_down = "down" input_player1_l2 = "d" input_player1_r2 = "f" input_player1_l3 = "c" input_player1_r3 = "v" input_player2_a = "k" input_player2_b = "m" input_player2_y = "o" input_player2_x = "n" input_player2_start = "num9" input_player2_select = "num0" input_player2_l = "p" input_player2_r = "q" input_player2_left = "g" input_player2_right = "h" input_player2_up = "i" input_player2_down = "j" input_player2_l2 = "s" input_player2_r2 = "u" input_player2_l3 = "w" input_player2_r3 = "z"

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