• 10 Votes
    147 Posts
    58k Views
    N

    Opposing Force start but I'am alone in the training boot camp. Seems like some scripts are broken, the ship that should crash during intro doesn't crash and fly to infinty and beyond.

    Is this a new bug, or is it a known issue that has existed since the beginning ? Can it be fixed ?

    It was a pain to start Blue Shift with unlocked maps. The linked patch doesn't exist anymore, and others doesn't work. The only solution is to find pre-patched maps pack.

    With this Blue Shift can start :
    https://www.moddb.com/games/half-life-blue-shift/downloads/blue-shift-unlocked-game-dlls-and-patched-maps

  • 7 Votes
    4 Posts
    1k Views
    FollyF

    @barbudreadmon

    Good info, thanks !

  • 0 Votes
    24 Posts
    16k Views
    N

    @alaskajohn I have created a file and placed it in the folder .rom so each file appears as if it is a game e.g. 80s 902 etc.It's been a while since I've made it, if it's difficult for you, I can look something up, I'll remember it too, if you manage the internet radio, I'd be interested.

  • No “Welcome” sign pops up

    General Discussion and Gaming
    3
    0 Votes
    3 Posts
    604 Views
    R

    Ok, thanks for all the info

  • Is Retropie still alive ?

    General Discussion and Gaming
    6
    0 Votes
    6 Posts
    4k Views
    RenetroxR

    @BuZz I greatly appreciate the support RetroPie has received, but it feels somewhat abandoned as many have shifted to other projects like Batocera. Many contributions, such as improving EmulationStation's support for multiple languages, were not accepted. This, along with the absence of a Discord server, has led to frustration. I understand the project’s focus, but these issues have made it harder to continue contributing. No offense intended."

  • 0 Votes
    51 Posts
    13k Views
    H

    So hate to resurrect a two year old thread.. but my original lr-mame mod for mortal kombat plus seem too old now (5 years now) giving segmentation faults.

    So I built new ones based on the newest build lr_mame 0.237. These were built on Ubuntu 22.04
    but might work on pie's if anyone wants to try them..

    mkp_mamearcade_libretro.so is for Mortal Kombat Plus
    umk3p_mamearcade_libretro.so is for Ultimate Mortal Kombat 3 Plus

    Just copy them both into /opt/retropie/libretrocores/lr-mame

    Be sure to adjust your configs/mame-libretro/ emulators.cfg like so:

    mkplus-mame = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-mame/mkp_mamearcade_libretro.so --config /opt/retropie/configs/mame-libretro/retroarch.cfg %ROM%" umk3plus-mame = "/opt/retropie/emulators/retroarch/bin/retroarch -L /opt/retropie/libretrocores/lr-mame/umk3p_mamearcade_libretro.so --config /opt/retropie/configs/mame-libretro/retroarch.cfg %ROM%"

    Then set the emulators in run command.

    They use the original rom zip names so change your plus roms to:

    mk.zip and umk3.zip

    You'll be overwriting the original roms if you care..

    Download:

    https://www.mediafire.com/file/nrafdcyue0n5s5d/libretro_mame-UMKP.zip/file
  • 4-play advacned

    General Discussion and Gaming
    3
    0 Votes
    3 Posts
    532 Views
    U

    So like, I can put diesel in my snowmobile? - Not sure I'd do that, but sure.

    What means "adapter that works with anything"? What means? Going to guess you mean, "what does this mean?" The point was the adapter support just about every wired controller. Here is a active list.
    https://docs.google.com/spreadsheets/d/1oMFpFBTok4IsV2DBt48HlUafx2qMWoTxGjpKMFjfSDM/edit?pli=1#gid=0

    Can I fry chips in leftover cereal milk?
    Pretty sure you can't, milk has the same boiling point as water. Best to stick with oil.

    Is this an ad? I guess, Just spreading the new for those interested.

  • 4 Votes
    34 Posts
    23k Views
    mituM

    @retropieuser555 said in [Tutorial] Installing Munt (MT-32 emulation) on RPi 3:

    c++: error: unrecognized command-line option ‘-mfpu=neon-fp-armv8’
    c++: error: unrecognized command-line option ‘-mfloat-abi=hard’

    Are you on a 64bit system ? The flags above are not supported on aarch64 - remove them from the C/CXX-FLAGS.

  • 0 Votes
    8 Posts
    2k Views
    C

    Thank you all for the feedback, I'll probably go with a Pi 4 and retropie.

  • 0 Votes
    5 Posts
    3k Views
    mituM

    @oldskoolgamerz As said, we don't offer support for other images. Start with https://retropie.org.uk/download if you wish to get support here in the forums. Topic closed.

  • 0 Votes
    3 Posts
    1k Views
    madaloneM

    @mitu well I installed Steam through pi-apps, and I believe it installs box64 with Steam but when I was testing my theory I installed it for good measure together with wine and box86. Shotgun approach and all that, and I need wine for OpenBor and Mugen games.

    But what initally happened was that if I installed Steam after RetroPie, Steam wouldn't finish the last installation step, when it asks to install a bunch of dependencies and then fails. So when I install Steam before Retropie, comment out the contents of sdl1.sh, sdl2.sh, and sdl12-compat.sh, (making sure all dependencies are met) and install RetroPie, it seems to use the system's sdl libraries to build things. So far everything's working as expected. Yeah, I see what you mean about using a translation layer. I'm ok with that. I can play TMNT Shredder's Revenge and a few others just fine.

    Yeah, had no issues with Steamlink. Installed it and it worked right out of the box which is nice to have for games unwilling to run locally!

  • 0 Votes
    4 Posts
    2k Views
    G

    @dult-np ok I actually managed to compile but no rom would go past a black screen unfortunately. I guess we'll still have to stick to AetherSX2

  • 8 Votes
    599 Posts
    617k Views
    mituM

    I'm locking this topic, it has become a dumpster for any issue or question related to the Pi5 or the new RasiOS Bookworm.release.

    @Jiryn feel free to open a separate topic for your question.

  • 0 Votes
    16 Posts
    10k Views
    hawkes_84H

    @ExarKunIv thanks. Will look into these unofficial ones you mentioned

  • 1 Votes
    134 Posts
    34k Views
    DTEAMD

    @TPR said in Calling Pi 4 Atari Jaguar Fans:

    Just messing around with lr-vjag last night and it does appear that some games are running amazing! One question... I noticed that Tempest will throw odd glitches here and there...

    No glitch on my side with lr-vjag. I'm running tempst2k.zip (from MAME Romset) with the default settings and Vulkan

  • 0 Votes
    2 Posts
    424 Views
    mituM

    @lesk said in Making a custom game that randomise NES games to play?:

    My question... Is it possible to do a similar thing for retropie?

    Not without creating a new game, which is what Nintendo did.

  • 0 Votes
    8 Posts
    14k Views
    AshpoolA

    I am not sure what to suggest, a Pi4 with 2GB would have been my answer in pre Pi5 times... and still, the Pi4 runs an official image, but the pi5 ain't such a newcomer nowadays and the official image is still based on (IIRC) buster and since then, even before the Pi5 was released, the discussions where about when there will be a "bullseye" image and whether it will be 64bit/32bit or still in support of 32bit ... sigh...

    So the official image is missing debian 11, the 64 vs. and or 32 bit problematic still unsolved and now with the pi5 we are over the edge to 64bit and on bookworm as the current debian/raspi OS base...

    I would say, it depends... if you want to play straight ahead and use the existing image, go for a pi4 with whatever mem you may need to reuse it after upgrading retropie to a newer device (for retropie on a RP4 2GB is IMHO more then enough, if you want to use it as a terraria or minecraft server afterwards, at least 4GB better 8 would be the way to go).

    But if you are totally new to raspis and retropie... well, bad timing, if you simply can afford it, go for the above mentioned route of the pi4 and learn some *nix basics ... but be assured that all you learn for the nowadays official buster based image is void for the next official one, because too much on the underlying OS was changed (just to add a match of buzzword: config.txt vs. cmdline.txt) - if you are willing to experiment and learn on raspberry pi/*nix in general in the meantime, go for a pi5 with the memory you can afford!

  • 2 Votes
    151 Posts
    31k Views
    TPRT

    Here is another suggestion to help speed up AetherSX2 that I discovered today:
    https://retropie.org.uk/forum/topic/36636/aethersx2-cache-question-any-way-to-auto-clear-or-turn-off

  • Orange Pi 5

    General Discussion and Gaming
    68
    0 Votes
    68 Posts
    42k Views
    RedMarsBlueMoonR

    @mitu

    Sorry just realised I pasted the wrong filename. It should be
    Armbian_24.8.1_Orangepi5_noble_current_6.10.6_gnome-kisak_desktop.img.xz
    (updated above.)

    Basically the 6.10 kernel, Ubuntu based, Gnome I think it was. And has mesa pre-installed.
    The Mesa is from some forked repo but seems to work. Not sure why they use that. Mesa needs to be of a certain version for Panthor, don't remember exactly which.

    Iv'e added some more notes on the youtube info box.
    For example,

    You'll still need to add to your,
    ~/.config/dolphin-emu/GFX.ini
    a line
    PreferGLES = True

    and

    If you get an error when trying to run a game try first running in the term,
    export WAYLAND_DISPLAY=""
    to revert the environment to xwayland. (or something like that)

    Alternatively use the -nogui version. That doesn't complain about wayland in qt6.

    Ahh.. regarding Audio. I got audio in my desk speakers by running a dongle I use for my sons headphones. It plugs into USB and gives me a 3.5mm jack I can plug into the desk speakers. Don't test using the Ubuntu Settings->Audio 'Test' thingy as that seemed broken.
    I also got sound by plugging the headphones into the jack of my PS5 controller and using that to play with. But something was a bit janky with glitchy on/off input for some reason so I ended up swapping to an xbox controller I had.

    armbian.png

  • 1 Votes
    49 Posts
    10k Views
    UnknownU

    update: after doing a little configuration the game doesn't boot. I think I messed something up in the settings. Probably selecting the wrong bios or something.

    Parameters: Executing: /opt/retropie/emulators/xemu/xemu "/home/retropie/RetroPie/roms/xbox/ATV Quad Power Racing 2.iso" xemu_version: 0.7.132 xemu_branch: master xemu_commit: 8707d2aa2626063cb67b5ea20382584a0848dce7 xemu_date: Sat Sep 21 02:14:45 PM UTC 2024 xemu_settings_get_base_path: base path: /home/retropie/.local/share/xemu/xemu/ xemu_settings_get_path: config path: /home/retropie/.local/share/xemu/xemu/xemu.toml MESA: error: ZINK: failed to choose pdev glx: failed to create drisw screen CPU: Intel(R) Core(TM) i5-10600K CPU @ 4.10GHz OS_Version: Ubuntu 24.04.1 LTS GL_VENDOR: Mesa GL_RENDERER: llvmpipe (LLVM 17.0.6, 128 bits) GL_VERSION: 4.5 (Core Profile) Mesa 24.0.9-0ubuntu0.1 GL_SHADING_LANGUAGE_VERSION: 4.50 xemu: /home/retropie/RetroPie/roms/xbox/ATV Quad Power Racing 2.iso: drive with bus=0, unit=0 (index=0) exists Created QEMU launch parameters: /opt/retropie/emulators/xemu/xemu -machine xbox,bootrom=/home/retropie/RetroPie/BIOS/xbox/mcpx_1.0.bin,kernel-irqchip=off,avpack=hdtv -device smbus-storage,file=/home/retropie/.local/share/xemu/xemu/eeprom.bin -bios /home/retropie/RetroPie/BIOS/xbox/system.bin -m 64 -drive index=0,media=disk,file=/home/retropie/RetroPie/BIOS/xbox/xbox_hdd.qcow2,locked=on -drive index=1,media=cdrom,file= -display xemu -device usb-hub,port=1,ports=4 /home/retropie/RetroPie/roms/xbox/ATV Quad Power Racing 2.iso

    I will keep testing. If anyone knows what I did wrong please share your input.