• PS-like controller joysticks problem

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    E

    Well, found the answer there : https://pineight.com/mw/index.php?title=USB_game_controller

    Under the "DragonRise Inc. Generic USB Joystick" device : "A "mode" button at the bottom center of the face switches between two modes, signaled by green and red LEDs next to the button. Green appears to be designed for games expecting only digital controls, while red makes all analog controls available."

    There is the same type of mode button on my controller named "ANALOG". When in analog mode, all is working correctly. jstest output is normal.
    Should've thought about it sooner !

    Hope it helps !

  • N64 Controller

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    herb_fargusH

    @paulatkinson616 said in N64 Controller:

    I really only intend to play N64 games on it

    Temper your expectations if you want to use a pi solely for n64. Some games are playable, but many have issues. Even on the PC n64 emulation struggles.

  • Getting hyperkin controller to be recognized

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    @dogeymon

    So I went through a process on the install drivers section from online source and it went through a very lengthy process.

    Now it shows that two controllers are detected! Great

    But when I hold a button on the hyperkin, ......I get nothing at all.

    Wahhhhh, what the hell is wrong still????

  • Record Retropie on PC?

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    maybe a usb input

    Ive been looking online for a capture device and they all seem to look cheap and plastic or from china for £10 lol. I might buy a cheap one an see if it works

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    markwkiddM

    @periodiclogic said in lr-mame2003, Rewind Functionality, and Segmentation Faults?:

    Emulation Station would briefly load the ROM, and then kick me right back out. The error log, whether detailed or not, only showed of relevance a Segmentation Fault in runcommand.sh.

    That does seem like an emulator bug. Could you please post this report & the log as a new issue in the mame2003 github repository?

  • Roms using retro arch or mame?

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    mituM

    @floodie The Arcade part is responsible for a lot of questions asked here in the forums and most of the answers are found with a quick read in the docs. That - and the fact that you're using a 3rd party image but you ask for support in the RetroPie forums is what might have caused a little 'abrasiveness'.

    See the table in https://retropie.org.uk/docs/MAME/ for which folder is used by each emulator. You're using the wrong rom probably. That's what you should ask the seller of the image, RetroPie doesn't come with any overlays by default. We can't tell which 'mame' games are you referring. As people mentioned, there are a few Mame emulators used in RetroPie and it's hard to understand which one you're using and why the settings don't persist. The Arcade compatibility list is linked from the page I mentioned above.
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    @cloudd
    Location of file to modify :
    /opt/retropie/configs/all/retroarch/autoconfig/Xbox 360 Wireless Receiver (XBOX).cfg

    This seems to fix a lot of issues I have throughout various emulators

    Contents of file:

    input_device = "Xbox 360 Wireless Receiver (XBOX)"
    input_driver = "udev"
    input_r_y_plus_axis = "+4"
    input_l3_btn = "9"
    input_r_x_minus_axis = "-3"
    input_l_btn = "4"
    input_load_state_btn = "4"
    input_start_btn = "7"
    input_exit_emulator_btn = "7"
    input_l_y_minus_axis = "-1"
    input_up_btn = "13"
    input_r_y_minus_axis = "-4"
    input_a_btn = "0"
    input_b_btn = "1"
    input_reset_btn = "1"
    input_enable_hotkey_btn = "6"
    input_down_btn = "14"
    input_l_x_plus_axis = "+0"
    input_l_y_plus_axis = "+1"
    input_r_btn = "5"
    input_save_state_btn = "5"
    input_r2_axis = "+2"
    input_r3_btn = "10"
    input_right_btn = "12"
    input_state_slot_increase_btn = "12"
    input_x_btn = "2"
    input_menu_toggle_btn = "2"
    input_select_btn = "6"
    input_l_x_minus_axis = "-0"
    input_y_btn = "3"
    input_left_btn = "11"
    input_state_slot_decrease_btn = "11"
    input_r_x_plus_axis = "+3"
    input_l2_axis = "+2"
    input_l2_axis = "-2" Change to : input_l2_axis = "-2"

  • I made a mistake

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  • Start Button

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    herb_fargusH

    @juan19802005 if you don't even know which emulator you're using and what configs you've changed I'd suggest going back to the docs and giving them a read.

    https://retropie.org.uk/docs/First-Installation/

    https://retropie.org.uk/docs/Controller-Configuration/

    And if you're modifying retroarch configs

    https://retropie.org.uk/docs/RetroArch-Configuration/

  • How to save "game remap files" for MAME properly?

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    @dankcushions , thank you for your previous insight. That made me try to figure out how everything works, in regards to button mapping, in lr-fbalpha so I posted on their github with my issues (and tagged you there last week as well). We're still having problems with the default controller mappings not being proper in RetroPie according to barbudreadmon. Basically when the Device Type is set to modern, my 8 button Fightstick should be mapped like such for EVERY game:

    (3) (4) (5) (7)
    (1) (2) (6) (8)

    Besides 6-button Street Fighter II style games I’m getting button mappings all over the place, and we're trying to figure out if it is something with how fbalpha is programmed for RetroPie or what. If you would like to read about the exact games I tried, and my results with the button mappings, they can be found at the link below (or if you want me to repost it here - please let me know and again, thank you for your lenghtly last post, it really did help greatly!).

    https://github.com/libretro/fbalpha/issues/156#issuecomment-340183189

    On a side note, on mame2003, how would you suggest I change the mapping for the service/dipswitch menu? I just did a fresh install of RetroPie 4.3, so I need to test this again to make sure it wasn't my fault, but I think that was mapped to L2 or R2 and I keep hitting it by accident, and I don't see the option to change that when I hit Select+X and go into the controls.

  • Game & Watch mgw files URL

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    HyruleslinkH

    @derebo Hopefully someone creates more of these G&Ws. Still missing classics like Ball, Fire, Judge, Octopus, & Mario's Cement Factory.

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    space cadetS

    Your gonna need radiation treatments

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    MrJordaaanyM

    @jeremyxgaming Clean install of what version? Mine stopped working in lr-MAME2003 recently and Im trying to figure out why. I did a clean 4.3 install and its still not working :(

  • 2 player input acting strangely

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    @Joface , did you ever find a solution to this? I'd like to know if you did. Thank you

  • Daphne problems

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    @caver01 thanks

  • Controller Suggestions?

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    Just wanted to post an update to fix bad info. The Bliss-box is fully working with the pi since 1.56.1.

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    caver01C

    @jlr Glad you found the issue, but you are right, it is strange that it did not work just remapped.

    One thing I will mention is that lr-mame2003 actually sees two simultaneous inputs. The first input is the one that was probably remapped in ES and RetroArch configurations so it was fine for FBA and others. However, this version of mame ALSO SEES a RAW keyboard input alongside the retroarch virtual gamepad remap. It is strange, I know, but I wonder if MAME was seeing your raw left/right with the remapped one and together, they were cancelling each other out.

    In any case, better to have it wired properly anyway.

  • Normal behavior for Bluetooth to drop?

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  • EmulationStation - Single Game System

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    This isn't a solution and I haven't tried it but as I thought through the ES options I wonder if this would work.

    Setup a custom collection with the games you want included in that collection.
    Then turn on "Start On System" to be that collection.

    BTW, I haven't seen the "Start On System" option yet but I'll take a look at it this evening .

  • Different Gamepad mapping problem

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    darkniorD

    I make them myself by hand, i have what i want now.
    Now i only search to complete my UDEV file collection to make my RVGM compatible with most of the Joystick.
    A friend will give me his file for NES30 Pro.

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