• Bash Welcome Tweaking

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    suprjamiS

    As you can see, it just iterates over the number of lines in the logo array: for i in "${!logo[@]}"; do

    And the logo array has 10 lines, so only 10 lines will be printed:

    168 local logo=( 169 "${fgred} .***. " 170 "${fgred} ***${bfgwht}*${fgred}* " 171 "${fgred} \`***' " 172 "${bfgwht} |*| " 173 "${bfgwht} |*| " 174 " ${bfgred}..${bfgwht}|*|${bfgred}.. " 175 "${bfgred}.*** ${bfgwht}*${bfgred} ***." 176 "${bfgred}*******${fggrn}@@${bfgred}**" 177 "${fgred}\`*${bfgred}****${bfgylw}@@${bfgred}*${fgred}*'" 178 "${fgred} \`*******'${fgrst} " 179 "${fgred} \`\"\"\"'${fgrst} " 180 )

    Assuming you've renumbered the out loop from 1 to 12 so that it ends:

    220 12) 221 out+="${fgwht}The RetroPie Project, https://retropie.org.uk" 222 ;;

    Just add two more lines to the logo with the correct spacing:

    180 " " 181 " " 182 )

    Now it works fine:

    pi@retropie:~ $ source .bashrc .***. Sunday, 18 September 2016, 10:39:06 PM ***** Linux 4.4.13-v7+ armv7l GNU/Linux `***' |*| Filesystem Size Used Avail Use% Mounted on |*| /dev/root 59G 14G 43G 24% / ..|*|.. Bachelor Chow .*** * ***. Now with flavor! *******@@** Uptime.............: 9 days, 18h56m29s `*****@@**' Memory.............: 28872kB (Free) / 752872kB (Total) `*******' Running Processes..: 125 `"""' IP Address.........: 192.168.1.202 Temperature........: CPU: 54°C/129°F GPU: 54°C/129°F The RetroPie Project, https://retropie.org.uk

    Learn bash scripting and you can do many things on Linux :) http://tldp.org/LDP/Bash-Beginners-Guide/html/index.html

  • Disable Xbox Controller in Kodi

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    vbsV

    I think you could just disable gamepad support for kodi in Kodi settings under System-Input.

  • Xbox360 Dpad not working in runcommand menu

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    vbsV

    I think I found the reason: The hex values that are getting sent are terminal-specific and don't work for my terminal. I fixed it (hopefully) by using curses which uses terminfo to translate to the actual terminal values.
    PR soon... :)

  • Composite video for old CRT

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  • Script for doom and generic wad file...help

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    chippettoneC

    I tried several times to make the scripts but doom does not start. Retropie of 3.3 worked. From retropie 4 they do not start the scripts. The procedure is the same but does not start. Click on the item (eg Doom2) and remains black screen and returns to emulationstation. Only shareware doom works. In the shareware doom script there are not all these written. What can I do? I've already done the script as you said, but will not start. I also checked the permissions and access are the same and have enabled the script as a running program. I do not know what else to do ... you have any idea? Thanks for the help given so far.

  • mame-libretro lost key mappings

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    A

    Ok managed to get the TAB back by remove the default.cfg file in \home\pi\RetroPie\roms\mame-libretro\mame2003\config

    Resetup the ingame mame button configs and it is all working as it was before. Thanks

  • How do I make game cartridges???

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    obsidianspiderO

    @thetechkid said in How do I make game cartridges???:

    I want to make an old school game system,

    I'd suggest start with getting a Pi and putting RetroPie on it and playing around a bit to get familiar with how things work

    and make separate cartridges for it.

    This could be accomplished a number of different ways

    I know that (after watching someone else's video) that I can just use NFC tags,

    just is certainly a loaded term. There is a lot going on with that NFC setup.

    but I have no idea how

    Figuring this kind of stuff out is where a lot of the fun comes in.

    and I don't want to be buying an Arduino as well.

    an Arduino may not be required for what you come up with, but it seemed to work well in the mini NES NFC setup you mentioned

    Is there a way to have kind of flash drives and make Emulation Station run a game from a flash drive automatically? Thanks in advance.

    The NFC chip had the name of the game on it and then a script was running on the Pi to start that game (the game itself wasn't on the cartridge) but I'm not sure what commands the script is kicking off. If it were my project, before I introduced a "cartridge" aspect to it I'd look at ways to kick off an emulator with a specific game independently of the EmulationStation menu.

  • Fuse - Kempston?

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    C

    Problem solved!

  • Remove the gray box configuration when starting a rom

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    S

    @BuZz im sorry!! thank you very much!!

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  • Low Base Volume

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    BuZzB

    you can mark threads topics as "solved" under topic tools btw. I will do that now.

  • CRT Monitor

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    @battlecat

    A normal pi (not zero) supports analog over CVBS but its interlace so it will look shimmery.

    I believe it may be possible to get it to output 25p over HDMI, convert to VGA, then convert to RGB on scart lead using a cable like this http://www.ebay.co.uk/itm/Cable-VGA-RGB-ARCADEVGA-SCART-CON-JACK-SONIDO-EUROCONECTOR-JAMMA-ARCADE-/131577748414?hash=item1ea2a51bbe

  • Help bypassing EasyRPG-Player menu

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    edmaul69E

    The problem if i recall correctly is that the second player is player 1 in that game. Some emulators fixed it but some didnt.

  • L/R Trigger for Dreamcast

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  • C64 mapping buttons to custom keys?

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    mediamogulM

    @g0nz0uk said in C64 mapping buttons to custom keys?:

    Do you know how to bind a button to space bar? Or bring up a virtual Keyboard?

    @Pyjamarama said in C64 mapping buttons to custom keys?:

    I cannot find a way to map other emulator actions like eg Warp to my 360 pad buttons e.g right trigger

    I've put together a guide here that deals with mapping keyboard keys to the controller using software already available in RetroPie. I personally run a map for C64 that binds most elements of the interface to my controller. Warp and the virtual keyboard cannot be bound to a certain key, but the virtual keyboard can be accessed from the menu and the menu can be mapped, making it at least accessible from the controller. Also, warp can be set to start at launch and will usually detect when the game has loaded and stop itself, but in the rare occasion it fails, you can just pull up the menu with your controller and stop it manually.

  • Cannot mount ext4 external USB drive

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  • Zero Delay Encoder not recognised

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    Z

    @Pyjamarama
    Yes, that's likely to be this issue.

  • This topic is deleted!

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  • Can't scrape roms on NAS

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    J

    thanks guys. the sd card isnt full as it says there's like 29 gig free on it. ive tried the inbuilt scraper and the sselph one and still get errors. i thought the images wrre stored in the roms folder now in a folder called images so therefore stored on my nas? I could be wrong though.

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