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    • B

      Passing ROM specific command line options to MAME through retroarch

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroarch mame-libretro command line options
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      B

      @dankcushions Thanks for letting me know, is much appreciated :-)

    • chubstaC

      Anyone got a full set of fba/mame-libretro scraped files they could share?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support scrape offline fba mame-libretro
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      chubstaC

      @muldjord said in Anyone got a full set of fba/mame-libretro scraped files they could share?:

      Skyscraper has just been updated to v3.0.3 adding some requirements to the APIv2 of the screenscraper module and also containing a workaround for slightly invalid XML being returned from the module. If you had bad results using the screenscraper module, please update to 3.0.3 and try again.

      I must admit to being very impressed with skyscraper - after a few mishaps because I wasn't sure how to work it correctly I am now having far better results than I ever had with any other scrapers - top work!

    • chubstaC

      Having no luck with scraping....

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support fba scraping newbie mame-libretro
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      mituM

      @chubsta You should give Skyscraper a try - it's part of the RetroPie script, just like Steven Selph's scraper - https://retropie.org.uk/docs/Scraper/#lars-muldjords-skyscraper.

    • Z

      SOLVED: Trackball and Spinner libretro mame 2010

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame-libretro trackball spinner
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    • TimZettT

      Mame-libretro: Is there a configuration UI same as in Mame4All?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame-libretro mame libretro configuration
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      TimZettT

      @dankcushions What I did now was putting all my arcade ROMS into the arcade ROM folder, instead of spreading them over the 2 different folders/emus I mentioned before.
      Then, for those games requiring Mame4All I set that emulator for the individual ROM via the configurator (press any key on game start-up).
      For the others I chose lr-mame2003 via the default emulator value.
      Now all my arcade games are running fine out of one and the same (arcade) folder and most important, now for all games I have a (one and the same) configuration UI (press Tab) - perfect.

    • S

      How to get lr-mame2016 (mame-libretro) working?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support lr-mame 2016 mame-libretro
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      markwkiddM

      @treaves Good idea. I have at least added .7z support information to the table at the top of the RetroPie MAME docs: https://github.com/RetroPie/RetroPie-Setup/wiki/MAME

    • saccublendaS

      Problems with cheats in lr-mame2003 (SOLVED)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support cheats lr-mame2003 mame-libretro
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      G

      nothing needs setup the default retropie config is set to

      system_directory = "~/RetroPie/BIOS" your problems are arising from messing with the default config , you need to be careful when changing the configs on retropie.

      retropies default mame install copies the the cheat dat from here https://github.com/libretro/mame2003-libretro/tree/master/metadata to the bios folder on install. your not supposed to save retroarch configs with retropie unless you know what you are doing fully. The cheats do work on a default install nothing needs done.

    • T

      mame not saving state

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame-libretro save state ora
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      mituM

      @treaves said in mame not saving state:

      mame_auto_save

      Searching for this setting yield only this issue on Github - https://github.com/libretro/RetroArch/issues/4820 - which seems to suggest that the setting does nothing and it's not implemented in the mame core.

      Have you tried using save states (.stateX files) ? Does it work ?

    • B

      New Picade+RetroPie Control Mapping issues (fresh out of the box)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame-libretro mapping raspberrypi 3b+ picade picade issue
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    • A

      Menu in Mame 2003 plus...can I change buttons around?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame mame-libretro mame config mame settings
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      G

      in all honesty its easy to setup but you need to understand ra and it needs documented you can go back to the old way like above or set up up in controls both work im sure mark will get round to documenting it for people

    • T

      Aimtrak Gun (Mouse Issues) and Mame UPDATED

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame-libretro advmame 1.4 aimtrak
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      markwkiddM

      @tuki_cat very glad it's working! Setting up varying types input devices is not a trivial thing. Thanks for reporting what worked for you.

    • PandaMKIIP

      M.A.M.E "REY" and "REV" files not working...

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame-libretro mame4all
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      mediamogulM

      @pandamkii

      There's a lot that you need to go over and learn when first dealing with MAME. You should start here and move forward into the docs as needed.

    • O

      Mame roms (libretro) no longer play after (possibly) maxing microsd card, even after new card/install

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame mame-libretro roms roms dont work retropie
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      O

      @mitu Sorry for the delay in getting back to you and thank you for posting. Between work and being new to this, it took me a bit to get to the runcommand log (used winscp). I am positive I am using lr-mame2003, made sure to check through each step/popup and downloaded the romsets labeled as being 0.78. Checking the file, I do see where it says I am missing files and the game won't run. I thought that was weird seeing as the game worked previously the other day. (tmnt: the arcade game, (tmnt2po and tmnt couldn't get turtles in time working as its upside down), my friend owns the actual machine though it's since become a large paperweight, this pi is for him) However, I did delete and try to add the games again though usb drive (with light) and it still didn't work. I decided to try uploading the same games through winscp....and now tmnt the arcade game works again no problem. Perhaps this is a usb or card issue or something else? Not sure why it would work one minute and not the next. Here's hoping these versions work for a while. Sorry if I wasted your time.

    • S

      Enabling the debug option for a MAME ROM

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame-libretro help retropie
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      markwkiddM

      The MAME 0.78 debugger code may not actually be functional in the MAME 2003 core. Someone else may know that for sure.

      If you haven't, I'd suggest that you try the hacked ROM with the original MAME 0.78 software before trying to set up lr-mame2003 in order to have a baseline.

    • G

      lrmame 6 button mapping

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame-libretro
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      G

      Yea i completely agree that it makes sense for a gamepad layout. I just started using retropie last week so it was a bit of a learning curve. I was amazed how many different ways you can change the inputs and you guys have done a great job so far.

      Im lucky in a way i know linux/windows and programming so made the learning curve a lot easier. I fully understand when you say a layout for arcades is needed. I completely agree and i can see that mapping making sense for pads being the majority of users.

      If its changed back snes/psx pads go the same way as arcade ones are now. I dont really mind now i understand how to fix it. I think another way would be to simply add

      mame sf2 -ctrlr sf2lrarcadecontrol.cfg

      at launch for a fix this for mame without messing anything up and snes pads will still work as they should.

      Im assuming it just this game thats being remapped. Im not sure how to add that per game but im sure its doable. That`s from a logical point of view but real world hits you big time when you start doing these things. Thanks for the reply I really do understand where you are coming from and why it was done. I dont think there is a one way fits all in all cases. but i can add rules if i need to for the sf2 games at launch to revert back with -cltr for a none compile solution. Again for me it works for now ive recompiled.

    • Byaaah31B

      MAME Player 2 issue (Player 1 starts Player 2 so can't play single player MAME)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support rgui mame 2003 mame-libretro configuration controller
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      mituM

      @kevinkaufman Please don't post to years old topics - post your own topic instead and provide all the info needed to help you diagnose and fix the problem.

    • darkniorD

      lr-mame2003 driver improvement and backport

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development mame2003 mame-libretro driver backport
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      arcadez2003A

      @sdhoigt Donkey Kong II Jumpman Returns is playable in MAME2003+ as i added support for it several years back

    • S

      MAME ROMs won't scrape anymore using sselph's scraper

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support sselph scraper mame-libretro scraper failed
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    • J

      HOW TO EXIT MAME LIBRETRO

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame mame-libretro menu exit game exit
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      pjftP

      @jbob101 should be select+start, or hotkey+start if you changed the hotkey.

    • hansolo77H

      MAME Scrape

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame-libretro romset 0.78 gamelist.xml help
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      dankcushionsD

      @hansolo77 yes