• 1 Votes
    51 Posts
    5k Views
    B

    @BlackLord
    note : my understanding is that this modified genplus-gx core is breaking some stuff, so it is not recommended to replace the original genplus-gx core by it (which is probably what you did)

  • Tema "Mini"

    Projects and Themes
    9
    1 Votes
    9 Posts
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    RenetroxR

    @mitu Thanks for the comment!! Of course I will mention to whom it corresponds! And I will gladly agree to improve whatever they want and is within my reach, such as the theme of Pajarorrojo, who is aware of my adaptation of his theme for retropie

  • usb boot from 5tb hdd

    Help and Support
    16
    0 Votes
    16 Posts
    630 Views
    K

    @Lolonois said in usb boot from 5tb hdd:

    @korn16ftl3 Looks correct, except you are missing one hex-number in the product ID (should be :25ee and not :5ee).

    The quiet parameter is double but it does not have an impact: The kernel parameters are parsed left to right and the last one wins, if there are two identical parameters.

    My new question is since we are playing with the cmdline.txt, what are the other parameters that are there?

    The kernel parameters are documented in the kernel documentation, in the raspberry pi documentation, and the kernel parameter of plymouth and info about plymouth itself are documented for example in the Arch wiki,

    i made the previously mentioned changes to the cmdline.txt and am getting the same error readouts.

    im starting to think/wonder if the GPT portion of thi is what is causing some of my problems as retropie its self if i understand correctly was written for MBR and everything boots just fine in MBR and GPT when everything is <2tb the second i convert the GPT partition manually (before initial retropie boot and partition resize) everything ceases toi load/boot.

    im going to remove the

    quiet init=/usr/lib/raspi-config/init_resize.sh

    from the cmdline.txt since perhaps it is hanging on attempt to resize a partition that has already been resized for one and for two is GPT and not sure how to handle it.

    lets see what that does i suppose.

    also debating on wiping everything abd starting over using gparted and specifically raspberry pi os to try to set tis up as well maybe that ii yield different results.

    will report back after a little bit of experimenting and a bit more research.

    alternatively i have seen some things online that enable UEFI booting ( [https://www.linux.it/~ema/posts/secure-boot-rpi/](link url) , [https://github.com/pftf/RPi4](link url) ) would this be any help with trying to boot from >2TB partitions as UEFI booting supports it? would there be any drawbacks or risks to experimenting with these options?

  • Pi 5 and MAME

    Help and Support
    10
    0 Votes
    10 Posts
    1k Views
    S

    @roslof Do you have a folder with "lr-mame" 0.278 for rpi5 64bit that you can share? Thanks

  • 0 Votes
    9 Posts
    624 Views
    B

    Well, the OP should just move to MAME current tbh, not only it has support for TATE in both directions, but it probably also has better support for cocktail mode (i highly doubt all cocktail fixes from the past 22 years were backported to MAME2003+).

    As for FBNeo, it is not suitable at all for cocktail setups : some games had their 2P mode and cocktail mode tied together, and ended up being un-cocktail-ified so that 2 players could play them without requiring a cocktail setup.

  • 0 Votes
    9 Posts
    465 Views
    mituM

    @gilllig said in Retropie doesnt boot with changed config:

    Ive installed raspOS and retropie, but now they dont even run))

    What exactly does this mean - they're both not running ?

    I tried to choose emulationstation at the settings, I tried to add line "/usr/bin/emulationstation" in the /home/pi/.bashrc, but its not working...
    I cant understand how to make autostart for raspOS or for retropie

    You're running in an unsupported configuration, as I mentioned in my previous post, so you should not use the normal RetroPie auto-start options from the menu.

    If you have installed the RaspiOS with Desktop, then just use the default option to boot to the Desktop. You can start EmulationStation from a terminal by typing emulationstaton. If you wish to automatically start Emulationstation after the boot to desktop is done, then

    create the $HOME/.config/autostart folder add a .desktop file with the command to start the terminal and EmulationStation (lxterminal -e emulationstation).
  • 0 Votes
    8 Posts
    381 Views
    D

    i tried out recalbox and with the same bios + rom (and seemingly the same config in amiberry, it all works at 50FPS as expected.. :(

  • Punchout on 2 monitors

    Help and Support
    8
    0 Votes
    8 Posts
    642 Views
    C

    It seems that Retropie does not currently handle dual monitors. I am going to try a few different options. Maybe loading the Pi right into Mame, or maybe start an OS with retroarch and load a core.

    More to come….

  • 0 Votes
    7 Posts
    498 Views
    E

    @mitu I don't remember I haven't booted Linux on arcade in a while. Sorry.

  • 0 Votes
    6 Posts
    225 Views
    ExarKunIvE

    @Moulinex glad it worked
    I'm not sure what was going on with what you where trying.
    It possible you missed a step
    I haven't used that way since this was made

  • Button Mapping MADNESS!!!

    Help and Support
    6
    0 Votes
    6 Posts
    578 Views
    S

    neither of these things (permissions or starting clean) seemed to resolve. I also @ByteThis did not seem to rectify this by only configuring player 1 (but good idea) With a clean install and remapping all the input settings I am getting to where the select and start button only work in the retropie menu (scrolling diffrent consoles exploring settings etc.... But when I launch a rom NONE of the bottons work.

    I ran some more jstest output today....

    davis@raspberrypi:~ $ jstest --normal /dev/input**/js0**
    Driver version is 2.1.0.
    Joystick (DragonRise Inc. Generic USB Joystick ) has 7 axes (X, Y, Z, Rx, Rz, Hat0X, Hat0Y)
    and 12 buttons (Trigger, ThumbBtn, ThumbBtn2, TopBtn, TopBtn2, PinkieBtn, BaseBtn, BaseBtn2, BaseBtn3, BaseBtn4, BaseBtn5, BaseBtn6).
    Testing ... (interrupt to exit)
    Axes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:off 7:off 8:off 9:off 10:off 11:off

    davis@raspberrypi:~ $ jstest --normal /dev/input**/js1**
    Driver version is 2.1.0.
    Joystick (DragonRise Inc. Generic USB Joystick ) has 7 axes (X, Y, Z, Rx, Rz, Hat0X, Hat0Y)
    and 12 buttons (Trigger, ThumbBtn, ThumbBtn2, TopBtn, TopBtn2, PinkieBtn, BaseBtn, BaseBtn2, BaseBtn3, BaseBtn4, BaseBtn5, BaseBtn6).
    Testing ... (interrupt to exit)
    Axes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:ofAxes: 0: 0 1: 0 2: 0 3: 0 4: 0 5: 0 6: 0 Buttons: 0:off 1:off 2:off 3:off 4:off 5:off 6:off 7:off 8:off 9:off 10:off 11:off

    So it sees both controllers, but does not detect any button or axis input events. I think It is time to just replace them. Ive had them over a year and the more I think about it the more I think I possibly damaged these things. They used to be mounted in a metal cabinet and the opening I cutout for the control panel was very tight. (see attached called "old") old.jpg

    New cabinet.......

    new.jpg

    I think its time to just replace the usb encoders.

    Thank you!!!

  • 0 Votes
    5 Posts
    657 Views
    D

    @mitu Oh that's good to know ! I tried running it on the non-Lite, thinking I wanted to avoid missing libraries and the likes (and that for my box64 testing purposes, it was probably best to have a full GUI available), but it probably created issues instead. I'll definitely do that then, project's back on track :) Main issue I had was when compiling MAME libs, any idea if it's still a massive RAM hog ? (if so I had precompiled them anyway, but the compile is probably quite outdated now)

    Also just realized, had I double posted ? My first attempt to submit left the page blank and hanging, and when I clicked back to the forum's main page, I was shown my own post, still ready to submit, so I assumed it was a saved draft, sorry for that if it ended up being a double !

    @Lolonois Thanks for the guide link too :) Gonna come in handy !

  • usbromservice

    Help and Support
    5
    0 Votes
    5 Posts
    256 Views
    giandeejayG

    @mitu thank you problem solved:
    Deleted 1st partition (unused 16mb)
    And now /dev/sda1 is correctly mounted ...on my hdd2...465gb
    Retropie boots quickly and without warnings.
    Thanks

  • 0 Votes
    4 Posts
    277 Views
    J

    And yes, in hope rather than expectation I did try changing:

    config_version=3.6.0

    to

    config_version=5.7.1

    It did not, of course, help, except that instead of dumping to a Workbench 1.3 "insert disk" screen, the game now dumped to a Workbench 1.3 "insert disk" screen in the wrong aspect ratio.

  • 0 Votes
    3 Posts
    280 Views
    DirtBagXonD

    For the record the 'X' button on my XBox360 Controller is detected as 003 via hypjsch

    So I doubled checked that against the Joystick API config:

    KEY_BUTTON2 = SDLK_LALT 0 3

    And again 'X' was FEET and played fine.

  • 0 Votes
    3 Posts
    483 Views
    I

    @mitu thank you man!
    you are great! ( as always....))

  • Building 1 game 1 rom sets

    Help and Support
    3
    0 Votes
    3 Posts
    566 Views
    K

    @mitu

    I’ve tinkered with clrmamepro before but my results kind of sucked with it. The last time I had to do any of this was with the good tools way back in the original Xbox one days.

    Any direction for a good tutorial on how to use Clrmamepro the proper way as I obviously had no idea what I was doing even tho I followed a guide lol.

    Any other noob friendly sorting by .dat tool recommendations would also be appreciated, like I said it’s been a long long time since I’ve had to do this or anything like it and things appear to have come leaps and bounds since then

  • Save file for DOSBox-Pure

    Help and Support
    2
    0 Votes
    2 Posts
    169 Views
    AddisonA

    {Too long and don't wanna read all that}

    I have a save file that is zipped by default.

    Never seen that before until now.

  • Can't run ROMs

    Help and Support
    2
    0 Votes
    2 Posts
    395 Views
    mituM

    That error shouldn't have an impact on running a N64 game - can you please post the entire /dev/shm/runcomamnd.log file ?

    Do you also get an error if you install the lr-mupen64plus-next N64 emulator and run the game with it ?

  • 0 Votes
    2 Posts
    125 Views
    mituM

    Please post in the RetroPie Extras topic, not in a separate topic - https://retropie.org.uk/forum/topic/8/retropie-extra-repository/