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    @mitu

    Well after I accidentally asked the system to install retropie again through an in software menu it wouldn't even let me boot up because it said I had no memory left. I reformatted the SD card and re-flashed it and put my roms back on and everything works 100% correctly now! I'm not positive of what was actually wrong but possibly it was full of something?

    Thank you for your time and responses :D.

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    D

    Starting to see a pattern actually that it only works if I run it from the remote ssh connection AFTER the game starts. Can't remember if that was always the case but perhaps I can add some delayed start to a script so that it runs in the bg after the rom loads.

  • Slow video splashscreen

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    markyh444M

    @jackiehanna Dude, this is just another in a long line of issues you're having because of the power supply you're using.

    Please, just go and buy a proper one like you've been advised multiple times. It'll save you, and the forum members lots of hassle.

  • Relation between EmulationStation and Retropie

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    C

    Awesome. Thank you very much

  • Setting up player 2's joystick for player 1's use.

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    J

    Thanks for the help guys, followed your guidance, and got it all working perfectly. Thanks again.

  • Doom / Doom 2 PSX soundtrack

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    edmaul69E

    @mitu I had downloaded them directly for free from aubry hodges (the composer) website when i got them. Now it appears he charges $12 for the psx doom soundtrack and $18 for the doom 64 soundtrack. He has 20 different soundtracks available on his site for various games he composed music for.

  • Skyscraper - Not scraped Games

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    A

    I skipped through it :-) Didn't fully understand it, to be honest.

  • Pi Zero Image missing recommend emulators

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    mituM

    As @rbaker said, some of them are not installed by default and you can use the script to install them. lr-armsnes has been removed in 4.4 since it no longer compiles and run.

  • Retropie with keyboard only ?

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    Glad to see this one was answered, my next build is going to be a palmtop, with emphasis on the Desktop and games secondary, so just using a mini keyboard.

  • lr-mame2010 player 2 buttons 5 & 6

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  • Skyscraper Support for Scummvm?

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  • 0 Votes
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    H

    Worked like a charm. Thank you very much!

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    C

    I think I have zeroed-in on the issue (but not solved it yet). The missing puzzle piece was SDL.

    Emulationstation is built on top of SDL, which has its own keyboard library. Something is not accounting for modifier keys: either the SDL the way emulationstation is written.
    I think there is still hope as the debug log (see end) can see that both Arrow key and Shift and it even shows that my keys are mapped to both down and up in es_input.cfg. Just need to find a way to access that second option in some way.

    Anyone has an idea how I can access the second value of my key, or knows their way around emulationstation source so I can add the function myself?

    Edit:
    I found where F4 is hardcoded for emulation station, which makes me think I can hardcode arrows + shifted arrows in a similar manner. It is not a great solution, but it is something...
    The only problem I have is that I don't know how to build my own version of emulation station with the changes if I made a copy to my own github.

    Also, I don't know SDL well enough to code it myself. Anyone able to translate my pseudocode into actual SDL and cpp?

    IF keydown(shift) AND keydown(down) THEN return up END

    Also, happy to hear any other solutions!

  • Skyscraper update-scrapping

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  • Scraped psp not working.

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    mituM

    @whirlinurd said in Scraped psp not working.:

    just use the internal scraper which has root access.

    The internal scraper doesn't have root access. Glad you fixed your problem !

  • How can i force Beetle PSX installation?

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    dankcushionsD

    @yuke that's just the nature of scaling from one resolution to another. different emulators won't help here, especially as beetle will only run (very slowly) in exactly the same resolution'd software mode, as you won't be able to run it higher resolution open gl mode with the pi's GPU featureset. (even the higher resolution mode I think is a factor of the original resolution anyway, so may still have the issue).

    you could eliminate the artefacts by running with integer scaling turned on (you'd get small/large borders, though).

  • Pixel Desktop And Diablo II installing HELP PLZ

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    shavecatS

    Anyone ???

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  • PS3 controller issue for RetroPi

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    B

    @cjohnson26 I have set up a working PS3 controller for RetroPie on my PI 3B+.

    It is however an original PS3 controller from purchasing the console a few years back.

    The instructions from the github page you reference are not as fulsome at step 3 as they could be.

    I recommend the following additional thoughts in case you haven't applied them.

    3a. Reset your controller, this is a little hole on the underside of the controller that you stick an uncurled paperclip or similar into. Do not touch a button until further notice.
    3b. Once the PS3controller driver is installed, you must select it to configure options.
    3c. Choose your particular (compatible) controller from the list, hopefully it is there.
    3d. A screen will now appear asking you to plug in the controller. Plug it in for 10 seconds, do not touch a button!
    I believe at this time certain configuration files are created, including for retroarch.
    3e. Unplug the controller and now press the PS button. If working, the lights will 'sweep' back and forth, rumble and settle on the controller number.

    You then start ES and configure the controller.

    The default setup is pretty good for retroarch emulators, although you may prefer to switch X & O!

  • X-Arcade Right side button issue

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    C

    With that new angle it looks like they only split the button from the player 1 control panel to the side button for pinball.

    So that shouldn’t cause any problems. Hope you get it sorted out.

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