• SD card available space

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    J

    @quicksilver perfect thanks.

  • Handheld RetroPie controls?

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    T

    @Alturis I didn't even think of that! My bad.
    The case is 7.6 x 4.51 x 2.95 inches.

  • Logitech Bluetooth AudioAdapter

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    L

    If this helps you, then I looked at the review on this site. There are other adapters there, but I'm not sure about them.
    https://www.bestadvisor.com/bluetooth-adapters

  • HDMI Resolution Issues

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    mituM

    Here are some handy links found

    https://www.raspberrypi.org/forums/viewtopic.php?t=25933 https://raspberrypi.stackexchange.com/questions/46153/detect-hdmi-and-start-gui/46158#46158 (the guide from the Raspberry Pi site) https://www.raspberrypi.org/documentation/configuration/config-txt/video.md

    You can start playing with the command and see if you can switch manually between resolutions, on the fly. If this works, then you can incorporate it in a script to be run at boot.

  • 0 Votes
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    A

    Well after bashing my head against a desk for an hour or so I finally gave up and posted the above, then figured out almost immediately what the problem was.

    Appears at some point within FBA i had set up a core override that must have had resolution settings set up,

    Deleted the override file and FBA immediately started behaving itself

  • ZDT Bluetooth controller setup

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    R

    Update

    For anyone else trying this, I tried many different combinations of drivers and commands/scenarios. Including cycling through all the pairing modes. The best I seemed to get it was by pairing it into "Android B" mode, and from emulation station I was able to get it to recognize as a keyboard, but it only recognized a single button. Strange.

  • Mouse support Playstation PS1 Emulator

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  • 0 Votes
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    XVOX

    Did you setup your retroarch inputs correctly?
    Otherwise you can hardcode your buttons in the retroarch script from your emulators.
    The Playstation issue could be that the game doesn't work with a analog controller.

  • Segmentation fault with fuse v1.5.1

    Moved
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    BuZzB

    @maxbeanz Not without either a change to our dispmanx SDL, or a change to the fuse code. Not sure where the fault is. Or by switching off the dispmanx driver via retropie-setup (which could cause tearing due to vsync differences but will work fine.).

  • NEOGEO accessing menu for blood etc.

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    AnalogHeroA

    Ok the correct way is:

    Turn on setting mode
    Do a reset
    Go to Setting up the soft dip > Slot 1 Metal Slug> Turn on blood
    Navigate back and select exit
    It should display DIP SW 1 OFF!!! or so
    Then turn off setting mode in rgui

    Edit: It should create a .fs file in the romdir.

  • mame 2003 dat wrong just to let you guys know

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    ClydeC

    @grant2258 said in mame 2003 dat wrong just to let you guys know:

    im not sure if this is the right thread or if i should start another one ive made a little script to grab all the mame2003 game names from the dat and compare them to the catver.ini

    I think this would be better placed in a new thread, as this one is about the MAME 2003 entry in the docs.

  • 8bitdo SN30 2.4Ghz wired USB mode issues

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    D

    Hi,

    I've recently put together a Retropie kit with RPI 3 and SN30 Pro controllers. I realise that these are not your controller and I'm pretty sure that this information came from this site, but in order for the controllers to be recognised as js0 and js1 they needed to be started in macOS mode (START+A), when used with the USB cables on a RPI. I also updated the firmware on the controllers.

    There is a command line tool (jstest) that can be used to test them. Again there is are youtube videos on this (checkout Floob's vids)

  • Colecovision has right bios but not showing in menu.

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    mituM

    @raulitob Check if you have a custom es_systems.cfg in /home/pi/.emulationstation/ and rename it, then restart Emulationstation. If you have the right ROMs in /home/pi/RetroPie/roms/coleco, then the system should show up in Emulationstation.
    There is another - actively maintained - web manager for RetroPie, you should check out Webtropie.

  • Emulationstation don't start after update

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    mituM

    @mikee You should update also the RetroPie setup script, the latest version is not 4.3.8. Do the update for the setup script, then update Emulationstation again.

  • Reicast PSO not saving serial [SOLVED!]

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    stooS

    @xvo Reicast doesn't have BBA emulation support. Demul on Windows is the only DC emulator that can play online, as far as I know.

    There are premade disc images for Sylverant called PSO DC Ives Pack 2.0. They're all bugfixed, online and offline capable and ready to go. Not linking them here, obviously.

    I'm sure there are other private servers out there too.

  • C64 Mapping Buttons Issues!

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    edmaul69E

    @whistlernl when i wired up my ipac in my apple iie pi i specifically programmed button a as enter and button b as space and start as esc. This made it pretty well setup for vice as those are the 3 most used keys in vice. Not sure why some games on c64 require hitting escape to get past some title screen/instructions screen while also using space or enter in that same game?

  • lr-mgba Error writing saves (not save states)

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  • Atari 800 emulator not working

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    mediamogulM

    @tim-mac

    It's best to stay away from video tutorials anyway, as they become outdated often. Everything you need to get the system up and running is covered in the official documentation. If you have any questions about the specifics, or hit any roadblocks, post back and we'll try to help as best we can.

    Also, if you do end up making a help request, make sure you detail the information requested at https://retropie.org.uk/forum/topic/3/read-this-first.

  • Making PSP roms smaller - Please help!

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    Z

    CSO compression works fine with PPSSPP.

  • "retroarch-joyconfig " tool

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    D

    So to update.. Yes it the retroarch-joyconfig idea I had above works :)
    I finally got my head around the joystick stuff

    Global style:
    input_a_btn

    Individual Player style
    input _playerx _a_btn

    So if you only want a certain brand of gamepad to take over for player 3 and 4, you'd edit the retroarch-joypad/mygamepad.cfg file and add the "_player3" bit there. You can add a _player4 copy as well. This will leave player1 and player2 alone and force the gamepads to 3 and 4.

    Alternatively, if you don't want it to be limited to certain gamepads, you can remove the retroarch-joypad/ files and just put those same lines directly into the main retroarch.cfg file (or per system if you like) and have any gamepad of the same mapping style work. This is good for those generic chinese ps2 style gamepads with the usb dongle.

    As herb_fargus shows above, follow the usb index and set the indexing in the retroarch.cfg with
    input_player3_joypad_index = "2"
    input_player4_joypad_index = "3"

    Which doesn't necessarily follow the usb ports one for one... but those usb ports assign the default indexing on startup. For example, I have a dongle that supports 2 ps2 gamepads in one, but it still indexes them as 2 and 3 because they are loading up in the system as those indexes, regardless of actual physical usb port.

    Thx all

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