RetroPie forum home
    • Recent
    • Tags
    • Popular
    • Home
    • Docs
    • Register
    • Login
    1. Home
    2. Tags
    3. controllers
    Log in to post
    • All categories
    • T

      Hyperkin x91 controller

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controllers
      14
      0 Votes
      14 Posts
      1k Views
      T

      @mitu just popping in to report that I tested the HORI controller. it's lovely. definitely noticed a slightly better response. with a few tweaks even punch out is very doable. the form factor is excellent as well.

    • T

      How to configure Joysticks ?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controllers joysticks buttons how to configuration
      19
      0 Votes
      19 Posts
      8k Views
      ClydeC

      @Tigry Thanks for sharing your solution, glad you found it.

      Just for completeness, I was going to suggest that you could use @meleu's joystick-selection tool to see if your sticks are configured as player 1 +2. If not, that could've been the reason why they didn't work in RetroArch.

    • N

      Can't connect wireless PlayStation controllers! HELP!

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controllers wireless help support
      8
      0 Votes
      8 Posts
      624 Views
      ClydeC

      Just a site note: If the controller really is compatible with the PS3, you could try this wireless adapter. I'm using its Wii U Pro variant for my Wii U Pro controller clones. If it works for PS3 like it does for Wii U Pro, it "just works" without any special software.

    • N

      mapping different controllers for C64 emulator VICE

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support c64 mapping controllers retropie vice
      5
      0 Votes
      5 Posts
      953 Views
      N

      @dudleydes said in mapping differentcontrollers for C64 emulator VICE:

      @niculinux Is your EasySMX controller being detected by your Pi? Can you configure it in ES?

      Yes, it is detected, but i have trouble setting the right trigger; once i got in the "configure input" menu and try to set it retropie skips it and reports it as "not assigned". But in the vice menu it is almost impossible to use :,(

    • G

      Newbie Question

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support newbie setup controllers respberry pi 3
      7
      0 Votes
      7 Posts
      1k Views
      m2306M

      @gail1202 said in [Newbie Question]

      Also can anyone recommend what would be the best wired, USB or Bluetooth controllers to use buy, there are so many out there and do not want to buy one that does not work well.

      I got this iNexxt SNES type gamepad. They are about 9€ a piece, less for a bundle of two. I had one ghost click so far (in about two weeks of use) but for the price it’s a very nice controller. Feels very much like an actual SNES controller. Both of them worked perfectly, were immedately recognised by Retropie and very easy to set up.

      https://www.amazon.de/iNNEXT®-Controller-Raspberry-retropie-Emulator-snes-usb/dp/B01EA7MVTQ/ref=mp_s_a_1_3?ie=UTF8&qid=1535030598&sr=8-3&pi=AC_SX236_SY340_QL65&keywords=snes+controller&dpPl=1&dpID=51Bh0OpQ6uL&ref=plSrch

    • K

      Play with controller at heroes of might and magic III with retropie

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes exagear desktop controllers joystick retropie
      1
      0 Votes
      1 Posts
      744 Views
      No one has replied
    • F

      Connor use controllers in game!

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controllers
      5
      0 Votes
      5 Posts
      422 Views
      F

      Ok, I will look at starting a fresh at some point. Trouble is time!!! But thanks anyways.

    • M

      Using original controllers?

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes controllers original sega model 2 nes controller
      4
      0 Votes
      4 Posts
      2k Views
      M

      Thanks for the replies gents- I'm in the UK so it would be to far to post. I will have a think... on which way to go. One thing I didn't check are the new classic nes and mega drive variants the same and on Usb?

    • HoraceAndSpiderH

      The old multiple controller problem! Multiple Controller devices are equal on my Arcade cabinet.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controllers emulationstatio esinput.cfg
      3
      0 Votes
      3 Posts
      902 Views
      S

      @horaceandspider I've got an arcade cabinet using 4 Sanwa-style arcade joysticks that are recognised as Dragonrise. The only way I've been able to address this problem of differentiating between joysticks is to use meleu's joystick configurator together with Attract Mode (which allows very easy programming of joystick controls "outside" the game environment) and xboxdrv (for in game control).

      Basically, xboxdrv "ties" each joystick button/movement to keyboard inputs which have been set in Retroarch and also set in each non-Retroarch emulator (the key being that almost every emulator allows keyboard input). I then invoke xboxdrv via runcommand-onstart to start up the specific xboxdrv joystick configuration for that particular emulator. xboxdrv can even be used on a per-game basis, so it is very flexible.

      This works very well and basically bypasses the problem of differentiating between each joystick as the effect is that you are "using the keyboard" when moving the joystick or pressing a joystick button, whichever joystick it might be.

      However, I suspect it might prove to be quite a bit of work for you to set this up on an established system that is already devoted to emulationstation. You could achieve the same using emulationstation, leaving Attract Mode to one side, but I shifted over to Attract Mode about 2 years ago. Mediamogul is the guru on xboxdrv.

    • cynitalC

      “Failed to start load kernel modules” (SOLVED)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support error error on load controllers
      46
      0 Votes
      46 Posts
      15k Views
      cynitalC

      @mitu you told them to pacth it?

    • V

      Finishing up Bartop, some questions

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support scraper lr-beetle-psx reicast controllers thank you
      13
      0 Votes
      13 Posts
      2k Views
      V

      @steptoe Started out with my old work laptop that had a Linux on it, installed Retropie just to tinker around and ended up with an arcade machine build around it :-) Since I had most components laying around, the cost was around 100 euro...well worth the price!

    • A

      360 Controllers break after updating

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controllers 360 controller update broke it
      12
      0 Votes
      12 Posts
      2k Views
      mituM

      @avengerfishing Use the RetroPie-Setup script and reset your controllers - https://retropie.org.uk/docs/EmulationStation/#controller-configs. Restart and then try to map your gamepad in Emulationstation.

    • T

      Multiple controllers USB and Bluetooth - 2 x DragonRise Inc and 2 x 8Bitdo NES30

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support multiple controllers usb bluetooth n64
      2
      0 Votes
      2 Posts
      624 Views
      mituM

      Use @meleu's joystick selections script, it allows you to choose the (player) order of the joysticks per core/system. But if you're DragonRise controllers are always USB connected, they'll probably always be js0 and js1, so I guess you can use the RetroArch gui and choose that player1/2 and joysticks on 3rd and 4th position and save the the core remapping.
      For N64 though, I think you'll need to edit the configuration file explicitly if you're using the standalone Mupen64 - more details are in the docs for the emulator.

    • A

      Controller suggestions

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controllers gamepads
      25
      0 Votes
      25 Posts
      5k Views
      ClydeC

      @udb23 I concur. To my own biggest surprise, I managed to get a genuine copy of the Dragon's Lair 20th Anniversary 3 DVD box (as far as I can tell, but Daphne recognizes it, too) for only 4,04€ plus 3€ shipping at the German Amazon Marketplace last month. \o/

      I also expected a fraud, but for that price plus Amazon's refund guarantee, it was worth a try.

    • A

      RetroPie 4.4 Not Detecting GPIO Button and Joystick

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gpio controllers input 4.4 raspberry pi 3b
      8
      0 Votes
      8 Posts
      5k Views
      simonsterS

      @az sorry, that was my fault, I was typing on my phone. Glad you got it sorted.

    • F

      2 player Joypad Not Working

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controller second joypad retroarch contr controllers second player
      6
      0 Votes
      6 Posts
      1k Views
      mituM

      @fear_sage42 For donations, follow the link at bottom of the page - https://retropie.org.uk/donate/.

    • caver01C

      8bitDo NES30 Pro D-pad Mod

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes controllers 8bitdo fc30 pro 8bitdo n30 pro mods
      11
      0 Votes
      11 Posts
      9k Views
      QuackwalksQ

      I've been having issues with the sensitive dpad, but after tinkering with tape I can reliably duck and run with Mario, but throwing a Haduken with Ryu is less than reliable. I wonder if these rings provide the best of both. I'll try it as soon as I can.

    • L

      8bitdo dosent work in bluetooth mode

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support 8bitdo sfc30 bluetooth controllers input
      7
      0 Votes
      7 Posts
      2k Views
      L

      @mitu said in 8bitdo dosent work in bluetooth mode:

      @lesk You would pair it just like for a PC (Windows). Normally just press Start for 3 seconds and it will start to blink blue with one pulse. I'd suggest you reset the controller to the defaults, remove the BT pairing from RetroPie and start again using the PC mode and do the pairing and then reconfiguring in ES.

      I did this. But still it does not work in any game. Only in Emulationstation as I stated before.

      I tried one thing last night. While connected via bluetooth I went into config and then retroarch.
      There I found user binding(or something like that under inputs) and I used my controller and rebind all the keys there, and pressed auto save config.
      Aaaaaand I could use it in game! But the hotkeys dont work. I cant quit games, cant load save slots or change save slots. So im still puzzled.

    • D

      Using an SNES Classic Controller to Play N64 Games

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support snes classic control n64 controls controllers
      4
      0 Votes
      4 Posts
      2k Views
      C

      @DingoSlayer44 did you ever find a solution to this? I have exactly the same issue.

    • J

      Control issues in certain games (New to the pi)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support contoller controllers controller help controller issu
      3
      0 Votes
      3 Posts
      657 Views
      XVOX

      Did you setup your retroarch inputs correctly?
      Otherwise you can hardcode your buttons in the retroarch script from your emulators.
      The Playstation issue could be that the game doesn't work with a analog controller.