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    • paffleyP

      Grid Updates - emulationstation-dev

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development development grid view experimental emulationstatio
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      @paffley said in Grid Updates - emulationstation-dev:

      Hi @jdrassa any news on a fix for this as yet please? https://github.com/RetroPie/EmulationStation/issues/667

      Just built es-dev from source and the squished boxart is fixed!

    • B

      Any start guides?

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development raspberry pi 4 dev devel development
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    • LerisL

      Mudlet: play retro online text games (MUD, MOO, MUSH, etc.)

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development online keyboard newbie question development help
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      I just remembered that Retropie is doesn't support Buster yet so it would'nt work on Retropie just yet.

    • W

      input_pipe another joystick mapper

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development joystick mappin joystick development python x86
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      This looks grate and just what I need. Do you have a complete idiots guide on how to setup on raspberry pi? I have two ultrastik 360s and two dragon rise joystick buttons i want to combine one ultrastik with one dragon rise for player 1 and the the other two for player 2. I've lost count of how many methods I've found and tried but can't get anything working... Been at it for weeks now. Any help greatly appreciated.

      I am a complete noob so a step by step guide is really needed thanks

    • fluffypillowF

      Pegasus Metadata Editor

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development pegasus metadata editor c++ development
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      fluffypillowF

      Ok, took way too much time, but the Android keyboard should be fixed now.

    • KimDbK

      [SCRIPT] Plug'n'Play RetroPie/ES script (with installer)

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development script github retropie showhidesystems development
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    • Spam5192S

      Retropie successfully built using original Pi Model B

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes development theme retro
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      Spam5192S

      WARNING: Overlocking can damage your pi.

      Hello,

      I have been messing around with the pi 1 model b, and I have found that if you overclock the retropi, to 1000mHz, and sigificantly increases your speed of pi and are able to play emulators that you were not able to play before. This includes Sega 32x and GBA. However overclocking your pi can seriously damage your pi. This is because you are forcing the CPU to work faster then it was designed for. Recommand you do this for short periods of time, but never long term. The only Pi that you can successfully overclock is the Pi Zero, which has been designed at the hardware level to run at 1000mHz. To overclock go to retropi settings and then go to overclocking.

      Also if you add a keyboard and mouse you can use the ports emulator. In the retropi settings, to to retro pi setup. Click on optional packages, that then scroll down to the bottom of the list, you will find a selection of open-source (free) games to play with a keyboard and mouse. Connect the pi to the internet and download from binary. Reboot the pi and then play. All work on the pi 1 model b without overclocking.

      Thank you and regards.

    • Z

      Trying to make script module for my application please help

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development development script modules scriptmodules
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      @mitu I got it working with the runcommand now. Only a small visual issue (no progress bar while downloading a game).

      But I found a bug in downloadAndExtract, and I opened a pull request :D
      https://github.com/RetroPie/RetroPie-Setup/pull/2628

    • B

      [Dev] SaveGame Backup System - testers/comments needed

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development savegames save data save files development cli
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    • C

      cmake and macOS

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development development emulationstatio macos cmake
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      darksiluxD

      Hey! A bit late haha

      So... I don't know much of cmake, but I ALWAYS like to start by the official website and documentation.

      I found an official tutorial on the official website:
      https://cmake.org/cmake-tutorial/

      Not the BEST answer but I hope it helps...

      Cya!

    • SmeltieS

      Scraping no longer working due to old api

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie scraper thegamesdb api development
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      sirhenrythe5thS

      @mitu oh wow, never thought about something like that!
      Thank Mitu, i will have patience next time! 😊

    • W

      ES Themes Menu Revision

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development themes development
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      @wetriner said in ES Themes Menu Revision:

      @herb_fargus said in ES Themes Menu Revision:

      Another suggestion would be a culling to keep well maintained themes and leaves the others to an auxillary script.

      I think this is a good option as well.

      I also like this idea.

    • Azza292A

      Controlling Whiptail with Controller Input

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development development bash
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      mituM

      The RetroPie-Setup scripts use a helper script - joy2key - to navigate and enable buttons in dialog enabled scripts. Take a look here to see how it's started/stopped. You can source the RetroPie-Setup helper.sh or copy the functions you need from it in order to use it in your script.

    • K

      Unrecognized nes state file

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support savestate fceumm corrupt development
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      K

      Just my findings:

      commit 0343e3dbd8a22f64698e824e30b08e0887d77b6b
      Author: retro-wertz retro-wertz@users.noreply.github.com
      Date: Sun Mar 4 21:47:52 2018 +0800

      Add missing variable to save state

      This is the commit that breaks the loading of existing state files from old pi's.

      And for anyone's future reference: here is the github issue regarding it: https://github.com/libretro/libretro-fceumm/issues/215

    • J

      Software dev questions.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie software development
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      @herb_fargus said in Software dev questions.:

      @jcode said in Software dev questions.:

      All of my questions are dependable on what type of software i wrote?

      If it's software that includes links to roms or downloaders for them we obviously don't condone it because it will do nothing but damage the project and earn you a nice ban. But there are plenty of web/theme managers scattered throughout the forum so if it's similar to those I don't see an issue with sharing it with the community

      No...the software does not contain any illegal stuff. I would never do anything to hurt RetroPie and it´s community.

      Thanks for your answer.

    • N

      Is Synth Wave Theme still in development?

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes synth wave theme development aspect ratio
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      D

      I love this theme sooooooo much. I'm a proper 80's boy!
      Is there a way to extract the music from this image please Coin Junkie?
      I have FTP'd into the image but can't see the audio files?
      Thanks for the great Theme!

    • H

      Theme development question regarding variables.

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes development theme making es themes
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      @haleice there is no variable that can be used for game images. You are limited to the media files specified in your gamelist.xml.
      Variables are only available for system related images or text.

    • E

      Switch to EmulationStation from another Distro

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development emulationstatio development language
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      I was scrolling through the commits of the recalbox emulation station build and I'm curious if the following commits can be merged (maybe just partially) into the retropie version. From what I've seen and understood, those should add support for themeable menus and add an extra menu to directly switch theme settings in the GUI.

      Main commit helpBox fix transition tag (not quite nessessary but would be nice to have)
    • K

      Raspberry pi zero gpio controller

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ideas development
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      mituM

      @kkokkinos There are a few GPIO based controller drivers available in RetroPie:

      https://retropie.org.uk/docs/GPIO-Modules/ https://github.com/recalbox/mk_arcade_joystick_rpi

      I think you're trying to use the mk_arcade_joystick_rpi one ? If so, then you need to install it first from the RetroPie-Setup script (it's in the drivers section of the packages) and then configure it - as described on the Github page of the driver. You can ignore all the installation steps and just look at the pinout and make sure you connected the wires correctly, then jump to the Loading the driver section.

      There is no recalbox.conf file in RetroPie, that is part of the Recalbox image -a different project.

    • L

      How to setup my game into raspberry pi?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support installing game development recommendation setup guide
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      @mitu said in How to setup my game into raspberry pi?:

      the Emulators shipped in RetroPie support JavaScript based games (if your game is programmed in JavaScript), you'd need a browser to run it. RetroPie does not ship with a browser, but you can add it by install

      i see, cause this project im working on now required to be play on web browser(thus the .js format) and also on an arcade machine(where my problem come in, the installation on raspberry pi)

      So this mean my developer will need to code in perhaps in a coding language that can both run on web and in retropie ?