Subcategories

  • The Games You Played in 2018

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    1 Votes
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    tashmanT

    @PokeEngineer

    Upvoted for Superhot on XBox One. That's the only game I "beat" this year. It's infuriating, addictive and absolutely superb.

    I'd list all the games I've been playing this year but I've played so many.....most of which for less than an hour.

    I have been mostly playing Forza Horizon 3 and Forza Horizon 4.

  • 0 Votes
    2 Posts
    576 Views
    BobHarrisB

    @udubnate If you want good quality components out of the box then I'd recommend the Hori real arcade pro 4.

  • Amiberry - SDL2

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    P

    Hi evryone and thanks for all the hard work,
    I had the audio bug too (sound was really garbled) until I (apt) install libsdl2-ttf-dev and modify my
    RetroPie-Setup/scriptmodules/emulators/amiberry.sh to go with SDL2
    and update from source.

  • Arcade ROMs via lr-fba-next earlier

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    7 Posts
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    DarksaviorD

    @MajorDangerNine I'm overclocking to 1450 (50mhz more) but I remember it running full speed without an overclock.

  • New sega CD console varient?

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    628 Views
    pjftP

    @nintendoGUY some of the people in this thread might be able to comment on it.

    https://retropie.org.uk/forum/topic/8756/retro-game-stuff-talk

    Do resize the picture and upload it though. It can help.

  • This topic is deleted!

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    -1 Votes
    1 Posts
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    No one has replied
  • 0 Votes
    7 Posts
    5k Views
    S

    @denny1977
    I am running Tekken 2 on the psx emulation of retropie extremely smoothly.

  • Re-building retropi image

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    -1 Votes
    3 Posts
    290 Views
    mituM

    @Tonnystark said in Re-building retropi image:

    Could anyone advise on what image options I should consider?

    The image from retropie.org.uk/download or the lite version of Raspbian, upon which you can install RetroPie.

  • 0 Votes
    3 Posts
    2k Views
    C

    @mitu Thanks a lot.

    This saves me a lot of time, preparing an rsync just for those folders and ignoring entirely /usr, /bin, etc.

    I also noticed the existence of /home/pi/.emulationstation that includes stuff like the "scraped" game images, but I found it to be a link to /opt/retropie/configs/all/emulationstation .

    I also noticed that the .state files are stored inside the "roms" folders, in the same subfolder than the rom itself.

    Thanks and best regards.

  • BittBoy Handheld

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    mediamogulM

    @cyperghost

    From what little I know about it, the RS-97 is sort of the middle ground between the other two. It's not an open platform, but does have custom firmware being actively worked on. In my opinion, the ergonomics of a landscape-oriented device are always better than portrait, but superficially, I've really come to like the the look and feel of the original Game Boy. I do hope they release custom firmware for the new Bittboy, as I would love to play me some Sega Master System on the go.

  • LED Buttons light up on Arcade cab?

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    5k Views
    T

    @jkacza
    I can try to help, but it depends on what you need to know exactly, my project is now done and works nicely, but it would be super long to explain the entire process from scratch, and I won't be able to remember everything.
    I can share my scripts of course, my system works with multiple scripts and is pretty complicated, but to simplify, for this functionality, I could say that I have:

    The code in the arduino that turns ON/OFF the leds and changes the colors A python script that sends the colors and led IDs information to the arduino (from the micro-controller). And when I launch a game, I have a bash script that reads a text file (where I put all the button information), then it sends this info to the python script.

    Here are some pics of my project (I did it in 2 copies, one for me and one for a friend):
    https://drive.google.com/open?id=0B2uCL2ZSBiqDaFJRTms1a3Iwbkk
    https://drive.google.com/open?id=0B2uCL2ZSBiqDSWRESDlHZU1tSjg

  • 0 Votes
    2 Posts
    4k Views
    thelostsoulT

    @Kaydenmario8 Depending on the emulator, some use 480p by default and you can't change it I think. There are two different resolution, one for render and one for output.

  • 3 Votes
    2 Posts
    738 Views
    BazB

    Prepare yourselves for lots of "Maaaaan, I just had a shower!"

  • 0 Votes
    14 Posts
    3k Views
    mituM

    @MajorDangerNine It's this topic.

  • Input Lag Analysis on RetroPie

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    thelostsoulT

    @Brunnis Hello Brunnis, I am glad you had a quick look at my results. I have high respect for your work.

    I know something must went wrong on my test, as the outcome wasn't consistent and I didn't know the actual delay for input and output devices or even used wrong emulator settings. I expected some sort of delay and just wanted to know how my personal setup works. Currently, there the only way to play on CRT for me is to use that converter.

    Quick test of GAMEPAD and CONVERTER

    I did a quick test on my USB Fightstick on my PC without RetroPie.

    Test 1 does not involve any display. It was just to see how long the LED light on the stick needs to turn on after pressing a button. This is hard to tell, as I can't say for 100% sure when the actual press of button sends a signal. At least the converter, monitor and usb aren't involved here.
    Result: 1 or 2 frames of 240 fps, which translates to 0.25 to 0.5 frames at 60 fps (right?).

    For Test 2 I used my daily Linux PC with 144 Hz HDMI monitor (without converter). jstest-gtk on Ubuntu was used to visualize a press button on display.
    Result: I think 4 frames of 240 fps footage in addition after the LED is lighting up. That translates to 1 frame delay at 60 fps.

    At Test 3 I connected same PC to the CRT PC monitor via HDMI to VGA converter. Same jstest-gtk was used as previous test.
    Result: 6 or 7 frames at 240 fps footage after the LED is lighting up. Which translates to about 1.5 or 1.75 frames at 60 fps.

    Conclusion:

    The arcade stick seems to add 1 or 1.5 frame delay on its own, which would mean 16.7ms or 25ms. If Test 2 and 3 are compared, the converter seems to add 1.5 or 1.75 frame delay on its own, which would mean 25ms or 29.2 ms. So, both together are in total adding up approx. about 3 frames or 50 ms latency.

    Do you think the autofire/turbo-2 function of arcade stick could send too many key press events, so the emulator or driver gets too busy? Could this have an effect? What do you think about all of this? Does these sound reasonable?

    And, should I also just copy the posting to Reddit?

  • N64 007 The world is not enough no hands

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    1k Views
    goobatroopaG

    A womaniser having his hands removed?

    Somewhere there is a hashtag movement cheering this.

  • ControlBlock vs Zero Delay

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    1 Posts
    442 Views
    No one has replied
  • RetropieRetropie Somthing new ?

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    6 Posts
    707 Views
    ClydeC

    One of the heavier building sites is mame2003-plus, a fork of Retropie's standard emulator for arcade games. You can view its own Changelog here. More recent improvements are discussed in its forum thread.

  • Raspberry Pi4 Speculation

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    1 Votes
    18 Posts
    3k Views
    ?

    Yeah, I remember Upton doing a few interviews back in 2017, and he said they were looking at a 2019 release for the Pi 4.
    So, like Mitu said, he's either trolling, or they've hit some problems.

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