• Boot Issue pi4

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    BuZzB

    @vwcr Please post the solution you used so this topic may be of use to someone else who comes across it.

  • Is it possible to run OpenBOR as a system?

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    @jimmyfromthebay Sorry. Experimental packages.

  • AdvMAME in 2021 - on Pi 3 and Pi 4

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    dankcushionsD

    @tango said in AdvMAME in 2021 - on Pi 3 and Pi 4:

    @dankcushions said in AdvMAME in 2021 - on Pi 3 and Pi 4:

    lr-fbneo has been part of retropie since 4.5 in 2019: https://github.com/RetroPie/RetroPie-Setup/releases/tag/4.5

    It wasn't showing up in my emulators, either in EmulationStation. I'm trying to remember from what I've read. Is ~/RetroPie/roms/fba the directory for fbneo ROMs?

    yes (and /arcade and /neogeo - see https://retropie.org.uk/docs/FinalBurn-Neo/ )

    And am I right that the emulator won't show up on EmulationStation unless I have ROMs in the directory?

    that’s right. however you’ll still see it as installed in retropie-setup’s package manager regardless.

    i can't stress enough that apt is nothing to do with emulators in retropie :) emulators are installed and updated via the retropie-setup script, not apt. even if they are there somewhere, apt wouldn't install to the same place as retropie, leverage retropie's config scripts, or add the systems to emulationstation, etc.

    Okay, that helps a LOT, since I've been bumbling around here, on and off, for a while, and never realized these packages were handled separately from apt.

    How are they updated, then? Do I need to update them manually through the script or are they updated automatically?

    https://retropie.org.uk/docs/Updating-RetroPie/

    My thought would be that if I use a new image and copy the /home/pi/Retropie directory recursively to the new image, that should preserve all the settings, configuration changes, and high scores to the new system. Please let me know if I'm wrong on that.

    it wouldn't. for example, (most) config files are stored in /opt/retropie/configs/* etc. You can probably find some info on copying configs across images elsewhere on the forum, or perhaps someone will reply. personally i don't like to copy configs across from older versions - defaults change, emulators change, etc. I think you can end up carrying sub-optimal settings through to later versions. I like to start fresh, or pick and choose specific config files I know to be safe, but that's just me...

    With Debian, I can easily do automatic updates so I don't have to go into a system and do admin work. I used to do that when I ran a business where all my software was on a Debian server. I know some people don't like auto-updates, but I never had a problem with things failing or crashing and that way I only had to deal with doing it manually when doing a dist upgrade.

    For an arcade system, I'd like to keep that as automated as possible. I have had very little free time in the past decade and I'd rather automate whatever I can.

    So how would I handle that with RetroPie, EmulationStation, and the emulators?

    the update link above describes how you update retropie, but before we were talking about what was described as a pre-fbneo image, which would indeed be a dist-upgrade (or 2), which is not a supported in-place upgrade.

  • Converting SRM for other N64 Emulators

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    @retropieuser555

    I would love to, but, I can't seem to get the save file to work between mupen64plus and lr-mupen.

    Lr-mupen saves data as a .SRA file, mupen64plus saves it as .SRM . I have been unable to convert the srm to sra.

    Any ideas on how to accomplish this? I've tried pj64tosrm and other utilities, carefully checked the directories and names, etc.

  • Bullseye dist-upgrade?

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    mituM

    @eusi said in Bullseye dist-upgrade?:

    Any idea when retropie will release its new version that is based on Bullseye? Just roughly (within next some weeks?)...

    No idea.

  • lr-tyrquake and OpenGL

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  • Consistent Resolution Output Then Scaled To Display?

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    hooperreH

    @macgyver Thank you!

  • Low vertical frame rate in emulation station.

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    mituM

    Using display_rotate needs more GPU memory and usually has a performance impact.
    What's your resolution ? What version of RetroPie are you using ?

  • Controllers not working

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    BuZzB

    Btw I was assuming you were using the lr-fuse core. If using standalone fuse, then my advice won't help. Please let us know which emulator if you're not using the libretro core.

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    @folly Sounds like great progress! Ingenious work with the PSP battery.

    I bet PS2 is decent for emulation, they are powerful enough in retro terms. PSP seems more fun - I like the handheld retro aspect.

    I've got an XBox One and a decent laptop as well, I like modern and retro. There is some messing around to get games to work sometimes on Windows - I had trouble with Jurrasic World Evolution this week, took me a day to get it working (it didn't like booting up in anything other than 60hz 1080p). I'm playing Halo Infinite now as well - it is so good for a free game (only the multiplayer is free though).

  • lr-mame2010 controller issues

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  • Is it possible to do binary install over official Raspi OS?

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    RedMarsBlueMoonR

    @mitu

    I'm totally happy to do some extra installing/building if that would help.
    If I build SDL2 from source repo, would I be able to fix this up without too much editing of cmake files etc?
    (i do need to use Bullseye unfortunately)

    EDIT:
    if I did this for the SDL2 build?

    ./configure --enable-video-kmsdrm --enable-video-opengles
  • Help: accidentally removed core packages

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    nunna78N

    @buzz Many thanks buzz

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    @fahadshery
    Also make sure that it's not a USB3 problem.
    RF interference from the USB3 ports on a Raspberry Pi 4 can knock out the 2.4Ghz Wifi band and the Bluetooth randomly. It can work fine one day and not the next.
    I would remove any USB3 cables (by putting them in the USB2 ports) and reboot.
    I was even forced to use a small USB2 extension cord on my NESPi case just to keep the USB3 SATA adapter stable. (it makes the device work at USB2 speeds)

    Better explained here:

    It's not Pi specific, but the bad shielding on certain USB3 devices on a Pi can make it worse.

  • How do N64 Hi-Res Textures work now?

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    mituM

    @ancapgamer said in How do N64 Hi-Res Textures work now?:

    Also, they seem to be written primarily for the "mupen64plus" core - which as of the most recent time that I updated my pi4 is no longer available, having been replaced by the "lr-mupen64plus" and "lr-mupen64plus-next" cores.

    lr-mupen64plus is the mupen64pus core (now superseded by lr-mupen64plus-next, I think you're confusing it with standalone emulator (which is named mupen64plus).

    Multiple google searches have actually yielded a truly distressing lack of documentation. I haven't found anything remotely resembling a set of useful instructions. Does anyone know how you're supposed to get Hi-Res Texture Packs working now?

    Standalone instructions https://github.com/mupen64plus/mupen64plus-video-rice or the docs page, libretro core(s) https://docs.libretro.com/library/mupen64plus/#hires-textures. The N64 opt page (here) has even a video linked with instructions for standalone Mupen64Plus (not the libretro core).

    I agree that documentation could be more explicit, but should get you started. Maybe give more details on what have you tried so far and it's not working?

  • Video Snaps Manual Downloads

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    Thanks for the info!

  • Replacement emulator available?

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    FollyF

    I tested some games from "samcoupe_flop" in mame.
    They work very good on the pi4.
    Just typing boot and they will run.
    (edit : I added the possibility to install autoboot in systems with extras -> full / semi automatic boot)

    Only one thing, the used cursor keys for playing games are :

    for many games a,s,o,p,space. for some games q,w,space. other games use the normal cursor keys.

    So it's advisable to use the game specific runcommand loaders for mame or lr-mess.
    That way you can customize the keys used per game.

    Here are some pictures of manic and ppersia :
    2021-11-26-214220_800x600_scrot_resized.png 2021-11-26-214344_800x600_scrot_resized.png

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    @dankcushions cause they delete it. They said it's not their business and not care about, send me back ask here - very friendly $-)

    But, anyway it does not have any matter. I use overclocking ps1 cpu in options and play NFS3 at 60 frames at all stages ( when it goes at 30-40 by default).
    But couldn't understood how it work - maybe it's turning on some frameskip like?

  • OLED Stats & Ledshim with Retropie

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    mituM

    @bobster316 said in OLED Stats & Ledshim with Retropie:

    I have noticed an issue with the OLED stats display which still noot working when the Pi boots up.

    Without an actual display, it's difficult to diagnose. But, since you created a service unit for it, why not look at the error messages logged by the service to see what's the error printed by the script ?

  • Final Burn Alpha ROMs won't appear after importing.

    Moved
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    @kslweini On a sidenote, i'm not sure there are still much use cases for fbalpha2012. At some point that old fork was used on pi3 for cps3 emulation because newer FBAlpha/FBNeo was a bit too much for those 6 games, but as far as i know it was the only reasonable use case and i solved that performance regression some time ago.

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