• Doom only works with Zdoom? Prboom not working..

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    @edmaul69 how? I have no pc atm i use a tablet heh so not sure how to send it?
    But is there anything i need to look for or something ? This sux cuz i want to play i even did reinstall of retropie still no luck

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    @edmaul69 I appreciate the clarification. Not finding any information on the subject was annoying, so being told it was impossible without any explanation as to if it is actually impossible or just unlikely was rather insulting. I admit I currently have very little familiarity with I2C and haven't done much Linux wizardly in a while, but it seems i just have to wire everything to the correct pin, figure out what each button press does and map that to a controller function. Not impossible.

    I should note that this is actually a fake console - though everything except the motherboard is identical. The controller doesn't work on a Wii, but the second controller I bought does, and both controllers plus a Classic Controller pro all work with the NES Crassic. I don't expect this to make it any more difficult then if I had genuine controllers, but it may mean my driver may not handle all the extra checks a genuine controller wants.

    Currently I'm waiting on a soldering gun and some female pin connectors to come in the mail before i start.

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    I love this idea, do you have a few example of the images you are planning you use or do you know of any readily available? I haven't found anything other than this article with my google-fu. Thanks.

  • 0 Votes
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    RiverstormR

    @darksavior said in Pi3B, MAME, lr-MameForAll or lr-Mame03 - Segmentation Faults:

    Games will have bugs or not run correctly. You might not have noticed it, but I did. It depends on the game.

    I agree with that between 0.36 and 0.78 it nearly doubled and between lr-mame2000 and lr-mame2003 I would think a shoe in for the latter and is considered the gold standard in certain aspects except maybe vector where AdvMAME outshines them all. I do agree to that FBA seems to run Neo-Geo, Capcom, Konami games better. They just seem to run smoother for certain.

    I do also use multiple emulators too depending on the game. Mainly lr-mame2003 roughly 300 or so games with aforementioned options of shader and analog d-pad support. AdvMAME for vector, FBA for Neo-Geo, etc.

    The original author of mame4all-pi (squid) had a majority of the games running at 100% without frame skip. It's been a hobby of mine since the late 90's. I do faithfully download the split updates every few months merge it and join the torrent. That includes the CHD's & extras, etc. I think it's close to 400GB now. It's where I spend most of my time when it comes to emulation.

    That's what I was pointing out is the binaries (ROMs) are mostly 100% identical between the two version which are only 3 years apart. I don't believe the driver/board support emulation improved that much between those versions but they went crazy with additions.

    You would have to be more specific on what exact games you find buggy in 0.37b5 that work differently in 0.78? My main point is that mame4all-pi (not lr-mame2000) is still very relevant if not a choice not just for the familiarity and support for being so widely ported but also the input configuration is still superior out of the box it works. Meaning there's certain configuration scenarios lr-mame2003 can't do...yet or at least not easily as I believe you will loose hotkey functionality if you "nul" all the Retroarch inputs to rely on lr-mame2003 inputs alone to correct the issue. :)

  • (SOLVED) update issue

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    @buzz ok good, i deleted it. Thx now its all fine. ;)

  • lr-mame2003 retroarch.cfg issues

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    @dankcushions Thank you for the reply and suggestions. I did not see any override configs in the path the you suggested, and the restored configs did not resolve it either.

    Alas, I think a reformat and build from scratch are in my future...

  • Can't install optional emulators!

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    @buzz Cool. Thank you!!!

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    Hey buddy the way i did it which is quite easy is take the bios and put it in the USB section along with your psx games section. (I know that isnt right but bear with me).
    Plug your USB in like always and wait for upload to finish after done press F4 in the emulation station window to bring up a terminal and type in the following:
    cd home/pi/RetroPie/roms/psx/
    exactly like that then type in:
    ls
    You should see the SCHP1001.BIN file or whatever in this folder near the top i think, if so type the following command:
    mv SCPH1001.BIN /home/pi/RetroPie/BIOS/
    that will move the file from the USB for you this should fix the issue.
    If the first command isnt working follow this video from 1:20


    Hope this helps, glhf.

  • Removing Lag with Hard GPU Sync

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    BuZzB

    @muehltime It does nothing on the RPI.

  • Pigrrl 2/Daphne Control Issues

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  • PI Zero HDMI Display Issue - Tried Mulitiple fixes

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    Thanks for the reply.

    I did notice something else. Before I flash the image file to the SD card, the format of the SD card is in fact FAT32. After the image is written, it is FAT (not 32). Could this be an issue?

  • ES 4.2 RetroArch not able to properly save??

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    @crumbs The thing is, per emulator / per game settings are functional. So if lr settings are not getting saved on your setup then you do have a problem and those informations might help others to better understand the situation, get rid of the usual suspects (bad power supply, etc)

  • Retropie with pc crt monitor

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    @capeman Thank you.
    I'll just stick with the vga crt set up, I'm more than happy with the results right out of the box (I'll have a play with some settings myself) compared to the lcd with scanline shader effects.

    Much appreciated.

  • Autoboot into emulationstation

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    meleuM

    @beastnick541 OK. I'm pasting here for you:

    Please do not post a support request without first reading and following the advice in https://retropie.org.uk/forum/topic/3/read-this-first

    You didn't give enough info about your setup and looks like didn't search the official docs.

    I would suggest you to enable emulationstation in autostart, but I think you should give more info about your setup.

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    How do I use the internal command prompts? Like how do I log in so I can enter in all the code? I know that if you press f4 that it brings up the prompts, but how do I log in and shit?

  • Two PS3 controllers in AdvanceMAME 0.94 ?

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    I tried device_joystick raw first and had no luck with either controller, but sdl worked so i stuck with that. I will take another look at it. Thanks for the reply!

  • Hardcoding new PSX hotkeys

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    edmaul69E

    @neonix yes i believe it is a permission problem you had. If you put those in the playstation controllers config file instead of the psx config it wont interfere with other controllers. I put those settings in all my controllers configs that could possibly be used to play psx and famicom disk system games. (Of course changing the numbers to match that controller)

  • question about booting

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  • PS1 best shader/scanline settings

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    DD-IndeedD

    CRT-shaders only hide the issues, not actually fix them. And if I use any of those screen smoothening to smooth the whole screen, the gameplay doesn't feel good due the blurryness it brings in. Personally, I aim for better gameplay experience, improve the game visuals, rather than play them as they were designed back them. Most of the PS1 games can look really good with modern tricks to improve them, and they're getting there with that PCSX-Reloaded, which has that GTE-accuracy fix and polygon stabilizer to fix the main issue with PS1 games. But we'll see, that when that is going to be ported over to Raspberry-environment. But that alone doesn't fix the blurry 2D-stuff, that would definitely need some new tools and shaders.

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