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    • S

      Streets of Rage Remake 5.2 on Retropie 4.8.8 Issue

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support sorr
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      mituM

      @Folly said in Streets of Rage Remake 5.2 on Retropie 4.8.8 Issue:

      Which file is it ?

      It's in the main RetroPie repository now, hence has been removed from the extras.

    • S

      Problems with Skyscraper 3.17.3

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support skyscraper 3.17.3 3.17.2 3.16.1
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      S

      @Lolonois it's functional but still have some minor issue. It does process just the one new game now instead of trying to run through all existing ones, and entries are no longer duplicated on rebuild.

      But in specific circumstance (change relativePaths="true" to false, add 1 or more new game, then rebuild list with unattendSkip) then the existing games end up with media entries looking like:

      <image>/home/pi/RetroPie/roms/snes/../../../.emulationstation/downloaded_media/snes/screenshots/ActRaiser (USA).png</image> <marquee>/home/pi/RetroPie/roms/snes/../../../.emulationstation/downloaded_media/snes/marquees/ActRaiser (USA).png</marquee>

      Note how it path into the roms directory first, before it reverse back out and then go into .emulationstation/downloaded_media.

      Self-corrects if ran with unattend:

      <image>/home/pi/.emulationstation/downloaded_media/snes/screenshots/ActRaiser (USA).png</image> <marquee>/home/pi/.emulationstation/downloaded_media/snes/marquees/ActRaiser (USA).png</marquee>

      ...

      Re: unattend - in order to speed up this step of testing I ran with flags skipexisting on for screenshots, marquees, and videos, as to not unnecessarily reprocess/copy these assets -- and it seems that skipexistingvideos is broken, it results in empty video tags every time:

      <video/>

      If ran again without skipexistingvideos, then the video tags are restored:

      <video>/home/pi/.emulationstation/downloaded_media/snes/videos/ActRaiser (USA).mp4</video>

      This happens either I have symlinks="true" or not.

    • Striderx99S

      Issues running Half-Life on the Xash3D-FWGS emulator

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support half-life client.so failed launch
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      mituM

      @Striderx99 Please use the Extras topic to open issues for modules that originate there. Thank you.

    • UnknownU

      adding xbox to retropie

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support adding emulator xbox mame emulator
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      S

      @Unknown Late to this thread but what about XEMU? https://xemu.app/

    • C

      Pi4 latched power switch

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support latched power switch
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      LolonoisL

      In case you have not found it yet by yourself: [1] discusses this.

      TL;DR you will need some extra circuits (monostable circuit or timer IC NE556) to do this.

      And in addition to the StackExchange post you will also need a circuit for the falling edge of the latched switch.

      Then you can use the "momentary switch approach" [2]

      [1] https://electronics.stackexchange.com/questions/589099/converting-latching-switch-to-momentary-output
      [2] https://raspberrypi.stackexchange.com/questions/77905/raspberry-pi-3-model-b-dtoverlay-gpio-shutdown#77918

    • sirhenrythe5thS

      FYI: Retroachievements will improve more

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming achievements retroarch
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      roslofR

      @mitu said in FYI: Retroachievements will improve more:

      Hm, not sure what does that mean - are you referring to the OS/Mesa video drivers ?

      Essentially, yes. I've been surprised that this issue hasn't surfaced in 2 RA releases, leaving me to speculate that others aren't reproducing this outside of the RetroPie project.

      But I get it. This definitely feels like an RA bug.

    • OrionsangelO

      My Realistic Arcade Overlays for Retroarch Collection

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes arcade overlays bezels retroarch mame
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      OrionsangelO

      Here's is a realistic Arcade Bezel for the game Last Duel using the MegaBezel Reflective Shader for Retroarch.

      lastduel.png

      lastduelalt.jpg

    • I

      fps drop causing no audio

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support rpi 3 retropie audio issues fps drop
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      mituM

      This means the system is not powerfull enough to emulate the game/system at full speed. Given it's a Pi3, it's not unusual since N64 emulation is not fullspeed on it.

    • duglorD

      SD Card Backups are always corrupt yet original is not.....

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support sd card backup clone
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      LolonoisL

      I have been using Clonzilla for years and it never let me down.

      I run it from an live USB stick on my Desktop PC. It has some learning curve but you will find a lot of tutorials online. Running "disk to local image" to backup and "local image to disk" to restore with the defaults should be enough as a start.

      As long as the source hardware from where you make the backup and the target restore hardware are the same make and model it should go smooth (i.e. Rpi4 -> Rpi4, SD-card make and model can differ but obviously the size of the target should be same as source or larger).

      I assume you only use the SD card for RetroPie and not a mix of SD-card and SSD drive for RetroPie.

      Do you use a SD-Card reader via USB in your Desktop PC or is the SD card directly put into the PC's SD-card reader? (I am asking as I have seen USB SD-Card readers failing).

    • DTEAMD

      3DS emulator for Pi users based on "Borked 3DS"

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes nintendo 3ds pi 4 pi5 borked 3ds x86-64
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      F

      @DTEAM

      @ExarKunIv already updated so nothing to be done for now ;-).

    • F

      remove game launch screen with rom title + emulator retropie 4.8

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroarch silent boot
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      S

      @fscii said in remove game launch screen with rom title + emulator retropie 4.8:

      So the big question here is can I remap keys in retroarch for a given game? If I do, I can't do the save to core thing? Do I have to do it every time. I'm just trying to avoid this mess again.

      Remaps should be fine to save from within RetroArch since they save to a different file than retroarch.cfg and so won't interfere with the RetroPie's custom configuration in that file.

    • T

      [SOLVED] Boot issues > Even after working OS installtion > Poss SD card corruption ?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support boot issues sd card error retro pie
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      T

      Thanks for the help and advice so far

      I did manage to resolve this by -

      1). Installing the PINN multi-boot software from the Raspberry Pi Imager

      2). Using PINN software to set-up a dual boot set-up on the SD card

      3). Installing -

      3.1. Raspberry Pi OS
      3.2. Retropie OS

      4). Adding the various games and ROMS that I wanted on each OS / partition.

    • B

      Audio issue in Emulationstation menu

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support audio dietpi pulse
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      mituM

      @Breeliance Then the issue is not in Linux/RetroPie/OS Configuration, but in OBS/Discord. I don't have any experience with any of them to guess what could be the problem.

    • N

      Same preview videos

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support preview videos
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      N

      @mitu I use custom theme based on Pixel-Metadata. I have always seen this behavior on any version, on Pi3, Pi4, and Pi5, with Pixel, Carbon 2021 and others themes.

      I think it's a feature to avoid interrupting the video when we browse CD1 and CD2 of the same game on a list.

    • D

      Pac-man is missing - where to turn?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support frontend retroarch roms
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      D

      @mitu thanks for the reply and great suggestions I hadn't considered!

      As it turns out, I was mistaken. The pacman.zip file was not in my roms folder. I won't get into the details since this is a sensitive topic (regarding legal gray areas and fair use arguments) but suffice to say, way back ~20 years when I started this hobby, I had to hunt for the original zip file and I never included it in my archive of the internet archive 0.256 rom set.

      Still don't understand why it's not part of the merged roms internet archive.

    • D

      pi5 full install but no screensaver

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support desktop screensavers retro pi5
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    • SkittleBrau79S

      Gamepads making involuntary movements in Emulation Station

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support gamepad controller
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      mituM

      @Ogroto Please don't bump old topics, open a new topic insteaad and post your question/issue.

    • OrionsangelO

      Handheld Overlays for Retroarch

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes nintendo retroarch gameboy overlays bezel
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      OrionsangelO

      Here are some NEC TurboExpress Bezels

      TurboExpress (1).png

      TurboExpress (2).png

      TurboExpress (3).png

      TurboExpress (4).png

      TurboExpress (5).png

      TurboExpress (6).png

    • RapidEdwin08R

      Doom The Way Pi Did [Doom-Ready Base Images for Raspberry Pi 0-5 + GPi]

      Watching Ignoring Scheduled Pinned Locked Moved Projects and Themes doom dtwpid gzdoom pi5 retropie
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      RapidEdwin08R

      Updated Doom the Way Pi Did IMGs Released 20250616

      Changes worth noting:
      Updated GZDoom to v4.14.2
      (+The Latest version of myhouse to match)

      That's about it, no other Updates or Kernel changes or anything.
      Honestly I did not want to make any changes at all since this IMG has been Rock Solid for me on x3 Pi5's including 16GB model.
      But the changelog for GZDoom v4.14.x was HUGE.

    • R

      Please check & merge my PR for jumping from first to last menu items (and last to first) in Main Menu and Options menus

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development emulationstatio development pull request gui menu
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      mituM

      Looks to be working fine, I applied the PR's changes and the scrolling wraps up for the 2 screens modified.