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    • D

      buttonless joystick as ES gamepad

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support emuationstation usb controlers analog joystick
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      retropieuser555R

      @dcaputi i don't know the joystick but having a quick Google it sounds like there might be a driver needed

      https://github.com/katie-snow/Ultimarc-linux

      Does currently work on Ubuntu or other Linux based desktop environments?

      You could probably use jstest or evdev to check how it's recognised as well

    • O

      Analog Joystick/Raspberry Pi/Daphne Dragons Lair left/right not working - config

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie dragonslair daphne analog joystick
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      O

      @mitu I got it connected finally. Going to try and get Daphne enabled, and Dragon's Lair on there under the Daphne roms folder. Just going to use the USB flash drive to do it for now.

    • S

      Need help getting analog sticks working in lr-mame2003 or any version of lr-mame

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support analog joystick lr-mame2003 battlezone
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      B

      @slug54 said in Need help getting analog sticks working in lr-mame2003 or any version of lr-mame:

      If I choose the option for Left Analog Forced

      It entirely ignores whether something is already mapped or not to the left analog stick, so i don't recommend ever using that crap. The non-forced option is supposedly safer in that concern, but i have seen reports proving otherwise from people using it.
      I'm 99% sure there used to be a core option to map digital-to-analog-left and/or analog-left-to-dpad in some of the vintaged mame cores, but that doesn't seem to be the case anymore.

      I'd recommend setting "Analog to Digital Type" back to "none" and using either MAME2003-plus (lr-mame2003-plus) or MAME (lr-mame), both seem to handle this safely out-of-the-box.

      Tbh, i don't understand why retropie is still trying to push users toward lr-mame2003 in this day and age, lr-mame2003-plus is the non-arguably improved version of it, and lr-mame run fairly well on newer raspberry models.

      Alternatively you could also use FBNeo (lr-fbneo) which also handles this out-of-the-box and offers interesting control alternatives for Battlezone.

    • M

      Getting Ultrastik 360FS working

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support flightstick 360fs analog joystick
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      MeduZaPaTM

      @mrchips was you able to get LEDSpicer to work with the UltraStik 360?
      Let me know if not :)
      Also, I have a question, do you have the servostick connected to the UltraStik 360?
      I will like to know if that works with the flag set!
      Best

    • S

      PSX Xbox One Bluetooth Analog Sticks Not Working

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support analog joystick xbox one bluetooth psx
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      S

      @lostless Got it, didn't realize I had to do this from Retroarch while playing the game. Thanks!!!

    • CrushC

      Megadrive Analog XE-1AP binding issue.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support lr-genesis-plus megadrive analog joystick
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      CrushC

      Don't you just hate when you have had a problem for days and you finally ask for help, you happen to figure it out? I guess it's cause at that point you abandoned your train of thought.

      Anyways for anyone else trying to get the analog features working for farious SEGA games and rebind them for your flightstick or steering wheel I've made a little chart so you can add the rebinds manually

      Find your games keybindings file, as example i'll use Afterburner II on the MegaDrive. which can be found at: "/opt/retropie/configs/megadrive/Genesis Plus GX/"
      In my case with filename "After Burner II (USA, Europe).rmp"

      Open it in notepad and adjust your keys, here is an example of the default buttons, with the A,B,X,Y buttons added, and the vertical throttle removed.
      I've also made a little picture you can use as reference, you'll find that under the code, it has all the numbers you need to use.
      That's all, have fun setting up your flightsticks and racewheels on a 16bit console.

      #Device ID for XE-1AP: input_libretro_device_p1 = "773" #Start and Select input_player1_btn_select = "2" input_player1_btn_start = "3" #A,B,X,Y = East,South,North,West input_player1_btn_a = "11" input_player1_btn_b = "13" input_player1_btn_x = "10" input_player1_btn_y = "12" #D-Pad is unused so lets add Select and Start to it incase your flightstick doesnt have enough buttons input_player1_btn_up = "-1" input_player1_btn_down = "-1" input_player1_btn_left = "2" input_player1_btn_right = "3" #Left Joystick input_player1_stk_l_x+ = "16" input_player1_stk_l_x- = "17" input_player1_stk_l_y+ = "18" input_player1_stk_l_y- = "19" #Right joystick (Throttle) input_player1_stk_r_x+ = "-1" input_player1_stk_r_x- = "-1" input_player1_stk_r_y+ = "21" input_player1_stk_r_y- = "20" #Left Shoulder buttons input_player1_btn_l = "10" input_player1_btn_l2 = "12" #Right Shoulder buttons input_player1_btn_r = "11" input_player1_btn_r2 = "13" #No idea what E1 and E2 buttons are for, but lets add them to the thumbstick buttons (R3, L3). input_player1_btn_l3 = "1" input_player1_btn_r3 = "0"

      XE-1AP.png

    • I

      I2C not detected at boot?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support i2c raspberrypi 3b analog joystick analog digital
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      I

      I think I screwed something up on the pre-made retroie image. Because I re-flashed the pi and set I2C to be loaded through sudo raspi-config, now when I reboot it does detect my I2C. One step closer to my mobile retropie!

    • jojinJ

      how to use analog in console games that did not have? (example super nintendo)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support analog joystick emulator
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      jojinJ

      @mitu it worked!Thanks again

    • I

      How to begin writing drivers for an analog PS2 joystick module?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support wiringpi analog joystick c language
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      mituM

      @ian-rosenberg Don't bump topics for no reason, it's rude.
      If you can't figure out how to do things, try to find and example - did you look at the Adafruit's code ?

    • S

      Analog inputs for mame2003

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame2003 analog joystick
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      S

      @dudleydes "Select" eventually inserts a coin for all roms. However, I have to push a bunch of buttons first before "Select" inserts a coin. I've experimented to see if I need only to wait a certain amount of time, or hit a certain button before Select, however I haven't found any specific requirement other than hitting a bunch of buttons. And this happens for all roms, mspacman.zip, frogger.zip, mappy.zip, dkong.zip, and so on.

      It's off topic but fun to mention-- I modified the dkong.zip ROM so that Pauline is the one climbing the ladders to save Mario rather than the other way around. It's pretty cool that it actually worked (i.e., I didn't figure out how to do it, but found a process for doing it on the web).

    • TimZettT

      What to use in which emulator: True analog joystick or dpad (e.g. PS3 controller)?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support ps3 controller analog joystick dpad
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      TimZettT

      Sorry - this became obsolete for me because of that post:
      https://github.com/RetroPie/RetroPie-Setup/issues/1060

    • M

      PSX Analog joystick support (NOT dualshock)

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development psx controller analog joystick descent
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      SakitoshiS

      ohh, I didn't knew descent supported that rare analog pad.
      I poked around and managed to add the option to use that analog pad in the menu, it works wonders.
      I just created a pull request with the fix. now it should be a matter of time for the option appear if they accept my fix.

    • R

      Analog XBOX 360 controller on emulationstation PSX (playstation) not working partialy.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support psx controller pcsx rearmed analog joystick
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      R

      Well, i must say, i suddenly found a solution that works for now.
      The analog stick is working, D-pad still no response.
      Anyway, i changed the controller settings but did not change the up, down, left right. Just left it as the default values.
      UP : up
      DOWN: down
      LEFT: left
      RIGHT: right

      I only have changed the buttons. this setting seems to work.

    • M

      Analog control as real analog (not digital) input

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support analog joystick marble madness trackball ps3 wireless
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      pjftP

      @markt correct. As I said, and from reading your jstest tests, your joysticks are effectively being recognized as analogs correctly, it's just that they don't really map to the trackball the way you think they could.

      You may try another emulator (lr-fba vs lr-mame vs AdvMame) and see if they handle it differently, or maybe someone has a different idea on how to configure it to make it work the way you want.

    • sirhenrythe5thS

      No analog axes in ES using SixAxis

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support sixaxis analog joystick
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    • C

      Enabling Xbox360 analog controls in lr-mame2003

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support lr-mame2003 analog joystick xbox 360 wirele
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      C

      @herb_fargus
      Thanks a lot. Solved

    • adamspcA

      Analog Joystick on RetroPie Using an I2C Module (Guide)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support othermod pspi joystick analog analog joystick
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      adamspcA

      @FirestormTimob

    • A

      Atari 2600 /analog joystick as a paddle

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support atari 2600 paddle analog joystick
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      I

      Check out these cool devices on icode.com. they allow you to have up to 4 paddles or joysticks connected to you PC via usb. There is even a bluetooth version.

      Atari paddles and joysticks usb adapter

    • D

      Analog joystick in RetroPie with MCP3008 ADC

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support analog joystick mcp3008 uinput spi
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    • SuperPiBOyS

      How to set up MCP3008 + Adafruit analog Joystick + RPI

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mcp3008 analog joystick adafruit super game pi
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      SuperPiBOyS

      @bassman6805 @emitjans
      Please, use a recent web browser like Edge or Firefox to have the better user experience on my web site :),