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    • P

      Port 2 Controls Not Working After Upgrade to Buster

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controls
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      mituM

      @pianoman72 said in Port 2 Controls Not Working After Upgrade to Buster:

      I upgraded to Buster today with a fresh .img and copied over .cfg files, etc from the old install.

      Some configuration files might not be correct with the new versions of RetroArch. Which version of RetroArch did you have before the update ?

      PROBLEM 1 - If I'm in the emulationstation menu, the player 2 controls DO work (all players can control the menu), but select and start are swapped. I thought if I swapped the values for those inputs in /opt/retropie/configs/all/retroarch.cfg it would resolve this, but has no effect.

      input_player2_start_btn = "22" input_player2_select_btn = "21"

      Not sure if configuring in retroarch.cfg overrides the autoconfig profile values. Where did you get the 21, 22 values ? The numbers look way high for a button number.

      In games, the 2nd player controls don't work at all. I think this has something to do with "Port 2" if I go to settings-->input---Port 2 Binds. There is a new device index (index #2) that wasn't there before the upgrade to Buster.

      Did you install any aditional drivers in RetroPie ? If you have a 2 player controller, you should have index 0 and index 1.

      So in order to get any input on that screen I have to switch to index #2 and it will assign new numbers to all of those old values. So for example what was button '22' becomes '6' but at index #2.

      How many gamepads does the system detect ? Did you add the USB quirks for this controller - see https://retropie.org.uk/docs/Xin-Mo-Controller/ ?

    • K

      controller buttons open command line

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controls
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      mituM

      @kman0318 said in controller buttons open command line:

      RetroPie Version Used (eg 3.6, 3.8.1, 4.1 - do not write latest): retropie 4.7.1

      Try to update the latest version (4.7.12) and update your OS/packages also (the installer will prompt you to do so). Then reboot and install the xpadneo driver before trying to pair again via Bluetooth.

    • G

      Retroarch input setting problem

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroarch retroarch input controls input
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      mituM

      @gabbo999 said in Retroarch input setting problem:

      I have a Raspberry pi4 with obviously retropie installed, I finished today to build my cabinet and I wanted to set all the right buttons for each emulator.

      Please add the complete info, as requested in https://retropie.org.uk/forum/topic/3/read-this-first.

      In N64 emulator i went in the Retroarch quick menu and i noticed that in port 1 controls B button and Y button are both button 3, same A and X both button 1... (see photo attached)

      Actually, the B/Y buttons are not mapped at all - the right side (which shows the emulated system's mapping) is empty. How did you configure the gamepad ?

    • M

      MAME Player Two Controls Not Working Except for Start and Select

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controls mame2003 retroarch 1.8.5 retroarch.cfg ipac 2
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      M

      @mitu You're totally right, the ROMs I have just aren't the two control set versions, I just tried Gauntlet and everything worked fine. Thanks for your help!!!

    • ColstarC

      Spy Hunter Controls

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support spy hunter controls config input
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      ColstarC

      I haven't tried it using FBneo so maybe I'll do that. Failing that I'll just get hold of the NES version I guess.

    • D

      Configure Two joysticks in Galaga

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controls
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      ClydeC

      @thorr69 Absolutely! When my girlfriend came to my home for the first time more than two years ago, she was very surprised by my RetroPie upright arcade cabinet (subsequently, she told me that she thought "okay, kissing later"), and soon after that, we played together next to another. 😊 We held hands for the first time when we looked up special moves for Street Fighter II Champions Edition online. πŸ’žπŸ˜„

      (Her interest in playing retro games waned over time, but she still likes my "Automat" – German for "machine" – up until this day.)

      Sorry for the off-topic, but this triggered some fond memories … πŸ˜‡

    • V

      lr-fuse mapping joystick to keys, not working.

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support lr-fuse mapping controls options menu keyboard
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      V

      For completeness, I've done some more work...
      I checked fuse.rmp, it did not have the "-1" settings applied to anything.
      Each game remap would have been created from the fuse.rmp (using the retroarch menus.)

      I then checked all my game remap files. 13 of 28 files had this problem.

      Next I tried to recreate using the retroarch controls menu.
      Cycling right through the available options that can be mapped to the port 1 controls I have:

      "---"
      Up (1)
      Fire (1)
      Keyboard Overlay
      Up (2)
      Down
      Left
      Right
      Fire (2)
      Fire (3)
      Enter
      Space
      Then back to "---"

      The (1) etc are my addition, "Fire" appears 3 times, "up" twice.
      I set some buttons to each of these values, wrote a game remap file and checked for "-1". None of these options generated the "-1".

      Next I cleared the options on buttons A, L, L2, R, R2 & X (all originally set to differently) and bingo, I recreated the problem :

      input_libretro_device_p1 = "257" input_libretro_device_p2 = "0" input_libretro_device_p3 = "259" input_libretro_device_p4 = "0" input_libretro_device_p5 = "0" input_player1_analog_dpad_mode = "1" input_player1_btn_a = "-1" input_player1_btn_l = "-1" input_player1_btn_l2 = "-1" input_player1_btn_r = "-1" input_player1_btn_r2 = "-1" input_player1_btn_x = "-1" input_player2_analog_dpad_mode = "0" input_player3_analog_dpad_mode = "0" input_player4_analog_dpad_mode = "0" input_player5_analog_dpad_mode = "0"

      There appears to be a bug. When clearing a mapping using the retroarch "Controls/ port X Controls" menu from any value to "---" the resulting remap file contains "-1" for that key and this stops you mapping the button using the Retroarch "Options" menu.

      I hope this helps repay the debt a little!

    • E

      Problems with C64 and N64 emulation

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support general vice c64 amiberry n64 controls
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      mituM

      We may have to amend the docs and don't recommend ds4drv anymore. Try with regular bluetooth pairing again - it should work.

    • Z

      PS3 controler not recognised in game and retroarch

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controls
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      Z

      Its just working ingame now after removing xbox drivers and some tampering with the PS 3 driver like remove and install again and switching to antherone and back to shanwan.
      Not yet tested in Retroarch

    • N

      Unable to swap joytsticks since I've updated

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controls
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      N

      Holy crap. Never mind... I.... yeah... that .... that was stupid. It's been a while since I configured the machine and I totally forgot that it wasn't retroarch's settings but MAME's settings I had to change.

      I'll go hide under a rock now. Kthx

    • LouFL

      Creating menu to control GPIO python script

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support experimental python script gpio controls
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      LouFL

      @lolonois Thankyou very much. I will keep this in mind !

    • L

      Multiple semi-noob controls questions

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controls mame menu battle zone
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      dankcushionsD

      @ledsled71 third party images are not supported. https://retropie.org.uk/forum/topic/3/read-this-first

    • A

      Let's Talk Arcade Controls on a Pie!

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame arcade controls
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      ClydeC

      By the way, MAME 2003-Plus has four different button layout presets for gamepads and arcade sticks. See Default RetroPad Layouts in the Libretro wiki for MAME 2003-Plus. They should cover most games' button layouts.

    • A

      No controls for analog games lr-pcsx-rearmed (solved)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support analog controls lr-pcsx-rearmed psx retroarch
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      F

      Thank you for your post. Having two SF30 pro and got the same issue.
      After configuring as per you post above, the mapping is strange. For example, the hotkey is used to jump under tomb raider.
      In other words, the controller map is not as per lib-retro "standard" for psx. Any idea how to be back on standard lib retro mapping ?
      My config : retropie 4.7.3 / pi 4

    • M

      Game specific input settings

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retropie ubuntu input controls
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      M

      @dankcushions it’s about performance. On 2016 I can play eg. Die Hard Arcade with minimal slowdowns during QTE but overall game is pretty playable. With current mame it works in around 10 fps. Apart from that I have Mame2016 romset and don’t need to find another source for that.

    • S

      Problem with Retropie & Wheel Trustmaster T80

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support wheel retropie t80 controls
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      S

      It's a pity it doesn't work, it was the ideal steering wheel for an outrun-based arcade, because of the Ferrari logo theme and the license :(

    • AshpoolA

      [solved] lr-mame2003(+), Trackball and Starwars

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controls lr-mame2003 lr-mame2003plus trackball
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      AshpoolA

      @mahoneyt944 , @Melvin-FoX Thanks for the suggestion, disabling the digital autocenter did the trick!

    • funkotron77F

      Different controls in Emulationstation vs Retroarch

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support controls emulationstaion remap config fourbuttons
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      funkotron77F

      Thanks pal will do. Cheers
      @windg

    • S

      Drastic Controls for Bartop?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support nds drastic controls
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      No one has replied