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    • T

      lr-mupen64plus-next better performance when holding hotkey enable button!

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support libretro n64 emulator
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      BuZzB

      @gmesmer no it's not.

    • meleuM

      How RetroPie project changed my life

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming achievements cheevos retroarch libretro
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      SgtJimmyRustlesS

      @meleu said in How RetroPie project changed my life:

      Yesterday I was interviewed in a podcast talking about my contributions for the RetroAchievements project and some "behind the scenes" info.
      During the interview I also talked a bit about how the RetroPie project was a big and positive influence in my life.
      If you guys are interested in hearing it (and probably have some fun with my foreigner accent), you can check it here:

      The work you and the other devs do for RetroAchievements really cannot be praised enough. It's something that is invaluable to me, as the achievements make me want to play some of the old games more just so I can get them. Some of them are really clever too, like the Michael Jackson moonwalk achievement for Sonic 3.

    • M

      Libretro cores wiped out? - RESTORED 👍

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support libretro
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      meleuM

      I asked the libretro's leadership and they said the buildbot server online is not the definitive one yet.

      Anyways, I was in the RAPodcast again, this time trying to explain to users what happened with the libretro's infrastructure.

      I also brought some curiosities about the project's innerworks, in a hope to bridge the gap between end-users and the crazy nerds who develop the tools we love.

      If you want to check it out, here's the link:

    • H

      HBMame Libretro

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development hbmame libretro retrope x86 retropie
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      B

      @jimmyfromthebay "Vector Breakout" added :)

    • A

      Virtual Boy 3D mode?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support virtual boy libretro
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      No one has replied
    • A

      Custom Mega-Drive Controls

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mega drive libretro
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      mituM

      @annomatik said in Custom Mega-Drive Controls:

      So... I might have found a bug or maybe that's just the way it is. Apparently, RetroArch is only able to configure things in the remap , if they exist in the controller config? In other words "if the button 5 is not configured in the config, it will be only available in the current session, but not for the remap file"?

      Kind of. It's not really button 5, but button who' s input code is 5. If the input code is not mapped to one of the RetroPad's buttons, then it's not available for remap.

      If you modify your controller's .cfg file and add labels to the buttons (like I did), then you'll get rid of input codes and just see the button names in the control mapping menu - makes it easier to see which is which.

    • A

      How to set pause key for libretro emulators?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support libretro retroarch ipac pause
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      jlr2000J

      @mitu Will do, thanks!

    • UDb23U

      Libretro Controllers vector images ?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support svg vector controller mapping libretro
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      UDb23U

      @herb_fargus Perfect; thanks a lot !

    • R

      1944 Not Playing - nffux.03 NOT FOUND

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support 1944 retropie mame libretro
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      R

      Thanks that must have been it, I got it to play with lr-fbneo. Buttons are all now mapped a little differently but looks like I can override that.

      Thanks for the help.

    • ByteThisB

      [Solved] Libreto emulators not working

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support libretro emulators
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      ByteThisB

      @BuZz Forcing the input driver to udev works like a charm ! I have a lot of specific overrides from the last couple of years that I would hate to lose.Thanks man !

    • muldjordM

      lr-dosbox-svn / lr-dosbox-core (new dosbox libretro cores)

      Watching Ignoring Scheduled Pinned Locked Moved Ideas and Development libretro retroarch dosbox lr-dosbox lr-dosbox-svn
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      R

      I made an ARM64 build of dosbox-core:

      https://github.com/realnc/dosbox-core/releases/tag/latest_build_linux_arm

      I don't actually know if it runs, since I don't have an ARM machine. In theory, it should run fine on RPi 4 since it's built on arm64v8 Ubuntu 16.04.

    • TangoT

      Sorting out RetroArch, Libretro, Mame, Versions, and Configuration files

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support libretro trackball mame-libretro retroarch
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      TangoT

      I went through config files and even used the rp-dist in /opt/retropie/configs/mame-libretro to replace the modified one in the retroarch.cfg in that directory. Still no luck.

      But I've come upon a frustrating issue that does not seem to fit in with the situation. It's so different from what I'm dealing with, I started a new thread and went into long and careful detail of what I did and what's going on. It's here.

    • B

      Lr-mame frameskip option?

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame config configuration libretro
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      B

      @mitu thanks at least I know I am not crazy!

      Yeah playing on a PC for lightgun games and lightgun support is wonky for other mame versions and for various reasons not wanting to do advance mame. I use mame-2003-plus and fb alpha on the pi.

    • O

      Custom HUDs and Game Memory Hooks

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support retroarch retropie libretro emulationstatio overlays
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      O

      Input Overlays as I understand them are not ideal for this. I can see in the examples that static images are manipulated across the display, but they are still static images. Say I wanted to implement a timer that hangs out in the corner during gameplay - I would have to configure logic to swap out images for each digit of the timer every time increment. That's a bit much! I'm just looking for some way to add my own system text, similar to how the frame counter, fps, or memory utilization can be optionally displayed on the OSD.

      As for the latter point, it seems like reaching out to the memory domains is something you can do in libretro according to the API, but I'm not sure how to set up a script that would assess memory state as it is executed - is there any kind of next_frame event or otherwise that could be used to fire off a script to check? There are numerous layers in the system, each with their own sets of capabilities, scripts, and events, so I'm not sure which layer I want to be targeting to get this kind of functionality.

    • retropieuser555R

      New Neo Geo Pocket Core? (Also general Libretro question)

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support neogeo pocket libretro core
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      mituM

      New cores are not automatically added to RetroPie, someone has to add it - either one of the developers or by submitting a PR (pull request, request to change) to the Github repository of the project.

    • Meneer JansenM

      Libretro and bluetooth problems

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support libretro bluetooh xbox one s
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      Meneer JansenM

      @mitu said in Libretro and bluetooth problems:

      Hm, I recall some reports about Xbox controllers taking long to initialize. Try using the xpadneo driver from - https://github.com/atar-axis/xpadneo, it might work better, but, given the age of your distro, I'm not sure how well it will behave with your kernel version.

      These problems mainly occur w/ LibRetro games. When plying Mame (advmame) I sometimes have to manually kill joy2key.py so that a keypress on my controller does not result in Mame trying to load a game when pressing "up".

      joy2key - should stop itself, it's only used by runcommand. Are you using it for other purposes ?

      Thank you for pointing me to the xpadneo (bluetooth) driver for my Xbox One S controller. It solves some probs not related to RetroArch. In the Libretro SNES emu I still experience a lot of slowdown, but the LR-Atari 2600 emu runs fine.

      Lr-picodrive (Megadrive & Sega Master Sytem) appears to work fine. But I have to re-start my controller (on/off). Same thing for Lr-SNES: I can wait for 5 minutes to let the Pi / Libretro "find" my bluetooth controller or I can use the on/off button. "Yoshi's Island" won't run fine no matter what controller I use, ha ha (YI is a very hard game to run because of the extra chip it had in the cartridge).

      [off topic] Still have that nasty problem that joy2key.py won't get killed after starting a game. This results in, for instance, the F10 keyboard key getting pressed by my controller in Mame4all. The F10 key makes Mame throttle to "ridiculous speed", just like the spaceships in "Spaceballs The Movie".

    • SkreelinkS

      No lr-* emulators run

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support rpi4 libretro retroarch retropie
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      K

      @mitu , thanks for the help.

      Tried that solution, did not work. Probably it is better to wait for a stable port to rpi4.

    • T

      Raspberry Pi3 Retropie : .lutro files for Mame2003 libretro aren't working

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support libretro mame2003 mame roms mame-libretro raspberry pi 3
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      sirhenrythe5thS

      Love Emulator? :O
      Never heard about this one.
      What is that? Some kind of japanese "i get no wife, so i try some tech" - toy? :/

    • SterophonickS

      lr-mess

      Watching Ignoring Scheduled Pinned Locked Moved Help and Support mame help me plz libretro latest
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      SterophonickS

      I did do the armhf folder of the buildbot.

    • RincewindR

      I made an original game for RetroPie

      Watching Ignoring Scheduled Pinned Locked Moved General Discussion and Gaming retropie libretro original fun
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      top-specciT

      Just installed and seems a funny game, thx a lot !!

      But is it possible to skip the need to enter players name at the end?
      Have always to move: left-left-left-left-left-left-down-down-key

      Maybe a "Hotkey" to jump direct to "End" or cancel the whole hightscore process?